3x-ui/web/websocket/notifier.go
lolka1333 3789711bed Add WebSocket support for outbounds traffic updates
- Implemented WebSocket connection in xray.html to handle real-time updates for outbounds traffic.
- Enhanced xray_traffic_job.go to retrieve and broadcast outbounds traffic updates.
- Introduced MessageTypeOutbounds in hub.go for managing outbounds messages.
- Added BroadcastOutbounds function in notifier.go to facilitate broadcasting outbounds updates to connected clients.
2026-01-04 19:23:03 +01:00

82 lines
2 KiB
Go

// Package websocket provides WebSocket hub for real-time updates and notifications.
package websocket
import (
"github.com/mhsanaei/3x-ui/v2/logger"
"github.com/mhsanaei/3x-ui/v2/web/global"
)
// GetHub returns the global WebSocket hub instance
func GetHub() *Hub {
webServer := global.GetWebServer()
if webServer == nil {
return nil
}
hub := webServer.GetWSHub()
if hub == nil {
return nil
}
wsHub, ok := hub.(*Hub)
if !ok {
logger.Warning("WebSocket hub type assertion failed")
return nil
}
return wsHub
}
// BroadcastStatus broadcasts server status update to all connected clients
func BroadcastStatus(status interface{}) {
hub := GetHub()
if hub != nil {
hub.Broadcast(MessageTypeStatus, status)
}
}
// BroadcastTraffic broadcasts traffic statistics update to all connected clients
func BroadcastTraffic(traffic interface{}) {
hub := GetHub()
if hub != nil {
hub.Broadcast(MessageTypeTraffic, traffic)
}
}
// BroadcastInbounds broadcasts inbounds list update to all connected clients
func BroadcastInbounds(inbounds interface{}) {
hub := GetHub()
if hub != nil {
hub.Broadcast(MessageTypeInbounds, inbounds)
}
}
// BroadcastOutbounds broadcasts outbounds list update to all connected clients
func BroadcastOutbounds(outbounds interface{}) {
hub := GetHub()
if hub != nil {
hub.Broadcast(MessageTypeOutbounds, outbounds)
}
}
// BroadcastNotification broadcasts a system notification to all connected clients
func BroadcastNotification(title, message, level string) {
hub := GetHub()
if hub != nil {
notification := map[string]string{
"title": title,
"message": message,
"level": level, // info, warning, error, success
}
hub.Broadcast(MessageTypeNotification, notification)
}
}
// BroadcastXrayState broadcasts Xray state change to all connected clients
func BroadcastXrayState(state string, errorMsg string) {
hub := GetHub()
if hub != nil {
stateUpdate := map[string]string{
"state": state,
"errorMsg": errorMsg,
}
hub.Broadcast(MessageTypeXrayState, stateUpdate)
}
}