When testing, start the core and then delay 1s before starting the test
Some checks are pending
release Linux / build (Release) (push) Waiting to run
release macOS / build (Release) (push) Waiting to run
release Windows desktop (Avalonia UI) / build (Release) (push) Waiting to run
release Windows / build (Release) (push) Waiting to run

https://github.com/2dust/v2rayN/issues/7391
This commit is contained in:
2dust 2025-06-15 17:33:11 +08:00
parent 9ddf0b42e7
commit 06500e0218
2 changed files with 8 additions and 6 deletions

View file

@ -196,6 +196,7 @@ public class SpeedtestService
{ {
return false; return false;
} }
await Task.Delay(1000);
var downloadHandle = new DownloadService(); var downloadHandle = new DownloadService();
@ -255,9 +256,13 @@ public class SpeedtestService
try try
{ {
pid = await CoreHandler.Instance.LoadCoreConfigSpeedtest(it); pid = await CoreHandler.Instance.LoadCoreConfigSpeedtest(it);
if (pid > 0) if (pid < 0)
{ {
await Task.Delay(500); UpdateFunc(it.IndexId, "", ResUI.FailedToRunCore);
}
else
{
await Task.Delay(1000);
var delay = await DoRealPing(downloadHandle, it); var delay = await DoRealPing(downloadHandle, it);
if (blSpeedTest) if (blSpeedTest)
{ {
@ -271,10 +276,6 @@ public class SpeedtestService
} }
} }
} }
else
{
UpdateFunc(it.IndexId, "", ResUI.FailedToRunCore);
}
} }
catch (Exception ex) catch (Exception ex)
{ {

View file

@ -552,6 +552,7 @@ public class MainWindowViewModel : MyReactiveObject
{ {
await LoadCore(); await LoadCore();
await SysProxyHandler.UpdateSysProxy(_config, false); await SysProxyHandler.UpdateSysProxy(_config, false);
await Task.Delay(1000);
}); });
Locator.Current.GetService<StatusBarViewModel>()?.TestServerAvailability(); Locator.Current.GetService<StatusBarViewModel>()?.TestServerAvailability();