v2rayN/v2rayN/v2rayN.Desktop/Handler/HotkeyHandler.cs

91 lines
2.5 KiB
C#

using System.Reactive.Linq;
using Avalonia.Input;
using Avalonia.ReactiveUI;
using Avalonia.Win32.Input;
using GlobalHotKeys;
namespace v2rayN.Desktop.Handler
{
public sealed class HotkeyHandler
{
private static readonly Lazy<HotkeyHandler> _instance = new(() => new());
public static HotkeyHandler Instance = _instance.Value;
private readonly Dictionary<int, EGlobalHotkey> _hotkeyTriggerDic = new();
private HotKeyManager? _hotKeyManager;
private Config? _config;
private event Action<EGlobalHotkey>? _updateFunc;
public bool IsPause { get; set; } = false;
public void Init(Config config, Action<EGlobalHotkey> updateFunc)
{
_config = config;
_updateFunc = updateFunc;
Register();
}
public void Dispose()
{
_hotKeyManager?.Dispose();
}
private void Register()
{
if (_config.GlobalHotkeys.Any(t => t.KeyCode > 0) == false)
{
return;
}
_hotKeyManager ??= new GlobalHotKeys.HotKeyManager();
_hotkeyTriggerDic.Clear();
foreach (var item in _config.GlobalHotkeys)
{
if (item.KeyCode is null or 0)
{
continue;
}
var vKey = KeyInterop.VirtualKeyFromKey((Key)item.KeyCode);
var modifiers = Modifiers.NoRepeat;
if (item.Control)
{
modifiers |= Modifiers.Control;
}
if (item.Shift)
{
modifiers |= Modifiers.Shift;
}
if (item.Alt)
{
modifiers |= Modifiers.Alt;
}
var result = _hotKeyManager?.Register((VirtualKeyCode)vKey, modifiers);
if (result?.IsSuccessful == true)
{
_hotkeyTriggerDic.Add(result.Id, item.EGlobalHotkey);
}
}
_hotKeyManager?.HotKeyPressed
.ObserveOn(AvaloniaScheduler.Instance)
.Subscribe(OnNext);
}
private void OnNext(HotKey key)
{
if (_updateFunc == null || IsPause)
{
return;
}
if (_hotkeyTriggerDic.TryGetValue(key.Id, out var value))
{
_updateFunc?.Invoke(value);
}
}
}
}