v2rayN/v2rayN/ServiceLib/Services/Udp/Test/McBeService.cs
2026-04-07 18:30:40 +08:00

81 lines
2.5 KiB
C#

namespace ServiceLib.Services.Udp.Test;
public class McBeService : IUdpTest
{
private const int McBeDefaultPort = 19132;
private const string McBeDefaultServer = "pms.mc-complex.com";
// 0x01 | client alive time in ms (unsigned long long) | magic | client GUID
private static readonly byte[] McBeQueryPacket =
[
// 0x01
0x01,
// Client alive time (1000 ms)
0x27, 0xC4, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00,
// Magic
0x00, 0xFF, 0xFF, 0x00, 0xFE, 0xFE, 0xFE, 0xFE,
0xFD, 0xFD, 0xFD, 0xFD, 0x12, 0x34, 0x56, 0x78,
// Client GUID (random 16 bytes)
0x66, 0x0E, 0xAB, 0xBC, 0x61, 0x0D, 0x1F, 0x4E,
0xA4, 0x40, 0x8C, 0x65, 0xC1, 0xBE, 0xF5, 0x4B
];
private static readonly byte[] McBeMagicBytes =
[
0x00, 0xFF, 0xFF, 0x00, 0xFE, 0xFE, 0xFE, 0xFE,
0xFD, 0xFD, 0xFD, 0xFD, 0x12, 0x34, 0x56, 0x78
];
private static readonly List<string> ValidGameModes =
[
"Survival",
"Creative",
"Adventure",
"Spectator"
];
public byte[] BuildUdpRequestPacket()
{
return (byte[])McBeQueryPacket.Clone();
}
public bool VerifyAndExtractUdpResponse(byte[] mcbeResponseBytes)
{
// 0x1c | client alive time in ms (recorded from previous ping) |
// server GUID | Magic | string length | Edition
//
// Edition Example:
//
// MCPE;Dedicated Server;527;1.19.1;0;10;13253860892328930865;Bedrock level;Survival;1;19132;19133;
if (mcbeResponseBytes.Length < 48)
{
return false;
}
if (mcbeResponseBytes[0] != 0x1C)
{
return false; // Invalid packet type
}
var pongMagic = mcbeResponseBytes.Skip(17).Take(16).ToArray();
if (!pongMagic.SequenceEqual(McBeMagicBytes))
{
return false; // Magic bytes do not match
}
var stringLength = (ushort)((mcbeResponseBytes[33] << 8) | mcbeResponseBytes[34]);
var stringData = Encoding.UTF8.GetString(mcbeResponseBytes.Skip(35).Take(stringLength).ToArray());
var stringParts = stringData.Split(';');
// check Game Mode str
var gameMode = stringParts.Length > 8 ? stringParts[8] : "";
if (!ValidGameModes.Contains(gameMode))
{
return false; // Invalid game mode
}
return true;
}
public ushort GetDefaultTargetPort()
{
return McBeDefaultPort;
}
public string GetDefaultTargetHost()
{
return McBeDefaultServer;
}
}