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Add WebSocket support for outbounds traffic updates
- Implemented WebSocket connection in xray.html to handle real-time updates for outbounds traffic. - Enhanced xray_traffic_job.go to retrieve and broadcast outbounds traffic updates. - Introduced MessageTypeOutbounds in hub.go for managing outbounds messages. - Added BroadcastOutbounds function in notifier.go to facilitate broadcasting outbounds updates to connected clients.
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4 changed files with 29 additions and 0 deletions
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@ -968,6 +968,17 @@
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await this.getXraySetting();
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await this.getXrayResult();
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await this.getOutboundsTraffic();
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if (window.wsClient) {
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window.wsClient.connect();
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window.wsClient.on('outbounds', (payload) => {
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if (payload) {
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this.outboundsTraffic = payload;
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this.$forceUpdate();
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}
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});
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}
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while (true) {
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await PromiseUtil.sleep(800);
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this.saveBtnDisable = this.oldXraySetting === this.xraySetting;
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@ -65,6 +65,11 @@ func (j *XrayTrafficJob) Run() {
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logger.Warning("get all inbounds for websocket failed:", err)
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}
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updatedOutbounds, err := j.outboundService.GetOutboundsTraffic()
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if err != nil {
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logger.Warning("get all outbounds for websocket failed:", err)
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}
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// Broadcast traffic update via WebSocket with accumulated values from database
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trafficUpdate := map[string]interface{}{
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"traffics": traffics,
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@ -79,6 +84,10 @@ func (j *XrayTrafficJob) Run() {
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websocket.BroadcastInbounds(updatedInbounds)
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}
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if updatedOutbounds != nil {
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websocket.BroadcastOutbounds(updatedOutbounds)
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}
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}
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func (j *XrayTrafficJob) informTrafficToExternalAPI(inboundTraffics []*xray.Traffic, clientTraffics []*xray.ClientTraffic) {
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@ -20,6 +20,7 @@ const (
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MessageTypeInbounds MessageType = "inbounds" // Inbounds list update
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MessageTypeNotification MessageType = "notification" // System notification
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MessageTypeXrayState MessageType = "xray_state" // Xray state change
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MessageTypeOutbounds MessageType = "outbounds" // Outbounds list update
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)
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// Message represents a WebSocket message
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@ -48,6 +48,14 @@ func BroadcastInbounds(inbounds interface{}) {
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}
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}
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// BroadcastOutbounds broadcasts outbounds list update to all connected clients
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func BroadcastOutbounds(outbounds interface{}) {
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hub := GetHub()
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if hub != nil {
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hub.Broadcast(MessageTypeOutbounds, outbounds)
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}
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}
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// BroadcastNotification broadcasts a system notification to all connected clients
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func BroadcastNotification(title, message, level string) {
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hub := GetHub()
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