mirror of
				https://github.com/telekom-security/tpotce.git
				synced 2025-10-31 04:22:52 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1894 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			1894 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| //     Backbone.js 1.2.3
 | |
| 
 | |
| //     (c) 2010-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 | |
| //     Backbone may be freely distributed under the MIT license.
 | |
| //     For all details and documentation:
 | |
| //     http://backbonejs.org
 | |
| 
 | |
| (function(factory) {
 | |
| 
 | |
|   // Establish the root object, `window` (`self`) in the browser, or `global` on the server.
 | |
|   // We use `self` instead of `window` for `WebWorker` support.
 | |
|   var root = (typeof self == 'object' && self.self == self && self) ||
 | |
|             (typeof global == 'object' && global.global == global && global);
 | |
| 
 | |
|   // Set up Backbone appropriately for the environment. Start with AMD.
 | |
|   if (typeof define === 'function' && define.amd) {
 | |
|     define(['underscore', 'jquery', 'exports'], function(_, $, exports) {
 | |
|       // Export global even in AMD case in case this script is loaded with
 | |
|       // others that may still expect a global Backbone.
 | |
|       root.Backbone = factory(root, exports, _, $);
 | |
|     });
 | |
| 
 | |
|   // Next for Node.js or CommonJS. jQuery may not be needed as a module.
 | |
|   } else if (typeof exports !== 'undefined') {
 | |
|     var _ = require('underscore'), $;
 | |
|     try { $ = require('jquery'); } catch(e) {}
 | |
|     factory(root, exports, _, $);
 | |
| 
 | |
|   // Finally, as a browser global.
 | |
|   } else {
 | |
|     root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
 | |
|   }
 | |
| 
 | |
| }(function(root, Backbone, _, $) {
 | |
| 
 | |
|   // Initial Setup
 | |
|   // -------------
 | |
| 
 | |
|   // Save the previous value of the `Backbone` variable, so that it can be
 | |
|   // restored later on, if `noConflict` is used.
 | |
|   var previousBackbone = root.Backbone;
 | |
| 
 | |
|   // Create a local reference to a common array method we'll want to use later.
 | |
|   var slice = Array.prototype.slice;
 | |
| 
 | |
|   // Current version of the library. Keep in sync with `package.json`.
 | |
|   Backbone.VERSION = '1.2.3';
 | |
| 
 | |
|   // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
 | |
|   // the `$` variable.
 | |
|   Backbone.$ = $;
 | |
| 
 | |
|   // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
 | |
|   // to its previous owner. Returns a reference to this Backbone object.
 | |
|   Backbone.noConflict = function() {
 | |
|     root.Backbone = previousBackbone;
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
 | |
|   // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
 | |
|   // set a `X-Http-Method-Override` header.
 | |
|   Backbone.emulateHTTP = false;
 | |
| 
 | |
|   // Turn on `emulateJSON` to support legacy servers that can't deal with direct
 | |
|   // `application/json` requests ... this will encode the body as
 | |
|   // `application/x-www-form-urlencoded` instead and will send the model in a
 | |
|   // form param named `model`.
 | |
|   Backbone.emulateJSON = false;
 | |
| 
 | |
|   // Proxy Backbone class methods to Underscore functions, wrapping the model's
 | |
|   // `attributes` object or collection's `models` array behind the scenes.
 | |
|   //
 | |
|   // collection.filter(function(model) { return model.get('age') > 10 });
 | |
|   // collection.each(this.addView);
 | |
|   //
 | |
|   // `Function#apply` can be slow so we use the method's arg count, if we know it.
 | |
|   var addMethod = function(length, method, attribute) {
 | |
|     switch (length) {
 | |
|       case 1: return function() {
 | |
|         return _[method](this[attribute]);
 | |
|       };
 | |
|       case 2: return function(value) {
 | |
|         return _[method](this[attribute], value);
 | |
|       };
 | |
|       case 3: return function(iteratee, context) {
 | |
|         return _[method](this[attribute], cb(iteratee, this), context);
 | |
|       };
 | |
|       case 4: return function(iteratee, defaultVal, context) {
 | |
|         return _[method](this[attribute], cb(iteratee, this), defaultVal, context);
 | |
|       };
 | |
|       default: return function() {
 | |
|         var args = slice.call(arguments);
 | |
|         args.unshift(this[attribute]);
 | |
|         return _[method].apply(_, args);
 | |
|       };
 | |
|     }
 | |
|   };
 | |
|   var addUnderscoreMethods = function(Class, methods, attribute) {
 | |
|     _.each(methods, function(length, method) {
 | |
|       if (_[method]) Class.prototype[method] = addMethod(length, method, attribute);
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Support `collection.sortBy('attr')` and `collection.findWhere({id: 1})`.
 | |
|   var cb = function(iteratee, instance) {
 | |
|     if (_.isFunction(iteratee)) return iteratee;
 | |
|     if (_.isObject(iteratee) && !instance._isModel(iteratee)) return modelMatcher(iteratee);
 | |
|     if (_.isString(iteratee)) return function(model) { return model.get(iteratee); };
 | |
|     return iteratee;
 | |
|   };
 | |
|   var modelMatcher = function(attrs) {
 | |
|     var matcher = _.matches(attrs);
 | |
|     return function(model) {
 | |
|       return matcher(model.attributes);
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Backbone.Events
 | |
|   // ---------------
 | |
| 
 | |
|   // A module that can be mixed in to *any object* in order to provide it with
 | |
|   // a custom event channel. You may bind a callback to an event with `on` or
 | |
|   // remove with `off`; `trigger`-ing an event fires all callbacks in
 | |
|   // succession.
 | |
|   //
 | |
|   //     var object = {};
 | |
|   //     _.extend(object, Backbone.Events);
 | |
|   //     object.on('expand', function(){ alert('expanded'); });
 | |
|   //     object.trigger('expand');
 | |
|   //
 | |
|   var Events = Backbone.Events = {};
 | |
| 
 | |
|   // Regular expression used to split event strings.
 | |
|   var eventSplitter = /\s+/;
 | |
| 
 | |
|   // Iterates over the standard `event, callback` (as well as the fancy multiple
 | |
|   // space-separated events `"change blur", callback` and jQuery-style event
 | |
|   // maps `{event: callback}`).
 | |
|   var eventsApi = function(iteratee, events, name, callback, opts) {
 | |
|     var i = 0, names;
 | |
|     if (name && typeof name === 'object') {
 | |
|       // Handle event maps.
 | |
|       if (callback !== void 0 && 'context' in opts && opts.context === void 0) opts.context = callback;
 | |
|       for (names = _.keys(name); i < names.length ; i++) {
 | |
|         events = eventsApi(iteratee, events, names[i], name[names[i]], opts);
 | |
|       }
 | |
|     } else if (name && eventSplitter.test(name)) {
 | |
|       // Handle space separated event names by delegating them individually.
 | |
|       for (names = name.split(eventSplitter); i < names.length; i++) {
 | |
|         events = iteratee(events, names[i], callback, opts);
 | |
|       }
 | |
|     } else {
 | |
|       // Finally, standard events.
 | |
|       events = iteratee(events, name, callback, opts);
 | |
|     }
 | |
|     return events;
 | |
|   };
 | |
| 
 | |
|   // Bind an event to a `callback` function. Passing `"all"` will bind
 | |
|   // the callback to all events fired.
 | |
|   Events.on = function(name, callback, context) {
 | |
|     return internalOn(this, name, callback, context);
 | |
|   };
 | |
| 
 | |
|   // Guard the `listening` argument from the public API.
 | |
|   var internalOn = function(obj, name, callback, context, listening) {
 | |
|     obj._events = eventsApi(onApi, obj._events || {}, name, callback, {
 | |
|         context: context,
 | |
|         ctx: obj,
 | |
|         listening: listening
 | |
|     });
 | |
| 
 | |
|     if (listening) {
 | |
|       var listeners = obj._listeners || (obj._listeners = {});
 | |
|       listeners[listening.id] = listening;
 | |
|     }
 | |
| 
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Inversion-of-control versions of `on`. Tell *this* object to listen to
 | |
|   // an event in another object... keeping track of what it's listening to
 | |
|   // for easier unbinding later.
 | |
|   Events.listenTo =  function(obj, name, callback) {
 | |
|     if (!obj) return this;
 | |
|     var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
 | |
|     var listeningTo = this._listeningTo || (this._listeningTo = {});
 | |
|     var listening = listeningTo[id];
 | |
| 
 | |
|     // This object is not listening to any other events on `obj` yet.
 | |
|     // Setup the necessary references to track the listening callbacks.
 | |
|     if (!listening) {
 | |
|       var thisId = this._listenId || (this._listenId = _.uniqueId('l'));
 | |
|       listening = listeningTo[id] = {obj: obj, objId: id, id: thisId, listeningTo: listeningTo, count: 0};
 | |
|     }
 | |
| 
 | |
|     // Bind callbacks on obj, and keep track of them on listening.
 | |
|     internalOn(obj, name, callback, this, listening);
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // The reducing API that adds a callback to the `events` object.
 | |
|   var onApi = function(events, name, callback, options) {
 | |
|     if (callback) {
 | |
|       var handlers = events[name] || (events[name] = []);
 | |
|       var context = options.context, ctx = options.ctx, listening = options.listening;
 | |
|       if (listening) listening.count++;
 | |
| 
 | |
|       handlers.push({ callback: callback, context: context, ctx: context || ctx, listening: listening });
 | |
|     }
 | |
|     return events;
 | |
|   };
 | |
| 
 | |
|   // Remove one or many callbacks. If `context` is null, removes all
 | |
|   // callbacks with that function. If `callback` is null, removes all
 | |
|   // callbacks for the event. If `name` is null, removes all bound
 | |
|   // callbacks for all events.
 | |
|   Events.off =  function(name, callback, context) {
 | |
|     if (!this._events) return this;
 | |
|     this._events = eventsApi(offApi, this._events, name, callback, {
 | |
|         context: context,
 | |
|         listeners: this._listeners
 | |
|     });
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // Tell this object to stop listening to either specific events ... or
 | |
|   // to every object it's currently listening to.
 | |
|   Events.stopListening =  function(obj, name, callback) {
 | |
|     var listeningTo = this._listeningTo;
 | |
|     if (!listeningTo) return this;
 | |
| 
 | |
|     var ids = obj ? [obj._listenId] : _.keys(listeningTo);
 | |
| 
 | |
|     for (var i = 0; i < ids.length; i++) {
 | |
|       var listening = listeningTo[ids[i]];
 | |
| 
 | |
|       // If listening doesn't exist, this object is not currently
 | |
|       // listening to obj. Break out early.
 | |
|       if (!listening) break;
 | |
| 
 | |
|       listening.obj.off(name, callback, this);
 | |
|     }
 | |
|     if (_.isEmpty(listeningTo)) this._listeningTo = void 0;
 | |
| 
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // The reducing API that removes a callback from the `events` object.
 | |
|   var offApi = function(events, name, callback, options) {
 | |
|     if (!events) return;
 | |
| 
 | |
|     var i = 0, listening;
 | |
|     var context = options.context, listeners = options.listeners;
 | |
| 
 | |
|     // Delete all events listeners and "drop" events.
 | |
|     if (!name && !callback && !context) {
 | |
|       var ids = _.keys(listeners);
 | |
|       for (; i < ids.length; i++) {
 | |
|         listening = listeners[ids[i]];
 | |
|         delete listeners[listening.id];
 | |
|         delete listening.listeningTo[listening.objId];
 | |
|       }
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     var names = name ? [name] : _.keys(events);
 | |
|     for (; i < names.length; i++) {
 | |
|       name = names[i];
 | |
|       var handlers = events[name];
 | |
| 
 | |
|       // Bail out if there are no events stored.
 | |
|       if (!handlers) break;
 | |
| 
 | |
|       // Replace events if there are any remaining.  Otherwise, clean up.
 | |
|       var remaining = [];
 | |
|       for (var j = 0; j < handlers.length; j++) {
 | |
|         var handler = handlers[j];
 | |
|         if (
 | |
|           callback && callback !== handler.callback &&
 | |
|             callback !== handler.callback._callback ||
 | |
|               context && context !== handler.context
 | |
|         ) {
 | |
|           remaining.push(handler);
 | |
|         } else {
 | |
|           listening = handler.listening;
 | |
|           if (listening && --listening.count === 0) {
 | |
|             delete listeners[listening.id];
 | |
|             delete listening.listeningTo[listening.objId];
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Update tail event if the list has any events.  Otherwise, clean up.
 | |
|       if (remaining.length) {
 | |
|         events[name] = remaining;
 | |
|       } else {
 | |
|         delete events[name];
 | |
|       }
 | |
|     }
 | |
|     if (_.size(events)) return events;
 | |
|   };
 | |
| 
 | |
|   // Bind an event to only be triggered a single time. After the first time
 | |
|   // the callback is invoked, its listener will be removed. If multiple events
 | |
|   // are passed in using the space-separated syntax, the handler will fire
 | |
|   // once for each event, not once for a combination of all events.
 | |
|   Events.once =  function(name, callback, context) {
 | |
|     // Map the event into a `{event: once}` object.
 | |
|     var events = eventsApi(onceMap, {}, name, callback, _.bind(this.off, this));
 | |
|     return this.on(events, void 0, context);
 | |
|   };
 | |
| 
 | |
|   // Inversion-of-control versions of `once`.
 | |
|   Events.listenToOnce =  function(obj, name, callback) {
 | |
|     // Map the event into a `{event: once}` object.
 | |
|     var events = eventsApi(onceMap, {}, name, callback, _.bind(this.stopListening, this, obj));
 | |
|     return this.listenTo(obj, events);
 | |
|   };
 | |
| 
 | |
|   // Reduces the event callbacks into a map of `{event: onceWrapper}`.
 | |
|   // `offer` unbinds the `onceWrapper` after it has been called.
 | |
|   var onceMap = function(map, name, callback, offer) {
 | |
|     if (callback) {
 | |
|       var once = map[name] = _.once(function() {
 | |
|         offer(name, once);
 | |
|         callback.apply(this, arguments);
 | |
|       });
 | |
|       once._callback = callback;
 | |
|     }
 | |
|     return map;
 | |
|   };
 | |
| 
 | |
|   // Trigger one or many events, firing all bound callbacks. Callbacks are
 | |
|   // passed the same arguments as `trigger` is, apart from the event name
 | |
|   // (unless you're listening on `"all"`, which will cause your callback to
 | |
|   // receive the true name of the event as the first argument).
 | |
|   Events.trigger =  function(name) {
 | |
|     if (!this._events) return this;
 | |
| 
 | |
|     var length = Math.max(0, arguments.length - 1);
 | |
|     var args = Array(length);
 | |
|     for (var i = 0; i < length; i++) args[i] = arguments[i + 1];
 | |
| 
 | |
|     eventsApi(triggerApi, this._events, name, void 0, args);
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // Handles triggering the appropriate event callbacks.
 | |
|   var triggerApi = function(objEvents, name, cb, args) {
 | |
|     if (objEvents) {
 | |
|       var events = objEvents[name];
 | |
|       var allEvents = objEvents.all;
 | |
|       if (events && allEvents) allEvents = allEvents.slice();
 | |
|       if (events) triggerEvents(events, args);
 | |
|       if (allEvents) triggerEvents(allEvents, [name].concat(args));
 | |
|     }
 | |
|     return objEvents;
 | |
|   };
 | |
| 
 | |
|   // A difficult-to-believe, but optimized internal dispatch function for
 | |
|   // triggering events. Tries to keep the usual cases speedy (most internal
 | |
|   // Backbone events have 3 arguments).
 | |
|   var triggerEvents = function(events, args) {
 | |
|     var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
 | |
|     switch (args.length) {
 | |
|       case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
 | |
|       case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
 | |
|       case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
 | |
|       case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
 | |
|       default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Aliases for backwards compatibility.
 | |
|   Events.bind   = Events.on;
 | |
|   Events.unbind = Events.off;
 | |
| 
 | |
|   // Allow the `Backbone` object to serve as a global event bus, for folks who
 | |
|   // want global "pubsub" in a convenient place.
 | |
|   _.extend(Backbone, Events);
 | |
| 
 | |
|   // Backbone.Model
 | |
|   // --------------
 | |
| 
 | |
|   // Backbone **Models** are the basic data object in the framework --
 | |
|   // frequently representing a row in a table in a database on your server.
 | |
|   // A discrete chunk of data and a bunch of useful, related methods for
 | |
|   // performing computations and transformations on that data.
 | |
| 
 | |
|   // Create a new model with the specified attributes. A client id (`cid`)
 | |
|   // is automatically generated and assigned for you.
 | |
|   var Model = Backbone.Model = function(attributes, options) {
 | |
|     var attrs = attributes || {};
 | |
|     options || (options = {});
 | |
|     this.cid = _.uniqueId(this.cidPrefix);
 | |
|     this.attributes = {};
 | |
|     if (options.collection) this.collection = options.collection;
 | |
|     if (options.parse) attrs = this.parse(attrs, options) || {};
 | |
|     attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
 | |
|     this.set(attrs, options);
 | |
|     this.changed = {};
 | |
|     this.initialize.apply(this, arguments);
 | |
|   };
 | |
| 
 | |
|   // Attach all inheritable methods to the Model prototype.
 | |
|   _.extend(Model.prototype, Events, {
 | |
| 
 | |
|     // A hash of attributes whose current and previous value differ.
 | |
|     changed: null,
 | |
| 
 | |
|     // The value returned during the last failed validation.
 | |
|     validationError: null,
 | |
| 
 | |
|     // The default name for the JSON `id` attribute is `"id"`. MongoDB and
 | |
|     // CouchDB users may want to set this to `"_id"`.
 | |
|     idAttribute: 'id',
 | |
| 
 | |
|     // The prefix is used to create the client id which is used to identify models locally.
 | |
|     // You may want to override this if you're experiencing name clashes with model ids.
 | |
|     cidPrefix: 'c',
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // Return a copy of the model's `attributes` object.
 | |
|     toJSON: function(options) {
 | |
|       return _.clone(this.attributes);
 | |
|     },
 | |
| 
 | |
|     // Proxy `Backbone.sync` by default -- but override this if you need
 | |
|     // custom syncing semantics for *this* particular model.
 | |
|     sync: function() {
 | |
|       return Backbone.sync.apply(this, arguments);
 | |
|     },
 | |
| 
 | |
|     // Get the value of an attribute.
 | |
|     get: function(attr) {
 | |
|       return this.attributes[attr];
 | |
|     },
 | |
| 
 | |
|     // Get the HTML-escaped value of an attribute.
 | |
|     escape: function(attr) {
 | |
|       return _.escape(this.get(attr));
 | |
|     },
 | |
| 
 | |
|     // Returns `true` if the attribute contains a value that is not null
 | |
|     // or undefined.
 | |
|     has: function(attr) {
 | |
|       return this.get(attr) != null;
 | |
|     },
 | |
| 
 | |
|     // Special-cased proxy to underscore's `_.matches` method.
 | |
|     matches: function(attrs) {
 | |
|       return !!_.iteratee(attrs, this)(this.attributes);
 | |
|     },
 | |
| 
 | |
|     // Set a hash of model attributes on the object, firing `"change"`. This is
 | |
|     // the core primitive operation of a model, updating the data and notifying
 | |
|     // anyone who needs to know about the change in state. The heart of the beast.
 | |
|     set: function(key, val, options) {
 | |
|       if (key == null) return this;
 | |
| 
 | |
|       // Handle both `"key", value` and `{key: value}` -style arguments.
 | |
|       var attrs;
 | |
|       if (typeof key === 'object') {
 | |
|         attrs = key;
 | |
|         options = val;
 | |
|       } else {
 | |
|         (attrs = {})[key] = val;
 | |
|       }
 | |
| 
 | |
|       options || (options = {});
 | |
| 
 | |
|       // Run validation.
 | |
|       if (!this._validate(attrs, options)) return false;
 | |
| 
 | |
|       // Extract attributes and options.
 | |
|       var unset      = options.unset;
 | |
|       var silent     = options.silent;
 | |
|       var changes    = [];
 | |
|       var changing   = this._changing;
 | |
|       this._changing = true;
 | |
| 
 | |
|       if (!changing) {
 | |
|         this._previousAttributes = _.clone(this.attributes);
 | |
|         this.changed = {};
 | |
|       }
 | |
| 
 | |
|       var current = this.attributes;
 | |
|       var changed = this.changed;
 | |
|       var prev    = this._previousAttributes;
 | |
| 
 | |
|       // For each `set` attribute, update or delete the current value.
 | |
|       for (var attr in attrs) {
 | |
|         val = attrs[attr];
 | |
|         if (!_.isEqual(current[attr], val)) changes.push(attr);
 | |
|         if (!_.isEqual(prev[attr], val)) {
 | |
|           changed[attr] = val;
 | |
|         } else {
 | |
|           delete changed[attr];
 | |
|         }
 | |
|         unset ? delete current[attr] : current[attr] = val;
 | |
|       }
 | |
| 
 | |
|       // Update the `id`.
 | |
|       this.id = this.get(this.idAttribute);
 | |
| 
 | |
|       // Trigger all relevant attribute changes.
 | |
|       if (!silent) {
 | |
|         if (changes.length) this._pending = options;
 | |
|         for (var i = 0; i < changes.length; i++) {
 | |
|           this.trigger('change:' + changes[i], this, current[changes[i]], options);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // You might be wondering why there's a `while` loop here. Changes can
 | |
|       // be recursively nested within `"change"` events.
 | |
|       if (changing) return this;
 | |
|       if (!silent) {
 | |
|         while (this._pending) {
 | |
|           options = this._pending;
 | |
|           this._pending = false;
 | |
|           this.trigger('change', this, options);
 | |
|         }
 | |
|       }
 | |
|       this._pending = false;
 | |
|       this._changing = false;
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Remove an attribute from the model, firing `"change"`. `unset` is a noop
 | |
|     // if the attribute doesn't exist.
 | |
|     unset: function(attr, options) {
 | |
|       return this.set(attr, void 0, _.extend({}, options, {unset: true}));
 | |
|     },
 | |
| 
 | |
|     // Clear all attributes on the model, firing `"change"`.
 | |
|     clear: function(options) {
 | |
|       var attrs = {};
 | |
|       for (var key in this.attributes) attrs[key] = void 0;
 | |
|       return this.set(attrs, _.extend({}, options, {unset: true}));
 | |
|     },
 | |
| 
 | |
|     // Determine if the model has changed since the last `"change"` event.
 | |
|     // If you specify an attribute name, determine if that attribute has changed.
 | |
|     hasChanged: function(attr) {
 | |
|       if (attr == null) return !_.isEmpty(this.changed);
 | |
|       return _.has(this.changed, attr);
 | |
|     },
 | |
| 
 | |
|     // Return an object containing all the attributes that have changed, or
 | |
|     // false if there are no changed attributes. Useful for determining what
 | |
|     // parts of a view need to be updated and/or what attributes need to be
 | |
|     // persisted to the server. Unset attributes will be set to undefined.
 | |
|     // You can also pass an attributes object to diff against the model,
 | |
|     // determining if there *would be* a change.
 | |
|     changedAttributes: function(diff) {
 | |
|       if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
 | |
|       var old = this._changing ? this._previousAttributes : this.attributes;
 | |
|       var changed = {};
 | |
|       for (var attr in diff) {
 | |
|         var val = diff[attr];
 | |
|         if (_.isEqual(old[attr], val)) continue;
 | |
|         changed[attr] = val;
 | |
|       }
 | |
|       return _.size(changed) ? changed : false;
 | |
|     },
 | |
| 
 | |
|     // Get the previous value of an attribute, recorded at the time the last
 | |
|     // `"change"` event was fired.
 | |
|     previous: function(attr) {
 | |
|       if (attr == null || !this._previousAttributes) return null;
 | |
|       return this._previousAttributes[attr];
 | |
|     },
 | |
| 
 | |
|     // Get all of the attributes of the model at the time of the previous
 | |
|     // `"change"` event.
 | |
|     previousAttributes: function() {
 | |
|       return _.clone(this._previousAttributes);
 | |
|     },
 | |
| 
 | |
|     // Fetch the model from the server, merging the response with the model's
 | |
|     // local attributes. Any changed attributes will trigger a "change" event.
 | |
|     fetch: function(options) {
 | |
|       options = _.extend({parse: true}, options);
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
|       options.success = function(resp) {
 | |
|         var serverAttrs = options.parse ? model.parse(resp, options) : resp;
 | |
|         if (!model.set(serverAttrs, options)) return false;
 | |
|         if (success) success.call(options.context, model, resp, options);
 | |
|         model.trigger('sync', model, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
|       return this.sync('read', this, options);
 | |
|     },
 | |
| 
 | |
|     // Set a hash of model attributes, and sync the model to the server.
 | |
|     // If the server returns an attributes hash that differs, the model's
 | |
|     // state will be `set` again.
 | |
|     save: function(key, val, options) {
 | |
|       // Handle both `"key", value` and `{key: value}` -style arguments.
 | |
|       var attrs;
 | |
|       if (key == null || typeof key === 'object') {
 | |
|         attrs = key;
 | |
|         options = val;
 | |
|       } else {
 | |
|         (attrs = {})[key] = val;
 | |
|       }
 | |
| 
 | |
|       options = _.extend({validate: true, parse: true}, options);
 | |
|       var wait = options.wait;
 | |
| 
 | |
|       // If we're not waiting and attributes exist, save acts as
 | |
|       // `set(attr).save(null, opts)` with validation. Otherwise, check if
 | |
|       // the model will be valid when the attributes, if any, are set.
 | |
|       if (attrs && !wait) {
 | |
|         if (!this.set(attrs, options)) return false;
 | |
|       } else {
 | |
|         if (!this._validate(attrs, options)) return false;
 | |
|       }
 | |
| 
 | |
|       // After a successful server-side save, the client is (optionally)
 | |
|       // updated with the server-side state.
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
|       var attributes = this.attributes;
 | |
|       options.success = function(resp) {
 | |
|         // Ensure attributes are restored during synchronous saves.
 | |
|         model.attributes = attributes;
 | |
|         var serverAttrs = options.parse ? model.parse(resp, options) : resp;
 | |
|         if (wait) serverAttrs = _.extend({}, attrs, serverAttrs);
 | |
|         if (serverAttrs && !model.set(serverAttrs, options)) return false;
 | |
|         if (success) success.call(options.context, model, resp, options);
 | |
|         model.trigger('sync', model, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
| 
 | |
|       // Set temporary attributes if `{wait: true}` to properly find new ids.
 | |
|       if (attrs && wait) this.attributes = _.extend({}, attributes, attrs);
 | |
| 
 | |
|       var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
 | |
|       if (method === 'patch' && !options.attrs) options.attrs = attrs;
 | |
|       var xhr = this.sync(method, this, options);
 | |
| 
 | |
|       // Restore attributes.
 | |
|       this.attributes = attributes;
 | |
| 
 | |
|       return xhr;
 | |
|     },
 | |
| 
 | |
|     // Destroy this model on the server if it was already persisted.
 | |
|     // Optimistically removes the model from its collection, if it has one.
 | |
|     // If `wait: true` is passed, waits for the server to respond before removal.
 | |
|     destroy: function(options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       var model = this;
 | |
|       var success = options.success;
 | |
|       var wait = options.wait;
 | |
| 
 | |
|       var destroy = function() {
 | |
|         model.stopListening();
 | |
|         model.trigger('destroy', model, model.collection, options);
 | |
|       };
 | |
| 
 | |
|       options.success = function(resp) {
 | |
|         if (wait) destroy();
 | |
|         if (success) success.call(options.context, model, resp, options);
 | |
|         if (!model.isNew()) model.trigger('sync', model, resp, options);
 | |
|       };
 | |
| 
 | |
|       var xhr = false;
 | |
|       if (this.isNew()) {
 | |
|         _.defer(options.success);
 | |
|       } else {
 | |
|         wrapError(this, options);
 | |
|         xhr = this.sync('delete', this, options);
 | |
|       }
 | |
|       if (!wait) destroy();
 | |
|       return xhr;
 | |
|     },
 | |
| 
 | |
|     // Default URL for the model's representation on the server -- if you're
 | |
|     // using Backbone's restful methods, override this to change the endpoint
 | |
|     // that will be called.
 | |
|     url: function() {
 | |
|       var base =
 | |
|         _.result(this, 'urlRoot') ||
 | |
|         _.result(this.collection, 'url') ||
 | |
|         urlError();
 | |
|       if (this.isNew()) return base;
 | |
|       var id = this.get(this.idAttribute);
 | |
|       return base.replace(/[^\/]$/, '$&/') + encodeURIComponent(id);
 | |
|     },
 | |
| 
 | |
|     // **parse** converts a response into the hash of attributes to be `set` on
 | |
|     // the model. The default implementation is just to pass the response along.
 | |
|     parse: function(resp, options) {
 | |
|       return resp;
 | |
|     },
 | |
| 
 | |
|     // Create a new model with identical attributes to this one.
 | |
|     clone: function() {
 | |
|       return new this.constructor(this.attributes);
 | |
|     },
 | |
| 
 | |
|     // A model is new if it has never been saved to the server, and lacks an id.
 | |
|     isNew: function() {
 | |
|       return !this.has(this.idAttribute);
 | |
|     },
 | |
| 
 | |
|     // Check if the model is currently in a valid state.
 | |
|     isValid: function(options) {
 | |
|       return this._validate({}, _.defaults({validate: true}, options));
 | |
|     },
 | |
| 
 | |
|     // Run validation against the next complete set of model attributes,
 | |
|     // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
 | |
|     _validate: function(attrs, options) {
 | |
|       if (!options.validate || !this.validate) return true;
 | |
|       attrs = _.extend({}, this.attributes, attrs);
 | |
|       var error = this.validationError = this.validate(attrs, options) || null;
 | |
|       if (!error) return true;
 | |
|       this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Underscore methods that we want to implement on the Model, mapped to the
 | |
|   // number of arguments they take.
 | |
|   var modelMethods = { keys: 1, values: 1, pairs: 1, invert: 1, pick: 0,
 | |
|       omit: 0, chain: 1, isEmpty: 1 };
 | |
| 
 | |
|   // Mix in each Underscore method as a proxy to `Model#attributes`.
 | |
|   addUnderscoreMethods(Model, modelMethods, 'attributes');
 | |
| 
 | |
|   // Backbone.Collection
 | |
|   // -------------------
 | |
| 
 | |
|   // If models tend to represent a single row of data, a Backbone Collection is
 | |
|   // more analogous to a table full of data ... or a small slice or page of that
 | |
|   // table, or a collection of rows that belong together for a particular reason
 | |
|   // -- all of the messages in this particular folder, all of the documents
 | |
|   // belonging to this particular author, and so on. Collections maintain
 | |
|   // indexes of their models, both in order, and for lookup by `id`.
 | |
| 
 | |
|   // Create a new **Collection**, perhaps to contain a specific type of `model`.
 | |
|   // If a `comparator` is specified, the Collection will maintain
 | |
|   // its models in sort order, as they're added and removed.
 | |
|   var Collection = Backbone.Collection = function(models, options) {
 | |
|     options || (options = {});
 | |
|     if (options.model) this.model = options.model;
 | |
|     if (options.comparator !== void 0) this.comparator = options.comparator;
 | |
|     this._reset();
 | |
|     this.initialize.apply(this, arguments);
 | |
|     if (models) this.reset(models, _.extend({silent: true}, options));
 | |
|   };
 | |
| 
 | |
|   // Default options for `Collection#set`.
 | |
|   var setOptions = {add: true, remove: true, merge: true};
 | |
|   var addOptions = {add: true, remove: false};
 | |
| 
 | |
|   // Splices `insert` into `array` at index `at`.
 | |
|   var splice = function(array, insert, at) {
 | |
|     at = Math.min(Math.max(at, 0), array.length);
 | |
|     var tail = Array(array.length - at);
 | |
|     var length = insert.length;
 | |
|     for (var i = 0; i < tail.length; i++) tail[i] = array[i + at];
 | |
|     for (i = 0; i < length; i++) array[i + at] = insert[i];
 | |
|     for (i = 0; i < tail.length; i++) array[i + length + at] = tail[i];
 | |
|   };
 | |
| 
 | |
|   // Define the Collection's inheritable methods.
 | |
|   _.extend(Collection.prototype, Events, {
 | |
| 
 | |
|     // The default model for a collection is just a **Backbone.Model**.
 | |
|     // This should be overridden in most cases.
 | |
|     model: Model,
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // The JSON representation of a Collection is an array of the
 | |
|     // models' attributes.
 | |
|     toJSON: function(options) {
 | |
|       return this.map(function(model) { return model.toJSON(options); });
 | |
|     },
 | |
| 
 | |
|     // Proxy `Backbone.sync` by default.
 | |
|     sync: function() {
 | |
|       return Backbone.sync.apply(this, arguments);
 | |
|     },
 | |
| 
 | |
|     // Add a model, or list of models to the set. `models` may be Backbone
 | |
|     // Models or raw JavaScript objects to be converted to Models, or any
 | |
|     // combination of the two.
 | |
|     add: function(models, options) {
 | |
|       return this.set(models, _.extend({merge: false}, options, addOptions));
 | |
|     },
 | |
| 
 | |
|     // Remove a model, or a list of models from the set.
 | |
|     remove: function(models, options) {
 | |
|       options = _.extend({}, options);
 | |
|       var singular = !_.isArray(models);
 | |
|       models = singular ? [models] : _.clone(models);
 | |
|       var removed = this._removeModels(models, options);
 | |
|       if (!options.silent && removed) this.trigger('update', this, options);
 | |
|       return singular ? removed[0] : removed;
 | |
|     },
 | |
| 
 | |
|     // Update a collection by `set`-ing a new list of models, adding new ones,
 | |
|     // removing models that are no longer present, and merging models that
 | |
|     // already exist in the collection, as necessary. Similar to **Model#set**,
 | |
|     // the core operation for updating the data contained by the collection.
 | |
|     set: function(models, options) {
 | |
|       if (models == null) return;
 | |
| 
 | |
|       options = _.defaults({}, options, setOptions);
 | |
|       if (options.parse && !this._isModel(models)) models = this.parse(models, options);
 | |
| 
 | |
|       var singular = !_.isArray(models);
 | |
|       models = singular ? [models] : models.slice();
 | |
| 
 | |
|       var at = options.at;
 | |
|       if (at != null) at = +at;
 | |
|       if (at < 0) at += this.length + 1;
 | |
| 
 | |
|       var set = [];
 | |
|       var toAdd = [];
 | |
|       var toRemove = [];
 | |
|       var modelMap = {};
 | |
| 
 | |
|       var add = options.add;
 | |
|       var merge = options.merge;
 | |
|       var remove = options.remove;
 | |
| 
 | |
|       var sort = false;
 | |
|       var sortable = this.comparator && (at == null) && options.sort !== false;
 | |
|       var sortAttr = _.isString(this.comparator) ? this.comparator : null;
 | |
| 
 | |
|       // Turn bare objects into model references, and prevent invalid models
 | |
|       // from being added.
 | |
|       var model;
 | |
|       for (var i = 0; i < models.length; i++) {
 | |
|         model = models[i];
 | |
| 
 | |
|         // If a duplicate is found, prevent it from being added and
 | |
|         // optionally merge it into the existing model.
 | |
|         var existing = this.get(model);
 | |
|         if (existing) {
 | |
|           if (merge && model !== existing) {
 | |
|             var attrs = this._isModel(model) ? model.attributes : model;
 | |
|             if (options.parse) attrs = existing.parse(attrs, options);
 | |
|             existing.set(attrs, options);
 | |
|             if (sortable && !sort) sort = existing.hasChanged(sortAttr);
 | |
|           }
 | |
|           if (!modelMap[existing.cid]) {
 | |
|             modelMap[existing.cid] = true;
 | |
|             set.push(existing);
 | |
|           }
 | |
|           models[i] = existing;
 | |
| 
 | |
|         // If this is a new, valid model, push it to the `toAdd` list.
 | |
|         } else if (add) {
 | |
|           model = models[i] = this._prepareModel(model, options);
 | |
|           if (model) {
 | |
|             toAdd.push(model);
 | |
|             this._addReference(model, options);
 | |
|             modelMap[model.cid] = true;
 | |
|             set.push(model);
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Remove stale models.
 | |
|       if (remove) {
 | |
|         for (i = 0; i < this.length; i++) {
 | |
|           model = this.models[i];
 | |
|           if (!modelMap[model.cid]) toRemove.push(model);
 | |
|         }
 | |
|         if (toRemove.length) this._removeModels(toRemove, options);
 | |
|       }
 | |
| 
 | |
|       // See if sorting is needed, update `length` and splice in new models.
 | |
|       var orderChanged = false;
 | |
|       var replace = !sortable && add && remove;
 | |
|       if (set.length && replace) {
 | |
|         orderChanged = this.length != set.length || _.some(this.models, function(model, index) {
 | |
|           return model !== set[index];
 | |
|         });
 | |
|         this.models.length = 0;
 | |
|         splice(this.models, set, 0);
 | |
|         this.length = this.models.length;
 | |
|       } else if (toAdd.length) {
 | |
|         if (sortable) sort = true;
 | |
|         splice(this.models, toAdd, at == null ? this.length : at);
 | |
|         this.length = this.models.length;
 | |
|       }
 | |
| 
 | |
|       // Silently sort the collection if appropriate.
 | |
|       if (sort) this.sort({silent: true});
 | |
| 
 | |
|       // Unless silenced, it's time to fire all appropriate add/sort events.
 | |
|       if (!options.silent) {
 | |
|         for (i = 0; i < toAdd.length; i++) {
 | |
|           if (at != null) options.index = at + i;
 | |
|           model = toAdd[i];
 | |
|           model.trigger('add', model, this, options);
 | |
|         }
 | |
|         if (sort || orderChanged) this.trigger('sort', this, options);
 | |
|         if (toAdd.length || toRemove.length) this.trigger('update', this, options);
 | |
|       }
 | |
| 
 | |
|       // Return the added (or merged) model (or models).
 | |
|       return singular ? models[0] : models;
 | |
|     },
 | |
| 
 | |
|     // When you have more items than you want to add or remove individually,
 | |
|     // you can reset the entire set with a new list of models, without firing
 | |
|     // any granular `add` or `remove` events. Fires `reset` when finished.
 | |
|     // Useful for bulk operations and optimizations.
 | |
|     reset: function(models, options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       for (var i = 0; i < this.models.length; i++) {
 | |
|         this._removeReference(this.models[i], options);
 | |
|       }
 | |
|       options.previousModels = this.models;
 | |
|       this._reset();
 | |
|       models = this.add(models, _.extend({silent: true}, options));
 | |
|       if (!options.silent) this.trigger('reset', this, options);
 | |
|       return models;
 | |
|     },
 | |
| 
 | |
|     // Add a model to the end of the collection.
 | |
|     push: function(model, options) {
 | |
|       return this.add(model, _.extend({at: this.length}, options));
 | |
|     },
 | |
| 
 | |
|     // Remove a model from the end of the collection.
 | |
|     pop: function(options) {
 | |
|       var model = this.at(this.length - 1);
 | |
|       return this.remove(model, options);
 | |
|     },
 | |
| 
 | |
|     // Add a model to the beginning of the collection.
 | |
|     unshift: function(model, options) {
 | |
|       return this.add(model, _.extend({at: 0}, options));
 | |
|     },
 | |
| 
 | |
|     // Remove a model from the beginning of the collection.
 | |
|     shift: function(options) {
 | |
|       var model = this.at(0);
 | |
|       return this.remove(model, options);
 | |
|     },
 | |
| 
 | |
|     // Slice out a sub-array of models from the collection.
 | |
|     slice: function() {
 | |
|       return slice.apply(this.models, arguments);
 | |
|     },
 | |
| 
 | |
|     // Get a model from the set by id.
 | |
|     get: function(obj) {
 | |
|       if (obj == null) return void 0;
 | |
|       var id = this.modelId(this._isModel(obj) ? obj.attributes : obj);
 | |
|       return this._byId[obj] || this._byId[id] || this._byId[obj.cid];
 | |
|     },
 | |
| 
 | |
|     // Get the model at the given index.
 | |
|     at: function(index) {
 | |
|       if (index < 0) index += this.length;
 | |
|       return this.models[index];
 | |
|     },
 | |
| 
 | |
|     // Return models with matching attributes. Useful for simple cases of
 | |
|     // `filter`.
 | |
|     where: function(attrs, first) {
 | |
|       return this[first ? 'find' : 'filter'](attrs);
 | |
|     },
 | |
| 
 | |
|     // Return the first model with matching attributes. Useful for simple cases
 | |
|     // of `find`.
 | |
|     findWhere: function(attrs) {
 | |
|       return this.where(attrs, true);
 | |
|     },
 | |
| 
 | |
|     // Force the collection to re-sort itself. You don't need to call this under
 | |
|     // normal circumstances, as the set will maintain sort order as each item
 | |
|     // is added.
 | |
|     sort: function(options) {
 | |
|       var comparator = this.comparator;
 | |
|       if (!comparator) throw new Error('Cannot sort a set without a comparator');
 | |
|       options || (options = {});
 | |
| 
 | |
|       var length = comparator.length;
 | |
|       if (_.isFunction(comparator)) comparator = _.bind(comparator, this);
 | |
| 
 | |
|       // Run sort based on type of `comparator`.
 | |
|       if (length === 1 || _.isString(comparator)) {
 | |
|         this.models = this.sortBy(comparator);
 | |
|       } else {
 | |
|         this.models.sort(comparator);
 | |
|       }
 | |
|       if (!options.silent) this.trigger('sort', this, options);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Pluck an attribute from each model in the collection.
 | |
|     pluck: function(attr) {
 | |
|       return _.invoke(this.models, 'get', attr);
 | |
|     },
 | |
| 
 | |
|     // Fetch the default set of models for this collection, resetting the
 | |
|     // collection when they arrive. If `reset: true` is passed, the response
 | |
|     // data will be passed through the `reset` method instead of `set`.
 | |
|     fetch: function(options) {
 | |
|       options = _.extend({parse: true}, options);
 | |
|       var success = options.success;
 | |
|       var collection = this;
 | |
|       options.success = function(resp) {
 | |
|         var method = options.reset ? 'reset' : 'set';
 | |
|         collection[method](resp, options);
 | |
|         if (success) success.call(options.context, collection, resp, options);
 | |
|         collection.trigger('sync', collection, resp, options);
 | |
|       };
 | |
|       wrapError(this, options);
 | |
|       return this.sync('read', this, options);
 | |
|     },
 | |
| 
 | |
|     // Create a new instance of a model in this collection. Add the model to the
 | |
|     // collection immediately, unless `wait: true` is passed, in which case we
 | |
|     // wait for the server to agree.
 | |
|     create: function(model, options) {
 | |
|       options = options ? _.clone(options) : {};
 | |
|       var wait = options.wait;
 | |
|       model = this._prepareModel(model, options);
 | |
|       if (!model) return false;
 | |
|       if (!wait) this.add(model, options);
 | |
|       var collection = this;
 | |
|       var success = options.success;
 | |
|       options.success = function(model, resp, callbackOpts) {
 | |
|         if (wait) collection.add(model, callbackOpts);
 | |
|         if (success) success.call(callbackOpts.context, model, resp, callbackOpts);
 | |
|       };
 | |
|       model.save(null, options);
 | |
|       return model;
 | |
|     },
 | |
| 
 | |
|     // **parse** converts a response into a list of models to be added to the
 | |
|     // collection. The default implementation is just to pass it through.
 | |
|     parse: function(resp, options) {
 | |
|       return resp;
 | |
|     },
 | |
| 
 | |
|     // Create a new collection with an identical list of models as this one.
 | |
|     clone: function() {
 | |
|       return new this.constructor(this.models, {
 | |
|         model: this.model,
 | |
|         comparator: this.comparator
 | |
|       });
 | |
|     },
 | |
| 
 | |
|     // Define how to uniquely identify models in the collection.
 | |
|     modelId: function (attrs) {
 | |
|       return attrs[this.model.prototype.idAttribute || 'id'];
 | |
|     },
 | |
| 
 | |
|     // Private method to reset all internal state. Called when the collection
 | |
|     // is first initialized or reset.
 | |
|     _reset: function() {
 | |
|       this.length = 0;
 | |
|       this.models = [];
 | |
|       this._byId  = {};
 | |
|     },
 | |
| 
 | |
|     // Prepare a hash of attributes (or other model) to be added to this
 | |
|     // collection.
 | |
|     _prepareModel: function(attrs, options) {
 | |
|       if (this._isModel(attrs)) {
 | |
|         if (!attrs.collection) attrs.collection = this;
 | |
|         return attrs;
 | |
|       }
 | |
|       options = options ? _.clone(options) : {};
 | |
|       options.collection = this;
 | |
|       var model = new this.model(attrs, options);
 | |
|       if (!model.validationError) return model;
 | |
|       this.trigger('invalid', this, model.validationError, options);
 | |
|       return false;
 | |
|     },
 | |
| 
 | |
|     // Internal method called by both remove and set.
 | |
|     _removeModels: function(models, options) {
 | |
|       var removed = [];
 | |
|       for (var i = 0; i < models.length; i++) {
 | |
|         var model = this.get(models[i]);
 | |
|         if (!model) continue;
 | |
| 
 | |
|         var index = this.indexOf(model);
 | |
|         this.models.splice(index, 1);
 | |
|         this.length--;
 | |
| 
 | |
|         if (!options.silent) {
 | |
|           options.index = index;
 | |
|           model.trigger('remove', model, this, options);
 | |
|         }
 | |
| 
 | |
|         removed.push(model);
 | |
|         this._removeReference(model, options);
 | |
|       }
 | |
|       return removed.length ? removed : false;
 | |
|     },
 | |
| 
 | |
|     // Method for checking whether an object should be considered a model for
 | |
|     // the purposes of adding to the collection.
 | |
|     _isModel: function (model) {
 | |
|       return model instanceof Model;
 | |
|     },
 | |
| 
 | |
|     // Internal method to create a model's ties to a collection.
 | |
|     _addReference: function(model, options) {
 | |
|       this._byId[model.cid] = model;
 | |
|       var id = this.modelId(model.attributes);
 | |
|       if (id != null) this._byId[id] = model;
 | |
|       model.on('all', this._onModelEvent, this);
 | |
|     },
 | |
| 
 | |
|     // Internal method to sever a model's ties to a collection.
 | |
|     _removeReference: function(model, options) {
 | |
|       delete this._byId[model.cid];
 | |
|       var id = this.modelId(model.attributes);
 | |
|       if (id != null) delete this._byId[id];
 | |
|       if (this === model.collection) delete model.collection;
 | |
|       model.off('all', this._onModelEvent, this);
 | |
|     },
 | |
| 
 | |
|     // Internal method called every time a model in the set fires an event.
 | |
|     // Sets need to update their indexes when models change ids. All other
 | |
|     // events simply proxy through. "add" and "remove" events that originate
 | |
|     // in other collections are ignored.
 | |
|     _onModelEvent: function(event, model, collection, options) {
 | |
|       if ((event === 'add' || event === 'remove') && collection !== this) return;
 | |
|       if (event === 'destroy') this.remove(model, options);
 | |
|       if (event === 'change') {
 | |
|         var prevId = this.modelId(model.previousAttributes());
 | |
|         var id = this.modelId(model.attributes);
 | |
|         if (prevId !== id) {
 | |
|           if (prevId != null) delete this._byId[prevId];
 | |
|           if (id != null) this._byId[id] = model;
 | |
|         }
 | |
|       }
 | |
|       this.trigger.apply(this, arguments);
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Underscore methods that we want to implement on the Collection.
 | |
|   // 90% of the core usefulness of Backbone Collections is actually implemented
 | |
|   // right here:
 | |
|   var collectionMethods = { forEach: 3, each: 3, map: 3, collect: 3, reduce: 4,
 | |
|       foldl: 4, inject: 4, reduceRight: 4, foldr: 4, find: 3, detect: 3, filter: 3,
 | |
|       select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 3, includes: 3,
 | |
|       contains: 3, invoke: 0, max: 3, min: 3, toArray: 1, size: 1, first: 3,
 | |
|       head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3,
 | |
|       without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3,
 | |
|       isEmpty: 1, chain: 1, sample: 3, partition: 3, groupBy: 3, countBy: 3,
 | |
|       sortBy: 3, indexBy: 3};
 | |
| 
 | |
|   // Mix in each Underscore method as a proxy to `Collection#models`.
 | |
|   addUnderscoreMethods(Collection, collectionMethods, 'models');
 | |
| 
 | |
|   // Backbone.View
 | |
|   // -------------
 | |
| 
 | |
|   // Backbone Views are almost more convention than they are actual code. A View
 | |
|   // is simply a JavaScript object that represents a logical chunk of UI in the
 | |
|   // DOM. This might be a single item, an entire list, a sidebar or panel, or
 | |
|   // even the surrounding frame which wraps your whole app. Defining a chunk of
 | |
|   // UI as a **View** allows you to define your DOM events declaratively, without
 | |
|   // having to worry about render order ... and makes it easy for the view to
 | |
|   // react to specific changes in the state of your models.
 | |
| 
 | |
|   // Creating a Backbone.View creates its initial element outside of the DOM,
 | |
|   // if an existing element is not provided...
 | |
|   var View = Backbone.View = function(options) {
 | |
|     this.cid = _.uniqueId('view');
 | |
|     _.extend(this, _.pick(options, viewOptions));
 | |
|     this._ensureElement();
 | |
|     this.initialize.apply(this, arguments);
 | |
|   };
 | |
| 
 | |
|   // Cached regex to split keys for `delegate`.
 | |
|   var delegateEventSplitter = /^(\S+)\s*(.*)$/;
 | |
| 
 | |
|   // List of view options to be set as properties.
 | |
|   var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
 | |
| 
 | |
|   // Set up all inheritable **Backbone.View** properties and methods.
 | |
|   _.extend(View.prototype, Events, {
 | |
| 
 | |
|     // The default `tagName` of a View's element is `"div"`.
 | |
|     tagName: 'div',
 | |
| 
 | |
|     // jQuery delegate for element lookup, scoped to DOM elements within the
 | |
|     // current view. This should be preferred to global lookups where possible.
 | |
|     $: function(selector) {
 | |
|       return this.$el.find(selector);
 | |
|     },
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // **render** is the core function that your view should override, in order
 | |
|     // to populate its element (`this.el`), with the appropriate HTML. The
 | |
|     // convention is for **render** to always return `this`.
 | |
|     render: function() {
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Remove this view by taking the element out of the DOM, and removing any
 | |
|     // applicable Backbone.Events listeners.
 | |
|     remove: function() {
 | |
|       this._removeElement();
 | |
|       this.stopListening();
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Remove this view's element from the document and all event listeners
 | |
|     // attached to it. Exposed for subclasses using an alternative DOM
 | |
|     // manipulation API.
 | |
|     _removeElement: function() {
 | |
|       this.$el.remove();
 | |
|     },
 | |
| 
 | |
|     // Change the view's element (`this.el` property) and re-delegate the
 | |
|     // view's events on the new element.
 | |
|     setElement: function(element) {
 | |
|       this.undelegateEvents();
 | |
|       this._setElement(element);
 | |
|       this.delegateEvents();
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Creates the `this.el` and `this.$el` references for this view using the
 | |
|     // given `el`. `el` can be a CSS selector or an HTML string, a jQuery
 | |
|     // context or an element. Subclasses can override this to utilize an
 | |
|     // alternative DOM manipulation API and are only required to set the
 | |
|     // `this.el` property.
 | |
|     _setElement: function(el) {
 | |
|       this.$el = el instanceof Backbone.$ ? el : Backbone.$(el);
 | |
|       this.el = this.$el[0];
 | |
|     },
 | |
| 
 | |
|     // Set callbacks, where `this.events` is a hash of
 | |
|     //
 | |
|     // *{"event selector": "callback"}*
 | |
|     //
 | |
|     //     {
 | |
|     //       'mousedown .title':  'edit',
 | |
|     //       'click .button':     'save',
 | |
|     //       'click .open':       function(e) { ... }
 | |
|     //     }
 | |
|     //
 | |
|     // pairs. Callbacks will be bound to the view, with `this` set properly.
 | |
|     // Uses event delegation for efficiency.
 | |
|     // Omitting the selector binds the event to `this.el`.
 | |
|     delegateEvents: function(events) {
 | |
|       events || (events = _.result(this, 'events'));
 | |
|       if (!events) return this;
 | |
|       this.undelegateEvents();
 | |
|       for (var key in events) {
 | |
|         var method = events[key];
 | |
|         if (!_.isFunction(method)) method = this[method];
 | |
|         if (!method) continue;
 | |
|         var match = key.match(delegateEventSplitter);
 | |
|         this.delegate(match[1], match[2], _.bind(method, this));
 | |
|       }
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Add a single event listener to the view's element (or a child element
 | |
|     // using `selector`). This only works for delegate-able events: not `focus`,
 | |
|     // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer.
 | |
|     delegate: function(eventName, selector, listener) {
 | |
|       this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Clears all callbacks previously bound to the view by `delegateEvents`.
 | |
|     // You usually don't need to use this, but may wish to if you have multiple
 | |
|     // Backbone views attached to the same DOM element.
 | |
|     undelegateEvents: function() {
 | |
|       if (this.$el) this.$el.off('.delegateEvents' + this.cid);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // A finer-grained `undelegateEvents` for removing a single delegated event.
 | |
|     // `selector` and `listener` are both optional.
 | |
|     undelegate: function(eventName, selector, listener) {
 | |
|       this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Produces a DOM element to be assigned to your view. Exposed for
 | |
|     // subclasses using an alternative DOM manipulation API.
 | |
|     _createElement: function(tagName) {
 | |
|       return document.createElement(tagName);
 | |
|     },
 | |
| 
 | |
|     // Ensure that the View has a DOM element to render into.
 | |
|     // If `this.el` is a string, pass it through `$()`, take the first
 | |
|     // matching element, and re-assign it to `el`. Otherwise, create
 | |
|     // an element from the `id`, `className` and `tagName` properties.
 | |
|     _ensureElement: function() {
 | |
|       if (!this.el) {
 | |
|         var attrs = _.extend({}, _.result(this, 'attributes'));
 | |
|         if (this.id) attrs.id = _.result(this, 'id');
 | |
|         if (this.className) attrs['class'] = _.result(this, 'className');
 | |
|         this.setElement(this._createElement(_.result(this, 'tagName')));
 | |
|         this._setAttributes(attrs);
 | |
|       } else {
 | |
|         this.setElement(_.result(this, 'el'));
 | |
|       }
 | |
|     },
 | |
| 
 | |
|     // Set attributes from a hash on this view's element.  Exposed for
 | |
|     // subclasses using an alternative DOM manipulation API.
 | |
|     _setAttributes: function(attributes) {
 | |
|       this.$el.attr(attributes);
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Backbone.sync
 | |
|   // -------------
 | |
| 
 | |
|   // Override this function to change the manner in which Backbone persists
 | |
|   // models to the server. You will be passed the type of request, and the
 | |
|   // model in question. By default, makes a RESTful Ajax request
 | |
|   // to the model's `url()`. Some possible customizations could be:
 | |
|   //
 | |
|   // * Use `setTimeout` to batch rapid-fire updates into a single request.
 | |
|   // * Send up the models as XML instead of JSON.
 | |
|   // * Persist models via WebSockets instead of Ajax.
 | |
|   //
 | |
|   // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
 | |
|   // as `POST`, with a `_method` parameter containing the true HTTP method,
 | |
|   // as well as all requests with the body as `application/x-www-form-urlencoded`
 | |
|   // instead of `application/json` with the model in a param named `model`.
 | |
|   // Useful when interfacing with server-side languages like **PHP** that make
 | |
|   // it difficult to read the body of `PUT` requests.
 | |
|   Backbone.sync = function(method, model, options) {
 | |
|     var type = methodMap[method];
 | |
| 
 | |
|     // Default options, unless specified.
 | |
|     _.defaults(options || (options = {}), {
 | |
|       emulateHTTP: Backbone.emulateHTTP,
 | |
|       emulateJSON: Backbone.emulateJSON
 | |
|     });
 | |
| 
 | |
|     // Default JSON-request options.
 | |
|     var params = {type: type, dataType: 'json'};
 | |
| 
 | |
|     // Ensure that we have a URL.
 | |
|     if (!options.url) {
 | |
|       params.url = _.result(model, 'url') || urlError();
 | |
|     }
 | |
| 
 | |
|     // Ensure that we have the appropriate request data.
 | |
|     if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
 | |
|       params.contentType = 'application/json';
 | |
|       params.data = JSON.stringify(options.attrs || model.toJSON(options));
 | |
|     }
 | |
| 
 | |
|     // For older servers, emulate JSON by encoding the request into an HTML-form.
 | |
|     if (options.emulateJSON) {
 | |
|       params.contentType = 'application/x-www-form-urlencoded';
 | |
|       params.data = params.data ? {model: params.data} : {};
 | |
|     }
 | |
| 
 | |
|     // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
 | |
|     // And an `X-HTTP-Method-Override` header.
 | |
|     if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
 | |
|       params.type = 'POST';
 | |
|       if (options.emulateJSON) params.data._method = type;
 | |
|       var beforeSend = options.beforeSend;
 | |
|       options.beforeSend = function(xhr) {
 | |
|         xhr.setRequestHeader('X-HTTP-Method-Override', type);
 | |
|         if (beforeSend) return beforeSend.apply(this, arguments);
 | |
|       };
 | |
|     }
 | |
| 
 | |
|     // Don't process data on a non-GET request.
 | |
|     if (params.type !== 'GET' && !options.emulateJSON) {
 | |
|       params.processData = false;
 | |
|     }
 | |
| 
 | |
|     // Pass along `textStatus` and `errorThrown` from jQuery.
 | |
|     var error = options.error;
 | |
|     options.error = function(xhr, textStatus, errorThrown) {
 | |
|       options.textStatus = textStatus;
 | |
|       options.errorThrown = errorThrown;
 | |
|       if (error) error.call(options.context, xhr, textStatus, errorThrown);
 | |
|     };
 | |
| 
 | |
|     // Make the request, allowing the user to override any Ajax options.
 | |
|     var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
 | |
|     model.trigger('request', model, xhr, options);
 | |
|     return xhr;
 | |
|   };
 | |
| 
 | |
|   // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
 | |
|   var methodMap = {
 | |
|     'create': 'POST',
 | |
|     'update': 'PUT',
 | |
|     'patch':  'PATCH',
 | |
|     'delete': 'DELETE',
 | |
|     'read':   'GET'
 | |
|   };
 | |
| 
 | |
|   // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
 | |
|   // Override this if you'd like to use a different library.
 | |
|   Backbone.ajax = function() {
 | |
|     return Backbone.$.ajax.apply(Backbone.$, arguments);
 | |
|   };
 | |
| 
 | |
|   // Backbone.Router
 | |
|   // ---------------
 | |
| 
 | |
|   // Routers map faux-URLs to actions, and fire events when routes are
 | |
|   // matched. Creating a new one sets its `routes` hash, if not set statically.
 | |
|   var Router = Backbone.Router = function(options) {
 | |
|     options || (options = {});
 | |
|     if (options.routes) this.routes = options.routes;
 | |
|     this._bindRoutes();
 | |
|     this.initialize.apply(this, arguments);
 | |
|   };
 | |
| 
 | |
|   // Cached regular expressions for matching named param parts and splatted
 | |
|   // parts of route strings.
 | |
|   var optionalParam = /\((.*?)\)/g;
 | |
|   var namedParam    = /(\(\?)?:\w+/g;
 | |
|   var splatParam    = /\*\w+/g;
 | |
|   var escapeRegExp  = /[\-{}\[\]+?.,\\\^$|#\s]/g;
 | |
| 
 | |
|   // Set up all inheritable **Backbone.Router** properties and methods.
 | |
|   _.extend(Router.prototype, Events, {
 | |
| 
 | |
|     // Initialize is an empty function by default. Override it with your own
 | |
|     // initialization logic.
 | |
|     initialize: function(){},
 | |
| 
 | |
|     // Manually bind a single named route to a callback. For example:
 | |
|     //
 | |
|     //     this.route('search/:query/p:num', 'search', function(query, num) {
 | |
|     //       ...
 | |
|     //     });
 | |
|     //
 | |
|     route: function(route, name, callback) {
 | |
|       if (!_.isRegExp(route)) route = this._routeToRegExp(route);
 | |
|       if (_.isFunction(name)) {
 | |
|         callback = name;
 | |
|         name = '';
 | |
|       }
 | |
|       if (!callback) callback = this[name];
 | |
|       var router = this;
 | |
|       Backbone.history.route(route, function(fragment) {
 | |
|         var args = router._extractParameters(route, fragment);
 | |
|         if (router.execute(callback, args, name) !== false) {
 | |
|           router.trigger.apply(router, ['route:' + name].concat(args));
 | |
|           router.trigger('route', name, args);
 | |
|           Backbone.history.trigger('route', router, name, args);
 | |
|         }
 | |
|       });
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Execute a route handler with the provided parameters.  This is an
 | |
|     // excellent place to do pre-route setup or post-route cleanup.
 | |
|     execute: function(callback, args, name) {
 | |
|       if (callback) callback.apply(this, args);
 | |
|     },
 | |
| 
 | |
|     // Simple proxy to `Backbone.history` to save a fragment into the history.
 | |
|     navigate: function(fragment, options) {
 | |
|       Backbone.history.navigate(fragment, options);
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Bind all defined routes to `Backbone.history`. We have to reverse the
 | |
|     // order of the routes here to support behavior where the most general
 | |
|     // routes can be defined at the bottom of the route map.
 | |
|     _bindRoutes: function() {
 | |
|       if (!this.routes) return;
 | |
|       this.routes = _.result(this, 'routes');
 | |
|       var route, routes = _.keys(this.routes);
 | |
|       while ((route = routes.pop()) != null) {
 | |
|         this.route(route, this.routes[route]);
 | |
|       }
 | |
|     },
 | |
| 
 | |
|     // Convert a route string into a regular expression, suitable for matching
 | |
|     // against the current location hash.
 | |
|     _routeToRegExp: function(route) {
 | |
|       route = route.replace(escapeRegExp, '\\$&')
 | |
|                    .replace(optionalParam, '(?:$1)?')
 | |
|                    .replace(namedParam, function(match, optional) {
 | |
|                      return optional ? match : '([^/?]+)';
 | |
|                    })
 | |
|                    .replace(splatParam, '([^?]*?)');
 | |
|       return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$');
 | |
|     },
 | |
| 
 | |
|     // Given a route, and a URL fragment that it matches, return the array of
 | |
|     // extracted decoded parameters. Empty or unmatched parameters will be
 | |
|     // treated as `null` to normalize cross-browser behavior.
 | |
|     _extractParameters: function(route, fragment) {
 | |
|       var params = route.exec(fragment).slice(1);
 | |
|       return _.map(params, function(param, i) {
 | |
|         // Don't decode the search params.
 | |
|         if (i === params.length - 1) return param || null;
 | |
|         return param ? decodeURIComponent(param) : null;
 | |
|       });
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Backbone.History
 | |
|   // ----------------
 | |
| 
 | |
|   // Handles cross-browser history management, based on either
 | |
|   // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
 | |
|   // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
 | |
|   // and URL fragments. If the browser supports neither (old IE, natch),
 | |
|   // falls back to polling.
 | |
|   var History = Backbone.History = function() {
 | |
|     this.handlers = [];
 | |
|     this.checkUrl = _.bind(this.checkUrl, this);
 | |
| 
 | |
|     // Ensure that `History` can be used outside of the browser.
 | |
|     if (typeof window !== 'undefined') {
 | |
|       this.location = window.location;
 | |
|       this.history = window.history;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Cached regex for stripping a leading hash/slash and trailing space.
 | |
|   var routeStripper = /^[#\/]|\s+$/g;
 | |
| 
 | |
|   // Cached regex for stripping leading and trailing slashes.
 | |
|   var rootStripper = /^\/+|\/+$/g;
 | |
| 
 | |
|   // Cached regex for stripping urls of hash.
 | |
|   var pathStripper = /#.*$/;
 | |
| 
 | |
|   // Has the history handling already been started?
 | |
|   History.started = false;
 | |
| 
 | |
|   // Set up all inheritable **Backbone.History** properties and methods.
 | |
|   _.extend(History.prototype, Events, {
 | |
| 
 | |
|     // The default interval to poll for hash changes, if necessary, is
 | |
|     // twenty times a second.
 | |
|     interval: 50,
 | |
| 
 | |
|     // Are we at the app root?
 | |
|     atRoot: function() {
 | |
|       var path = this.location.pathname.replace(/[^\/]$/, '$&/');
 | |
|       return path === this.root && !this.getSearch();
 | |
|     },
 | |
| 
 | |
|     // Does the pathname match the root?
 | |
|     matchRoot: function() {
 | |
|       var path = this.decodeFragment(this.location.pathname);
 | |
|       var root = path.slice(0, this.root.length - 1) + '/';
 | |
|       return root === this.root;
 | |
|     },
 | |
| 
 | |
|     // Unicode characters in `location.pathname` are percent encoded so they're
 | |
|     // decoded for comparison. `%25` should not be decoded since it may be part
 | |
|     // of an encoded parameter.
 | |
|     decodeFragment: function(fragment) {
 | |
|       return decodeURI(fragment.replace(/%25/g, '%2525'));
 | |
|     },
 | |
| 
 | |
|     // In IE6, the hash fragment and search params are incorrect if the
 | |
|     // fragment contains `?`.
 | |
|     getSearch: function() {
 | |
|       var match = this.location.href.replace(/#.*/, '').match(/\?.+/);
 | |
|       return match ? match[0] : '';
 | |
|     },
 | |
| 
 | |
|     // Gets the true hash value. Cannot use location.hash directly due to bug
 | |
|     // in Firefox where location.hash will always be decoded.
 | |
|     getHash: function(window) {
 | |
|       var match = (window || this).location.href.match(/#(.*)$/);
 | |
|       return match ? match[1] : '';
 | |
|     },
 | |
| 
 | |
|     // Get the pathname and search params, without the root.
 | |
|     getPath: function() {
 | |
|       var path = this.decodeFragment(
 | |
|         this.location.pathname + this.getSearch()
 | |
|       ).slice(this.root.length - 1);
 | |
|       return path.charAt(0) === '/' ? path.slice(1) : path;
 | |
|     },
 | |
| 
 | |
|     // Get the cross-browser normalized URL fragment from the path or hash.
 | |
|     getFragment: function(fragment) {
 | |
|       if (fragment == null) {
 | |
|         if (this._usePushState || !this._wantsHashChange) {
 | |
|           fragment = this.getPath();
 | |
|         } else {
 | |
|           fragment = this.getHash();
 | |
|         }
 | |
|       }
 | |
|       return fragment.replace(routeStripper, '');
 | |
|     },
 | |
| 
 | |
|     // Start the hash change handling, returning `true` if the current URL matches
 | |
|     // an existing route, and `false` otherwise.
 | |
|     start: function(options) {
 | |
|       if (History.started) throw new Error('Backbone.history has already been started');
 | |
|       History.started = true;
 | |
| 
 | |
|       // Figure out the initial configuration. Do we need an iframe?
 | |
|       // Is pushState desired ... is it available?
 | |
|       this.options          = _.extend({root: '/'}, this.options, options);
 | |
|       this.root             = this.options.root;
 | |
|       this._wantsHashChange = this.options.hashChange !== false;
 | |
|       this._hasHashChange   = 'onhashchange' in window && (document.documentMode === void 0 || document.documentMode > 7);
 | |
|       this._useHashChange   = this._wantsHashChange && this._hasHashChange;
 | |
|       this._wantsPushState  = !!this.options.pushState;
 | |
|       this._hasPushState    = !!(this.history && this.history.pushState);
 | |
|       this._usePushState    = this._wantsPushState && this._hasPushState;
 | |
|       this.fragment         = this.getFragment();
 | |
| 
 | |
|       // Normalize root to always include a leading and trailing slash.
 | |
|       this.root = ('/' + this.root + '/').replace(rootStripper, '/');
 | |
| 
 | |
|       // Transition from hashChange to pushState or vice versa if both are
 | |
|       // requested.
 | |
|       if (this._wantsHashChange && this._wantsPushState) {
 | |
| 
 | |
|         // If we've started off with a route from a `pushState`-enabled
 | |
|         // browser, but we're currently in a browser that doesn't support it...
 | |
|         if (!this._hasPushState && !this.atRoot()) {
 | |
|           var root = this.root.slice(0, -1) || '/';
 | |
|           this.location.replace(root + '#' + this.getPath());
 | |
|           // Return immediately as browser will do redirect to new url
 | |
|           return true;
 | |
| 
 | |
|         // Or if we've started out with a hash-based route, but we're currently
 | |
|         // in a browser where it could be `pushState`-based instead...
 | |
|         } else if (this._hasPushState && this.atRoot()) {
 | |
|           this.navigate(this.getHash(), {replace: true});
 | |
|         }
 | |
| 
 | |
|       }
 | |
| 
 | |
|       // Proxy an iframe to handle location events if the browser doesn't
 | |
|       // support the `hashchange` event, HTML5 history, or the user wants
 | |
|       // `hashChange` but not `pushState`.
 | |
|       if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) {
 | |
|         this.iframe = document.createElement('iframe');
 | |
|         this.iframe.src = 'javascript:0';
 | |
|         this.iframe.style.display = 'none';
 | |
|         this.iframe.tabIndex = -1;
 | |
|         var body = document.body;
 | |
|         // Using `appendChild` will throw on IE < 9 if the document is not ready.
 | |
|         var iWindow = body.insertBefore(this.iframe, body.firstChild).contentWindow;
 | |
|         iWindow.document.open();
 | |
|         iWindow.document.close();
 | |
|         iWindow.location.hash = '#' + this.fragment;
 | |
|       }
 | |
| 
 | |
|       // Add a cross-platform `addEventListener` shim for older browsers.
 | |
|       var addEventListener = window.addEventListener || function (eventName, listener) {
 | |
|         return attachEvent('on' + eventName, listener);
 | |
|       };
 | |
| 
 | |
|       // Depending on whether we're using pushState or hashes, and whether
 | |
|       // 'onhashchange' is supported, determine how we check the URL state.
 | |
|       if (this._usePushState) {
 | |
|         addEventListener('popstate', this.checkUrl, false);
 | |
|       } else if (this._useHashChange && !this.iframe) {
 | |
|         addEventListener('hashchange', this.checkUrl, false);
 | |
|       } else if (this._wantsHashChange) {
 | |
|         this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
 | |
|       }
 | |
| 
 | |
|       if (!this.options.silent) return this.loadUrl();
 | |
|     },
 | |
| 
 | |
|     // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
 | |
|     // but possibly useful for unit testing Routers.
 | |
|     stop: function() {
 | |
|       // Add a cross-platform `removeEventListener` shim for older browsers.
 | |
|       var removeEventListener = window.removeEventListener || function (eventName, listener) {
 | |
|         return detachEvent('on' + eventName, listener);
 | |
|       };
 | |
| 
 | |
|       // Remove window listeners.
 | |
|       if (this._usePushState) {
 | |
|         removeEventListener('popstate', this.checkUrl, false);
 | |
|       } else if (this._useHashChange && !this.iframe) {
 | |
|         removeEventListener('hashchange', this.checkUrl, false);
 | |
|       }
 | |
| 
 | |
|       // Clean up the iframe if necessary.
 | |
|       if (this.iframe) {
 | |
|         document.body.removeChild(this.iframe);
 | |
|         this.iframe = null;
 | |
|       }
 | |
| 
 | |
|       // Some environments will throw when clearing an undefined interval.
 | |
|       if (this._checkUrlInterval) clearInterval(this._checkUrlInterval);
 | |
|       History.started = false;
 | |
|     },
 | |
| 
 | |
|     // Add a route to be tested when the fragment changes. Routes added later
 | |
|     // may override previous routes.
 | |
|     route: function(route, callback) {
 | |
|       this.handlers.unshift({route: route, callback: callback});
 | |
|     },
 | |
| 
 | |
|     // Checks the current URL to see if it has changed, and if it has,
 | |
|     // calls `loadUrl`, normalizing across the hidden iframe.
 | |
|     checkUrl: function(e) {
 | |
|       var current = this.getFragment();
 | |
| 
 | |
|       // If the user pressed the back button, the iframe's hash will have
 | |
|       // changed and we should use that for comparison.
 | |
|       if (current === this.fragment && this.iframe) {
 | |
|         current = this.getHash(this.iframe.contentWindow);
 | |
|       }
 | |
| 
 | |
|       if (current === this.fragment) return false;
 | |
|       if (this.iframe) this.navigate(current);
 | |
|       this.loadUrl();
 | |
|     },
 | |
| 
 | |
|     // Attempt to load the current URL fragment. If a route succeeds with a
 | |
|     // match, returns `true`. If no defined routes matches the fragment,
 | |
|     // returns `false`.
 | |
|     loadUrl: function(fragment) {
 | |
|       // If the root doesn't match, no routes can match either.
 | |
|       if (!this.matchRoot()) return false;
 | |
|       fragment = this.fragment = this.getFragment(fragment);
 | |
|       return _.some(this.handlers, function(handler) {
 | |
|         if (handler.route.test(fragment)) {
 | |
|           handler.callback(fragment);
 | |
|           return true;
 | |
|         }
 | |
|       });
 | |
|     },
 | |
| 
 | |
|     // Save a fragment into the hash history, or replace the URL state if the
 | |
|     // 'replace' option is passed. You are responsible for properly URL-encoding
 | |
|     // the fragment in advance.
 | |
|     //
 | |
|     // The options object can contain `trigger: true` if you wish to have the
 | |
|     // route callback be fired (not usually desirable), or `replace: true`, if
 | |
|     // you wish to modify the current URL without adding an entry to the history.
 | |
|     navigate: function(fragment, options) {
 | |
|       if (!History.started) return false;
 | |
|       if (!options || options === true) options = {trigger: !!options};
 | |
| 
 | |
|       // Normalize the fragment.
 | |
|       fragment = this.getFragment(fragment || '');
 | |
| 
 | |
|       // Don't include a trailing slash on the root.
 | |
|       var root = this.root;
 | |
|       if (fragment === '' || fragment.charAt(0) === '?') {
 | |
|         root = root.slice(0, -1) || '/';
 | |
|       }
 | |
|       var url = root + fragment;
 | |
| 
 | |
|       // Strip the hash and decode for matching.
 | |
|       fragment = this.decodeFragment(fragment.replace(pathStripper, ''));
 | |
| 
 | |
|       if (this.fragment === fragment) return;
 | |
|       this.fragment = fragment;
 | |
| 
 | |
|       // If pushState is available, we use it to set the fragment as a real URL.
 | |
|       if (this._usePushState) {
 | |
|         this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
 | |
| 
 | |
|       // If hash changes haven't been explicitly disabled, update the hash
 | |
|       // fragment to store history.
 | |
|       } else if (this._wantsHashChange) {
 | |
|         this._updateHash(this.location, fragment, options.replace);
 | |
|         if (this.iframe && (fragment !== this.getHash(this.iframe.contentWindow))) {
 | |
|           var iWindow = this.iframe.contentWindow;
 | |
| 
 | |
|           // Opening and closing the iframe tricks IE7 and earlier to push a
 | |
|           // history entry on hash-tag change.  When replace is true, we don't
 | |
|           // want this.
 | |
|           if (!options.replace) {
 | |
|             iWindow.document.open();
 | |
|             iWindow.document.close();
 | |
|           }
 | |
| 
 | |
|           this._updateHash(iWindow.location, fragment, options.replace);
 | |
|         }
 | |
| 
 | |
|       // If you've told us that you explicitly don't want fallback hashchange-
 | |
|       // based history, then `navigate` becomes a page refresh.
 | |
|       } else {
 | |
|         return this.location.assign(url);
 | |
|       }
 | |
|       if (options.trigger) return this.loadUrl(fragment);
 | |
|     },
 | |
| 
 | |
|     // Update the hash location, either replacing the current entry, or adding
 | |
|     // a new one to the browser history.
 | |
|     _updateHash: function(location, fragment, replace) {
 | |
|       if (replace) {
 | |
|         var href = location.href.replace(/(javascript:|#).*$/, '');
 | |
|         location.replace(href + '#' + fragment);
 | |
|       } else {
 | |
|         // Some browsers require that `hash` contains a leading #.
 | |
|         location.hash = '#' + fragment;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
|   // Create the default Backbone.history.
 | |
|   Backbone.history = new History;
 | |
| 
 | |
|   // Helpers
 | |
|   // -------
 | |
| 
 | |
|   // Helper function to correctly set up the prototype chain for subclasses.
 | |
|   // Similar to `goog.inherits`, but uses a hash of prototype properties and
 | |
|   // class properties to be extended.
 | |
|   var extend = function(protoProps, staticProps) {
 | |
|     var parent = this;
 | |
|     var child;
 | |
| 
 | |
|     // The constructor function for the new subclass is either defined by you
 | |
|     // (the "constructor" property in your `extend` definition), or defaulted
 | |
|     // by us to simply call the parent constructor.
 | |
|     if (protoProps && _.has(protoProps, 'constructor')) {
 | |
|       child = protoProps.constructor;
 | |
|     } else {
 | |
|       child = function(){ return parent.apply(this, arguments); };
 | |
|     }
 | |
| 
 | |
|     // Add static properties to the constructor function, if supplied.
 | |
|     _.extend(child, parent, staticProps);
 | |
| 
 | |
|     // Set the prototype chain to inherit from `parent`, without calling
 | |
|     // `parent` constructor function.
 | |
|     var Surrogate = function(){ this.constructor = child; };
 | |
|     Surrogate.prototype = parent.prototype;
 | |
|     child.prototype = new Surrogate;
 | |
| 
 | |
|     // Add prototype properties (instance properties) to the subclass,
 | |
|     // if supplied.
 | |
|     if (protoProps) _.extend(child.prototype, protoProps);
 | |
| 
 | |
|     // Set a convenience property in case the parent's prototype is needed
 | |
|     // later.
 | |
|     child.__super__ = parent.prototype;
 | |
| 
 | |
|     return child;
 | |
|   };
 | |
| 
 | |
|   // Set up inheritance for the model, collection, router, view and history.
 | |
|   Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
 | |
| 
 | |
|   // Throw an error when a URL is needed, and none is supplied.
 | |
|   var urlError = function() {
 | |
|     throw new Error('A "url" property or function must be specified');
 | |
|   };
 | |
| 
 | |
|   // Wrap an optional error callback with a fallback error event.
 | |
|   var wrapError = function(model, options) {
 | |
|     var error = options.error;
 | |
|     options.error = function(resp) {
 | |
|       if (error) error.call(options.context, model, resp, options);
 | |
|       model.trigger('error', model, resp, options);
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   return Backbone;
 | |
| 
 | |
| }));
 | 
