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When testing, start the core and then delay 1s before starting the test
https://github.com/2dust/v2rayN/issues/7391
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parent
9ddf0b42e7
commit
06500e0218
2 changed files with 8 additions and 6 deletions
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@ -196,6 +196,7 @@ public class SpeedtestService
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{
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{
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return false;
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return false;
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}
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}
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await Task.Delay(1000);
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var downloadHandle = new DownloadService();
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var downloadHandle = new DownloadService();
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@ -255,9 +256,13 @@ public class SpeedtestService
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try
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try
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{
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{
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pid = await CoreHandler.Instance.LoadCoreConfigSpeedtest(it);
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pid = await CoreHandler.Instance.LoadCoreConfigSpeedtest(it);
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if (pid > 0)
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if (pid < 0)
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{
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{
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await Task.Delay(500);
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UpdateFunc(it.IndexId, "", ResUI.FailedToRunCore);
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}
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else
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{
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await Task.Delay(1000);
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var delay = await DoRealPing(downloadHandle, it);
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var delay = await DoRealPing(downloadHandle, it);
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if (blSpeedTest)
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if (blSpeedTest)
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{
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{
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@ -271,10 +276,6 @@ public class SpeedtestService
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}
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}
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}
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}
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}
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}
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else
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{
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UpdateFunc(it.IndexId, "", ResUI.FailedToRunCore);
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}
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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@ -552,6 +552,7 @@ public class MainWindowViewModel : MyReactiveObject
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{
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{
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await LoadCore();
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await LoadCore();
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await SysProxyHandler.UpdateSysProxy(_config, false);
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await SysProxyHandler.UpdateSysProxy(_config, false);
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await Task.Delay(1000);
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});
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});
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Locator.Current.GetService<StatusBarViewModel>()?.TestServerAvailability();
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Locator.Current.GetService<StatusBarViewModel>()?.TestServerAvailability();
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