mirror of
https://github.com/2dust/v2rayN.git
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51 lines
1.8 KiB
C#
51 lines
1.8 KiB
C#
namespace ServiceLib.Services.CoreConfig;
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public partial class CoreConfigV2rayService
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{
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private async Task<int> GenStatistic(V2rayConfig v2rayConfig)
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{
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if (_config.GuiItem.EnableStatistics || _config.GuiItem.DisplayRealTimeSpeed)
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{
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var tag = EInboundProtocol.api.ToString();
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Metrics4Ray apiObj = new();
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Policy4Ray policyObj = new();
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SystemPolicy4Ray policySystemSetting = new();
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v2rayConfig.stats = new Stats4Ray();
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apiObj.tag = tag;
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v2rayConfig.metrics = apiObj;
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policySystemSetting.statsOutboundDownlink = true;
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policySystemSetting.statsOutboundUplink = true;
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policyObj.system = policySystemSetting;
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v2rayConfig.policy = policyObj;
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if (!v2rayConfig.inbounds.Exists(item => item.tag == tag))
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{
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Inbounds4Ray apiInbound = new();
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Inboundsettings4Ray apiInboundSettings = new();
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apiInbound.tag = tag;
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apiInbound.listen = Global.Loopback;
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apiInbound.port = AppManager.Instance.StatePort;
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apiInbound.protocol = Global.InboundAPIProtocol;
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apiInboundSettings.address = Global.Loopback;
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apiInbound.settings = apiInboundSettings;
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v2rayConfig.inbounds.Add(apiInbound);
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}
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if (!v2rayConfig.routing.rules.Exists(item => item.outboundTag == tag))
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{
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RulesItem4Ray apiRoutingRule = new()
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{
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inboundTag = new List<string> { tag },
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outboundTag = tag,
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type = "field"
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};
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v2rayConfig.routing.rules.Add(apiRoutingRule);
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}
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}
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return await Task.FromResult(0);
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}
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}
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