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			1894 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
//     Backbone.js 1.2.3
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//     (c) 2010-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
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//     Backbone may be freely distributed under the MIT license.
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//     For all details and documentation:
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//     http://backbonejs.org
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(function(factory) {
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  // Establish the root object, `window` (`self`) in the browser, or `global` on the server.
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  // We use `self` instead of `window` for `WebWorker` support.
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  var root = (typeof self == 'object' && self.self == self && self) ||
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            (typeof global == 'object' && global.global == global && global);
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  // Set up Backbone appropriately for the environment. Start with AMD.
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  if (typeof define === 'function' && define.amd) {
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    define(['underscore', 'jquery', 'exports'], function(_, $, exports) {
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      // Export global even in AMD case in case this script is loaded with
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      // others that may still expect a global Backbone.
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      root.Backbone = factory(root, exports, _, $);
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    });
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  // Next for Node.js or CommonJS. jQuery may not be needed as a module.
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  } else if (typeof exports !== 'undefined') {
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    var _ = require('underscore'), $;
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    try { $ = require('jquery'); } catch(e) {}
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    factory(root, exports, _, $);
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  // Finally, as a browser global.
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  } else {
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    root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
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  }
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}(function(root, Backbone, _, $) {
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  // Initial Setup
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  // -------------
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  // Save the previous value of the `Backbone` variable, so that it can be
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  // restored later on, if `noConflict` is used.
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  var previousBackbone = root.Backbone;
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  // Create a local reference to a common array method we'll want to use later.
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  var slice = Array.prototype.slice;
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  // Current version of the library. Keep in sync with `package.json`.
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  Backbone.VERSION = '1.2.3';
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  // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
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  // the `$` variable.
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  Backbone.$ = $;
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  // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
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  // to its previous owner. Returns a reference to this Backbone object.
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  Backbone.noConflict = function() {
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    root.Backbone = previousBackbone;
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    return this;
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  };
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  // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
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  // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
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  // set a `X-Http-Method-Override` header.
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  Backbone.emulateHTTP = false;
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  // Turn on `emulateJSON` to support legacy servers that can't deal with direct
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  // `application/json` requests ... this will encode the body as
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  // `application/x-www-form-urlencoded` instead and will send the model in a
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  // form param named `model`.
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  Backbone.emulateJSON = false;
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  // Proxy Backbone class methods to Underscore functions, wrapping the model's
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  // `attributes` object or collection's `models` array behind the scenes.
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  //
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  // collection.filter(function(model) { return model.get('age') > 10 });
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  // collection.each(this.addView);
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  //
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  // `Function#apply` can be slow so we use the method's arg count, if we know it.
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  var addMethod = function(length, method, attribute) {
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    switch (length) {
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      case 1: return function() {
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        return _[method](this[attribute]);
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      };
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      case 2: return function(value) {
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        return _[method](this[attribute], value);
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      };
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      case 3: return function(iteratee, context) {
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        return _[method](this[attribute], cb(iteratee, this), context);
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      };
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      case 4: return function(iteratee, defaultVal, context) {
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        return _[method](this[attribute], cb(iteratee, this), defaultVal, context);
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      };
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      default: return function() {
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        var args = slice.call(arguments);
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        args.unshift(this[attribute]);
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        return _[method].apply(_, args);
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      };
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    }
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  };
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  var addUnderscoreMethods = function(Class, methods, attribute) {
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    _.each(methods, function(length, method) {
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      if (_[method]) Class.prototype[method] = addMethod(length, method, attribute);
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    });
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  };
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  // Support `collection.sortBy('attr')` and `collection.findWhere({id: 1})`.
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  var cb = function(iteratee, instance) {
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    if (_.isFunction(iteratee)) return iteratee;
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    if (_.isObject(iteratee) && !instance._isModel(iteratee)) return modelMatcher(iteratee);
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    if (_.isString(iteratee)) return function(model) { return model.get(iteratee); };
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    return iteratee;
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  };
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  var modelMatcher = function(attrs) {
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    var matcher = _.matches(attrs);
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    return function(model) {
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      return matcher(model.attributes);
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    };
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  };
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  // Backbone.Events
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  // ---------------
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  // A module that can be mixed in to *any object* in order to provide it with
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  // a custom event channel. You may bind a callback to an event with `on` or
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  // remove with `off`; `trigger`-ing an event fires all callbacks in
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  // succession.
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  //
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  //     var object = {};
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  //     _.extend(object, Backbone.Events);
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  //     object.on('expand', function(){ alert('expanded'); });
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  //     object.trigger('expand');
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  //
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  var Events = Backbone.Events = {};
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  // Regular expression used to split event strings.
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  var eventSplitter = /\s+/;
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  // Iterates over the standard `event, callback` (as well as the fancy multiple
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  // space-separated events `"change blur", callback` and jQuery-style event
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  // maps `{event: callback}`).
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  var eventsApi = function(iteratee, events, name, callback, opts) {
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    var i = 0, names;
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    if (name && typeof name === 'object') {
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      // Handle event maps.
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      if (callback !== void 0 && 'context' in opts && opts.context === void 0) opts.context = callback;
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      for (names = _.keys(name); i < names.length ; i++) {
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        events = eventsApi(iteratee, events, names[i], name[names[i]], opts);
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      }
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    } else if (name && eventSplitter.test(name)) {
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      // Handle space separated event names by delegating them individually.
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      for (names = name.split(eventSplitter); i < names.length; i++) {
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        events = iteratee(events, names[i], callback, opts);
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      }
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    } else {
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      // Finally, standard events.
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      events = iteratee(events, name, callback, opts);
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    }
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    return events;
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  };
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  // Bind an event to a `callback` function. Passing `"all"` will bind
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  // the callback to all events fired.
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  Events.on = function(name, callback, context) {
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    return internalOn(this, name, callback, context);
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  };
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  // Guard the `listening` argument from the public API.
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  var internalOn = function(obj, name, callback, context, listening) {
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    obj._events = eventsApi(onApi, obj._events || {}, name, callback, {
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        context: context,
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        ctx: obj,
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        listening: listening
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    });
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    if (listening) {
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      var listeners = obj._listeners || (obj._listeners = {});
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      listeners[listening.id] = listening;
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    }
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    return obj;
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  };
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  // Inversion-of-control versions of `on`. Tell *this* object to listen to
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  // an event in another object... keeping track of what it's listening to
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  // for easier unbinding later.
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  Events.listenTo =  function(obj, name, callback) {
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    if (!obj) return this;
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    var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
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    var listeningTo = this._listeningTo || (this._listeningTo = {});
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    var listening = listeningTo[id];
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    // This object is not listening to any other events on `obj` yet.
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    // Setup the necessary references to track the listening callbacks.
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    if (!listening) {
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      var thisId = this._listenId || (this._listenId = _.uniqueId('l'));
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      listening = listeningTo[id] = {obj: obj, objId: id, id: thisId, listeningTo: listeningTo, count: 0};
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    }
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    // Bind callbacks on obj, and keep track of them on listening.
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    internalOn(obj, name, callback, this, listening);
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    return this;
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  };
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  // The reducing API that adds a callback to the `events` object.
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  var onApi = function(events, name, callback, options) {
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    if (callback) {
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      var handlers = events[name] || (events[name] = []);
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      var context = options.context, ctx = options.ctx, listening = options.listening;
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      if (listening) listening.count++;
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      handlers.push({ callback: callback, context: context, ctx: context || ctx, listening: listening });
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    }
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    return events;
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  };
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  // Remove one or many callbacks. If `context` is null, removes all
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  // callbacks with that function. If `callback` is null, removes all
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  // callbacks for the event. If `name` is null, removes all bound
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  // callbacks for all events.
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  Events.off =  function(name, callback, context) {
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    if (!this._events) return this;
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    this._events = eventsApi(offApi, this._events, name, callback, {
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        context: context,
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        listeners: this._listeners
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    });
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    return this;
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  };
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  // Tell this object to stop listening to either specific events ... or
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  // to every object it's currently listening to.
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  Events.stopListening =  function(obj, name, callback) {
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    var listeningTo = this._listeningTo;
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    if (!listeningTo) return this;
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    var ids = obj ? [obj._listenId] : _.keys(listeningTo);
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    for (var i = 0; i < ids.length; i++) {
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      var listening = listeningTo[ids[i]];
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      // If listening doesn't exist, this object is not currently
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      // listening to obj. Break out early.
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      if (!listening) break;
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      listening.obj.off(name, callback, this);
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    }
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    if (_.isEmpty(listeningTo)) this._listeningTo = void 0;
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    return this;
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  };
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  // The reducing API that removes a callback from the `events` object.
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  var offApi = function(events, name, callback, options) {
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    if (!events) return;
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    var i = 0, listening;
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    var context = options.context, listeners = options.listeners;
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    // Delete all events listeners and "drop" events.
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    if (!name && !callback && !context) {
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      var ids = _.keys(listeners);
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      for (; i < ids.length; i++) {
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        listening = listeners[ids[i]];
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        delete listeners[listening.id];
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        delete listening.listeningTo[listening.objId];
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      }
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      return;
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    }
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    var names = name ? [name] : _.keys(events);
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    for (; i < names.length; i++) {
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      name = names[i];
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      var handlers = events[name];
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      // Bail out if there are no events stored.
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      if (!handlers) break;
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      // Replace events if there are any remaining.  Otherwise, clean up.
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      var remaining = [];
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      for (var j = 0; j < handlers.length; j++) {
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        var handler = handlers[j];
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        if (
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          callback && callback !== handler.callback &&
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            callback !== handler.callback._callback ||
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              context && context !== handler.context
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        ) {
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          remaining.push(handler);
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        } else {
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          listening = handler.listening;
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          if (listening && --listening.count === 0) {
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            delete listeners[listening.id];
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            delete listening.listeningTo[listening.objId];
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          }
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        }
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      }
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      // Update tail event if the list has any events.  Otherwise, clean up.
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      if (remaining.length) {
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        events[name] = remaining;
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      } else {
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        delete events[name];
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      }
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    }
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    if (_.size(events)) return events;
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  };
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  // Bind an event to only be triggered a single time. After the first time
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  // the callback is invoked, its listener will be removed. If multiple events
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  // are passed in using the space-separated syntax, the handler will fire
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  // once for each event, not once for a combination of all events.
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  Events.once =  function(name, callback, context) {
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    // Map the event into a `{event: once}` object.
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    var events = eventsApi(onceMap, {}, name, callback, _.bind(this.off, this));
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    return this.on(events, void 0, context);
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  };
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  // Inversion-of-control versions of `once`.
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  Events.listenToOnce =  function(obj, name, callback) {
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    // Map the event into a `{event: once}` object.
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    var events = eventsApi(onceMap, {}, name, callback, _.bind(this.stopListening, this, obj));
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    return this.listenTo(obj, events);
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  };
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  // Reduces the event callbacks into a map of `{event: onceWrapper}`.
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  // `offer` unbinds the `onceWrapper` after it has been called.
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  var onceMap = function(map, name, callback, offer) {
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    if (callback) {
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      var once = map[name] = _.once(function() {
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        offer(name, once);
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        callback.apply(this, arguments);
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      });
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      once._callback = callback;
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    }
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    return map;
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  };
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  // Trigger one or many events, firing all bound callbacks. Callbacks are
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  // passed the same arguments as `trigger` is, apart from the event name
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  // (unless you're listening on `"all"`, which will cause your callback to
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  // receive the true name of the event as the first argument).
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  Events.trigger =  function(name) {
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    if (!this._events) return this;
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    var length = Math.max(0, arguments.length - 1);
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    var args = Array(length);
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    for (var i = 0; i < length; i++) args[i] = arguments[i + 1];
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    eventsApi(triggerApi, this._events, name, void 0, args);
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    return this;
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  };
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  // Handles triggering the appropriate event callbacks.
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  var triggerApi = function(objEvents, name, cb, args) {
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    if (objEvents) {
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      var events = objEvents[name];
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      var allEvents = objEvents.all;
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      if (events && allEvents) allEvents = allEvents.slice();
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      if (events) triggerEvents(events, args);
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      if (allEvents) triggerEvents(allEvents, [name].concat(args));
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    }
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    return objEvents;
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  };
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 | 
						|
  // A difficult-to-believe, but optimized internal dispatch function for
 | 
						|
  // triggering events. Tries to keep the usual cases speedy (most internal
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						|
  // Backbone events have 3 arguments).
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  var triggerEvents = function(events, args) {
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						|
    var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
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    switch (args.length) {
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      case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
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      case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
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      case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
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      case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
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						|
      default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return;
 | 
						|
    }
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						|
  };
 | 
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 | 
						|
  // Aliases for backwards compatibility.
 | 
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  Events.bind   = Events.on;
 | 
						|
  Events.unbind = Events.off;
 | 
						|
 | 
						|
  // Allow the `Backbone` object to serve as a global event bus, for folks who
 | 
						|
  // want global "pubsub" in a convenient place.
 | 
						|
  _.extend(Backbone, Events);
 | 
						|
 | 
						|
  // Backbone.Model
 | 
						|
  // --------------
 | 
						|
 | 
						|
  // Backbone **Models** are the basic data object in the framework --
 | 
						|
  // frequently representing a row in a table in a database on your server.
 | 
						|
  // A discrete chunk of data and a bunch of useful, related methods for
 | 
						|
  // performing computations and transformations on that data.
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						|
  // Create a new model with the specified attributes. A client id (`cid`)
 | 
						|
  // is automatically generated and assigned for you.
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						|
  var Model = Backbone.Model = function(attributes, options) {
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						|
    var attrs = attributes || {};
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						|
    options || (options = {});
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						|
    this.cid = _.uniqueId(this.cidPrefix);
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						|
    this.attributes = {};
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						|
    if (options.collection) this.collection = options.collection;
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						|
    if (options.parse) attrs = this.parse(attrs, options) || {};
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						|
    attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
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						|
    this.set(attrs, options);
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						|
    this.changed = {};
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						|
    this.initialize.apply(this, arguments);
 | 
						|
  };
 | 
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 | 
						|
  // Attach all inheritable methods to the Model prototype.
 | 
						|
  _.extend(Model.prototype, Events, {
 | 
						|
 | 
						|
    // A hash of attributes whose current and previous value differ.
 | 
						|
    changed: null,
 | 
						|
 | 
						|
    // The value returned during the last failed validation.
 | 
						|
    validationError: null,
 | 
						|
 | 
						|
    // The default name for the JSON `id` attribute is `"id"`. MongoDB and
 | 
						|
    // CouchDB users may want to set this to `"_id"`.
 | 
						|
    idAttribute: 'id',
 | 
						|
 | 
						|
    // The prefix is used to create the client id which is used to identify models locally.
 | 
						|
    // You may want to override this if you're experiencing name clashes with model ids.
 | 
						|
    cidPrefix: 'c',
 | 
						|
 | 
						|
    // Initialize is an empty function by default. Override it with your own
 | 
						|
    // initialization logic.
 | 
						|
    initialize: function(){},
 | 
						|
 | 
						|
    // Return a copy of the model's `attributes` object.
 | 
						|
    toJSON: function(options) {
 | 
						|
      return _.clone(this.attributes);
 | 
						|
    },
 | 
						|
 | 
						|
    // Proxy `Backbone.sync` by default -- but override this if you need
 | 
						|
    // custom syncing semantics for *this* particular model.
 | 
						|
    sync: function() {
 | 
						|
      return Backbone.sync.apply(this, arguments);
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the value of an attribute.
 | 
						|
    get: function(attr) {
 | 
						|
      return this.attributes[attr];
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the HTML-escaped value of an attribute.
 | 
						|
    escape: function(attr) {
 | 
						|
      return _.escape(this.get(attr));
 | 
						|
    },
 | 
						|
 | 
						|
    // Returns `true` if the attribute contains a value that is not null
 | 
						|
    // or undefined.
 | 
						|
    has: function(attr) {
 | 
						|
      return this.get(attr) != null;
 | 
						|
    },
 | 
						|
 | 
						|
    // Special-cased proxy to underscore's `_.matches` method.
 | 
						|
    matches: function(attrs) {
 | 
						|
      return !!_.iteratee(attrs, this)(this.attributes);
 | 
						|
    },
 | 
						|
 | 
						|
    // Set a hash of model attributes on the object, firing `"change"`. This is
 | 
						|
    // the core primitive operation of a model, updating the data and notifying
 | 
						|
    // anyone who needs to know about the change in state. The heart of the beast.
 | 
						|
    set: function(key, val, options) {
 | 
						|
      if (key == null) return this;
 | 
						|
 | 
						|
      // Handle both `"key", value` and `{key: value}` -style arguments.
 | 
						|
      var attrs;
 | 
						|
      if (typeof key === 'object') {
 | 
						|
        attrs = key;
 | 
						|
        options = val;
 | 
						|
      } else {
 | 
						|
        (attrs = {})[key] = val;
 | 
						|
      }
 | 
						|
 | 
						|
      options || (options = {});
 | 
						|
 | 
						|
      // Run validation.
 | 
						|
      if (!this._validate(attrs, options)) return false;
 | 
						|
 | 
						|
      // Extract attributes and options.
 | 
						|
      var unset      = options.unset;
 | 
						|
      var silent     = options.silent;
 | 
						|
      var changes    = [];
 | 
						|
      var changing   = this._changing;
 | 
						|
      this._changing = true;
 | 
						|
 | 
						|
      if (!changing) {
 | 
						|
        this._previousAttributes = _.clone(this.attributes);
 | 
						|
        this.changed = {};
 | 
						|
      }
 | 
						|
 | 
						|
      var current = this.attributes;
 | 
						|
      var changed = this.changed;
 | 
						|
      var prev    = this._previousAttributes;
 | 
						|
 | 
						|
      // For each `set` attribute, update or delete the current value.
 | 
						|
      for (var attr in attrs) {
 | 
						|
        val = attrs[attr];
 | 
						|
        if (!_.isEqual(current[attr], val)) changes.push(attr);
 | 
						|
        if (!_.isEqual(prev[attr], val)) {
 | 
						|
          changed[attr] = val;
 | 
						|
        } else {
 | 
						|
          delete changed[attr];
 | 
						|
        }
 | 
						|
        unset ? delete current[attr] : current[attr] = val;
 | 
						|
      }
 | 
						|
 | 
						|
      // Update the `id`.
 | 
						|
      this.id = this.get(this.idAttribute);
 | 
						|
 | 
						|
      // Trigger all relevant attribute changes.
 | 
						|
      if (!silent) {
 | 
						|
        if (changes.length) this._pending = options;
 | 
						|
        for (var i = 0; i < changes.length; i++) {
 | 
						|
          this.trigger('change:' + changes[i], this, current[changes[i]], options);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // You might be wondering why there's a `while` loop here. Changes can
 | 
						|
      // be recursively nested within `"change"` events.
 | 
						|
      if (changing) return this;
 | 
						|
      if (!silent) {
 | 
						|
        while (this._pending) {
 | 
						|
          options = this._pending;
 | 
						|
          this._pending = false;
 | 
						|
          this.trigger('change', this, options);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      this._pending = false;
 | 
						|
      this._changing = false;
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove an attribute from the model, firing `"change"`. `unset` is a noop
 | 
						|
    // if the attribute doesn't exist.
 | 
						|
    unset: function(attr, options) {
 | 
						|
      return this.set(attr, void 0, _.extend({}, options, {unset: true}));
 | 
						|
    },
 | 
						|
 | 
						|
    // Clear all attributes on the model, firing `"change"`.
 | 
						|
    clear: function(options) {
 | 
						|
      var attrs = {};
 | 
						|
      for (var key in this.attributes) attrs[key] = void 0;
 | 
						|
      return this.set(attrs, _.extend({}, options, {unset: true}));
 | 
						|
    },
 | 
						|
 | 
						|
    // Determine if the model has changed since the last `"change"` event.
 | 
						|
    // If you specify an attribute name, determine if that attribute has changed.
 | 
						|
    hasChanged: function(attr) {
 | 
						|
      if (attr == null) return !_.isEmpty(this.changed);
 | 
						|
      return _.has(this.changed, attr);
 | 
						|
    },
 | 
						|
 | 
						|
    // Return an object containing all the attributes that have changed, or
 | 
						|
    // false if there are no changed attributes. Useful for determining what
 | 
						|
    // parts of a view need to be updated and/or what attributes need to be
 | 
						|
    // persisted to the server. Unset attributes will be set to undefined.
 | 
						|
    // You can also pass an attributes object to diff against the model,
 | 
						|
    // determining if there *would be* a change.
 | 
						|
    changedAttributes: function(diff) {
 | 
						|
      if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
 | 
						|
      var old = this._changing ? this._previousAttributes : this.attributes;
 | 
						|
      var changed = {};
 | 
						|
      for (var attr in diff) {
 | 
						|
        var val = diff[attr];
 | 
						|
        if (_.isEqual(old[attr], val)) continue;
 | 
						|
        changed[attr] = val;
 | 
						|
      }
 | 
						|
      return _.size(changed) ? changed : false;
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the previous value of an attribute, recorded at the time the last
 | 
						|
    // `"change"` event was fired.
 | 
						|
    previous: function(attr) {
 | 
						|
      if (attr == null || !this._previousAttributes) return null;
 | 
						|
      return this._previousAttributes[attr];
 | 
						|
    },
 | 
						|
 | 
						|
    // Get all of the attributes of the model at the time of the previous
 | 
						|
    // `"change"` event.
 | 
						|
    previousAttributes: function() {
 | 
						|
      return _.clone(this._previousAttributes);
 | 
						|
    },
 | 
						|
 | 
						|
    // Fetch the model from the server, merging the response with the model's
 | 
						|
    // local attributes. Any changed attributes will trigger a "change" event.
 | 
						|
    fetch: function(options) {
 | 
						|
      options = _.extend({parse: true}, options);
 | 
						|
      var model = this;
 | 
						|
      var success = options.success;
 | 
						|
      options.success = function(resp) {
 | 
						|
        var serverAttrs = options.parse ? model.parse(resp, options) : resp;
 | 
						|
        if (!model.set(serverAttrs, options)) return false;
 | 
						|
        if (success) success.call(options.context, model, resp, options);
 | 
						|
        model.trigger('sync', model, resp, options);
 | 
						|
      };
 | 
						|
      wrapError(this, options);
 | 
						|
      return this.sync('read', this, options);
 | 
						|
    },
 | 
						|
 | 
						|
    // Set a hash of model attributes, and sync the model to the server.
 | 
						|
    // If the server returns an attributes hash that differs, the model's
 | 
						|
    // state will be `set` again.
 | 
						|
    save: function(key, val, options) {
 | 
						|
      // Handle both `"key", value` and `{key: value}` -style arguments.
 | 
						|
      var attrs;
 | 
						|
      if (key == null || typeof key === 'object') {
 | 
						|
        attrs = key;
 | 
						|
        options = val;
 | 
						|
      } else {
 | 
						|
        (attrs = {})[key] = val;
 | 
						|
      }
 | 
						|
 | 
						|
      options = _.extend({validate: true, parse: true}, options);
 | 
						|
      var wait = options.wait;
 | 
						|
 | 
						|
      // If we're not waiting and attributes exist, save acts as
 | 
						|
      // `set(attr).save(null, opts)` with validation. Otherwise, check if
 | 
						|
      // the model will be valid when the attributes, if any, are set.
 | 
						|
      if (attrs && !wait) {
 | 
						|
        if (!this.set(attrs, options)) return false;
 | 
						|
      } else {
 | 
						|
        if (!this._validate(attrs, options)) return false;
 | 
						|
      }
 | 
						|
 | 
						|
      // After a successful server-side save, the client is (optionally)
 | 
						|
      // updated with the server-side state.
 | 
						|
      var model = this;
 | 
						|
      var success = options.success;
 | 
						|
      var attributes = this.attributes;
 | 
						|
      options.success = function(resp) {
 | 
						|
        // Ensure attributes are restored during synchronous saves.
 | 
						|
        model.attributes = attributes;
 | 
						|
        var serverAttrs = options.parse ? model.parse(resp, options) : resp;
 | 
						|
        if (wait) serverAttrs = _.extend({}, attrs, serverAttrs);
 | 
						|
        if (serverAttrs && !model.set(serverAttrs, options)) return false;
 | 
						|
        if (success) success.call(options.context, model, resp, options);
 | 
						|
        model.trigger('sync', model, resp, options);
 | 
						|
      };
 | 
						|
      wrapError(this, options);
 | 
						|
 | 
						|
      // Set temporary attributes if `{wait: true}` to properly find new ids.
 | 
						|
      if (attrs && wait) this.attributes = _.extend({}, attributes, attrs);
 | 
						|
 | 
						|
      var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
 | 
						|
      if (method === 'patch' && !options.attrs) options.attrs = attrs;
 | 
						|
      var xhr = this.sync(method, this, options);
 | 
						|
 | 
						|
      // Restore attributes.
 | 
						|
      this.attributes = attributes;
 | 
						|
 | 
						|
      return xhr;
 | 
						|
    },
 | 
						|
 | 
						|
    // Destroy this model on the server if it was already persisted.
 | 
						|
    // Optimistically removes the model from its collection, if it has one.
 | 
						|
    // If `wait: true` is passed, waits for the server to respond before removal.
 | 
						|
    destroy: function(options) {
 | 
						|
      options = options ? _.clone(options) : {};
 | 
						|
      var model = this;
 | 
						|
      var success = options.success;
 | 
						|
      var wait = options.wait;
 | 
						|
 | 
						|
      var destroy = function() {
 | 
						|
        model.stopListening();
 | 
						|
        model.trigger('destroy', model, model.collection, options);
 | 
						|
      };
 | 
						|
 | 
						|
      options.success = function(resp) {
 | 
						|
        if (wait) destroy();
 | 
						|
        if (success) success.call(options.context, model, resp, options);
 | 
						|
        if (!model.isNew()) model.trigger('sync', model, resp, options);
 | 
						|
      };
 | 
						|
 | 
						|
      var xhr = false;
 | 
						|
      if (this.isNew()) {
 | 
						|
        _.defer(options.success);
 | 
						|
      } else {
 | 
						|
        wrapError(this, options);
 | 
						|
        xhr = this.sync('delete', this, options);
 | 
						|
      }
 | 
						|
      if (!wait) destroy();
 | 
						|
      return xhr;
 | 
						|
    },
 | 
						|
 | 
						|
    // Default URL for the model's representation on the server -- if you're
 | 
						|
    // using Backbone's restful methods, override this to change the endpoint
 | 
						|
    // that will be called.
 | 
						|
    url: function() {
 | 
						|
      var base =
 | 
						|
        _.result(this, 'urlRoot') ||
 | 
						|
        _.result(this.collection, 'url') ||
 | 
						|
        urlError();
 | 
						|
      if (this.isNew()) return base;
 | 
						|
      var id = this.get(this.idAttribute);
 | 
						|
      return base.replace(/[^\/]$/, '$&/') + encodeURIComponent(id);
 | 
						|
    },
 | 
						|
 | 
						|
    // **parse** converts a response into the hash of attributes to be `set` on
 | 
						|
    // the model. The default implementation is just to pass the response along.
 | 
						|
    parse: function(resp, options) {
 | 
						|
      return resp;
 | 
						|
    },
 | 
						|
 | 
						|
    // Create a new model with identical attributes to this one.
 | 
						|
    clone: function() {
 | 
						|
      return new this.constructor(this.attributes);
 | 
						|
    },
 | 
						|
 | 
						|
    // A model is new if it has never been saved to the server, and lacks an id.
 | 
						|
    isNew: function() {
 | 
						|
      return !this.has(this.idAttribute);
 | 
						|
    },
 | 
						|
 | 
						|
    // Check if the model is currently in a valid state.
 | 
						|
    isValid: function(options) {
 | 
						|
      return this._validate({}, _.defaults({validate: true}, options));
 | 
						|
    },
 | 
						|
 | 
						|
    // Run validation against the next complete set of model attributes,
 | 
						|
    // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
 | 
						|
    _validate: function(attrs, options) {
 | 
						|
      if (!options.validate || !this.validate) return true;
 | 
						|
      attrs = _.extend({}, this.attributes, attrs);
 | 
						|
      var error = this.validationError = this.validate(attrs, options) || null;
 | 
						|
      if (!error) return true;
 | 
						|
      this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
  });
 | 
						|
 | 
						|
  // Underscore methods that we want to implement on the Model, mapped to the
 | 
						|
  // number of arguments they take.
 | 
						|
  var modelMethods = { keys: 1, values: 1, pairs: 1, invert: 1, pick: 0,
 | 
						|
      omit: 0, chain: 1, isEmpty: 1 };
 | 
						|
 | 
						|
  // Mix in each Underscore method as a proxy to `Model#attributes`.
 | 
						|
  addUnderscoreMethods(Model, modelMethods, 'attributes');
 | 
						|
 | 
						|
  // Backbone.Collection
 | 
						|
  // -------------------
 | 
						|
 | 
						|
  // If models tend to represent a single row of data, a Backbone Collection is
 | 
						|
  // more analogous to a table full of data ... or a small slice or page of that
 | 
						|
  // table, or a collection of rows that belong together for a particular reason
 | 
						|
  // -- all of the messages in this particular folder, all of the documents
 | 
						|
  // belonging to this particular author, and so on. Collections maintain
 | 
						|
  // indexes of their models, both in order, and for lookup by `id`.
 | 
						|
 | 
						|
  // Create a new **Collection**, perhaps to contain a specific type of `model`.
 | 
						|
  // If a `comparator` is specified, the Collection will maintain
 | 
						|
  // its models in sort order, as they're added and removed.
 | 
						|
  var Collection = Backbone.Collection = function(models, options) {
 | 
						|
    options || (options = {});
 | 
						|
    if (options.model) this.model = options.model;
 | 
						|
    if (options.comparator !== void 0) this.comparator = options.comparator;
 | 
						|
    this._reset();
 | 
						|
    this.initialize.apply(this, arguments);
 | 
						|
    if (models) this.reset(models, _.extend({silent: true}, options));
 | 
						|
  };
 | 
						|
 | 
						|
  // Default options for `Collection#set`.
 | 
						|
  var setOptions = {add: true, remove: true, merge: true};
 | 
						|
  var addOptions = {add: true, remove: false};
 | 
						|
 | 
						|
  // Splices `insert` into `array` at index `at`.
 | 
						|
  var splice = function(array, insert, at) {
 | 
						|
    at = Math.min(Math.max(at, 0), array.length);
 | 
						|
    var tail = Array(array.length - at);
 | 
						|
    var length = insert.length;
 | 
						|
    for (var i = 0; i < tail.length; i++) tail[i] = array[i + at];
 | 
						|
    for (i = 0; i < length; i++) array[i + at] = insert[i];
 | 
						|
    for (i = 0; i < tail.length; i++) array[i + length + at] = tail[i];
 | 
						|
  };
 | 
						|
 | 
						|
  // Define the Collection's inheritable methods.
 | 
						|
  _.extend(Collection.prototype, Events, {
 | 
						|
 | 
						|
    // The default model for a collection is just a **Backbone.Model**.
 | 
						|
    // This should be overridden in most cases.
 | 
						|
    model: Model,
 | 
						|
 | 
						|
    // Initialize is an empty function by default. Override it with your own
 | 
						|
    // initialization logic.
 | 
						|
    initialize: function(){},
 | 
						|
 | 
						|
    // The JSON representation of a Collection is an array of the
 | 
						|
    // models' attributes.
 | 
						|
    toJSON: function(options) {
 | 
						|
      return this.map(function(model) { return model.toJSON(options); });
 | 
						|
    },
 | 
						|
 | 
						|
    // Proxy `Backbone.sync` by default.
 | 
						|
    sync: function() {
 | 
						|
      return Backbone.sync.apply(this, arguments);
 | 
						|
    },
 | 
						|
 | 
						|
    // Add a model, or list of models to the set. `models` may be Backbone
 | 
						|
    // Models or raw JavaScript objects to be converted to Models, or any
 | 
						|
    // combination of the two.
 | 
						|
    add: function(models, options) {
 | 
						|
      return this.set(models, _.extend({merge: false}, options, addOptions));
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove a model, or a list of models from the set.
 | 
						|
    remove: function(models, options) {
 | 
						|
      options = _.extend({}, options);
 | 
						|
      var singular = !_.isArray(models);
 | 
						|
      models = singular ? [models] : _.clone(models);
 | 
						|
      var removed = this._removeModels(models, options);
 | 
						|
      if (!options.silent && removed) this.trigger('update', this, options);
 | 
						|
      return singular ? removed[0] : removed;
 | 
						|
    },
 | 
						|
 | 
						|
    // Update a collection by `set`-ing a new list of models, adding new ones,
 | 
						|
    // removing models that are no longer present, and merging models that
 | 
						|
    // already exist in the collection, as necessary. Similar to **Model#set**,
 | 
						|
    // the core operation for updating the data contained by the collection.
 | 
						|
    set: function(models, options) {
 | 
						|
      if (models == null) return;
 | 
						|
 | 
						|
      options = _.defaults({}, options, setOptions);
 | 
						|
      if (options.parse && !this._isModel(models)) models = this.parse(models, options);
 | 
						|
 | 
						|
      var singular = !_.isArray(models);
 | 
						|
      models = singular ? [models] : models.slice();
 | 
						|
 | 
						|
      var at = options.at;
 | 
						|
      if (at != null) at = +at;
 | 
						|
      if (at < 0) at += this.length + 1;
 | 
						|
 | 
						|
      var set = [];
 | 
						|
      var toAdd = [];
 | 
						|
      var toRemove = [];
 | 
						|
      var modelMap = {};
 | 
						|
 | 
						|
      var add = options.add;
 | 
						|
      var merge = options.merge;
 | 
						|
      var remove = options.remove;
 | 
						|
 | 
						|
      var sort = false;
 | 
						|
      var sortable = this.comparator && (at == null) && options.sort !== false;
 | 
						|
      var sortAttr = _.isString(this.comparator) ? this.comparator : null;
 | 
						|
 | 
						|
      // Turn bare objects into model references, and prevent invalid models
 | 
						|
      // from being added.
 | 
						|
      var model;
 | 
						|
      for (var i = 0; i < models.length; i++) {
 | 
						|
        model = models[i];
 | 
						|
 | 
						|
        // If a duplicate is found, prevent it from being added and
 | 
						|
        // optionally merge it into the existing model.
 | 
						|
        var existing = this.get(model);
 | 
						|
        if (existing) {
 | 
						|
          if (merge && model !== existing) {
 | 
						|
            var attrs = this._isModel(model) ? model.attributes : model;
 | 
						|
            if (options.parse) attrs = existing.parse(attrs, options);
 | 
						|
            existing.set(attrs, options);
 | 
						|
            if (sortable && !sort) sort = existing.hasChanged(sortAttr);
 | 
						|
          }
 | 
						|
          if (!modelMap[existing.cid]) {
 | 
						|
            modelMap[existing.cid] = true;
 | 
						|
            set.push(existing);
 | 
						|
          }
 | 
						|
          models[i] = existing;
 | 
						|
 | 
						|
        // If this is a new, valid model, push it to the `toAdd` list.
 | 
						|
        } else if (add) {
 | 
						|
          model = models[i] = this._prepareModel(model, options);
 | 
						|
          if (model) {
 | 
						|
            toAdd.push(model);
 | 
						|
            this._addReference(model, options);
 | 
						|
            modelMap[model.cid] = true;
 | 
						|
            set.push(model);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Remove stale models.
 | 
						|
      if (remove) {
 | 
						|
        for (i = 0; i < this.length; i++) {
 | 
						|
          model = this.models[i];
 | 
						|
          if (!modelMap[model.cid]) toRemove.push(model);
 | 
						|
        }
 | 
						|
        if (toRemove.length) this._removeModels(toRemove, options);
 | 
						|
      }
 | 
						|
 | 
						|
      // See if sorting is needed, update `length` and splice in new models.
 | 
						|
      var orderChanged = false;
 | 
						|
      var replace = !sortable && add && remove;
 | 
						|
      if (set.length && replace) {
 | 
						|
        orderChanged = this.length != set.length || _.some(this.models, function(model, index) {
 | 
						|
          return model !== set[index];
 | 
						|
        });
 | 
						|
        this.models.length = 0;
 | 
						|
        splice(this.models, set, 0);
 | 
						|
        this.length = this.models.length;
 | 
						|
      } else if (toAdd.length) {
 | 
						|
        if (sortable) sort = true;
 | 
						|
        splice(this.models, toAdd, at == null ? this.length : at);
 | 
						|
        this.length = this.models.length;
 | 
						|
      }
 | 
						|
 | 
						|
      // Silently sort the collection if appropriate.
 | 
						|
      if (sort) this.sort({silent: true});
 | 
						|
 | 
						|
      // Unless silenced, it's time to fire all appropriate add/sort events.
 | 
						|
      if (!options.silent) {
 | 
						|
        for (i = 0; i < toAdd.length; i++) {
 | 
						|
          if (at != null) options.index = at + i;
 | 
						|
          model = toAdd[i];
 | 
						|
          model.trigger('add', model, this, options);
 | 
						|
        }
 | 
						|
        if (sort || orderChanged) this.trigger('sort', this, options);
 | 
						|
        if (toAdd.length || toRemove.length) this.trigger('update', this, options);
 | 
						|
      }
 | 
						|
 | 
						|
      // Return the added (or merged) model (or models).
 | 
						|
      return singular ? models[0] : models;
 | 
						|
    },
 | 
						|
 | 
						|
    // When you have more items than you want to add or remove individually,
 | 
						|
    // you can reset the entire set with a new list of models, without firing
 | 
						|
    // any granular `add` or `remove` events. Fires `reset` when finished.
 | 
						|
    // Useful for bulk operations and optimizations.
 | 
						|
    reset: function(models, options) {
 | 
						|
      options = options ? _.clone(options) : {};
 | 
						|
      for (var i = 0; i < this.models.length; i++) {
 | 
						|
        this._removeReference(this.models[i], options);
 | 
						|
      }
 | 
						|
      options.previousModels = this.models;
 | 
						|
      this._reset();
 | 
						|
      models = this.add(models, _.extend({silent: true}, options));
 | 
						|
      if (!options.silent) this.trigger('reset', this, options);
 | 
						|
      return models;
 | 
						|
    },
 | 
						|
 | 
						|
    // Add a model to the end of the collection.
 | 
						|
    push: function(model, options) {
 | 
						|
      return this.add(model, _.extend({at: this.length}, options));
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove a model from the end of the collection.
 | 
						|
    pop: function(options) {
 | 
						|
      var model = this.at(this.length - 1);
 | 
						|
      return this.remove(model, options);
 | 
						|
    },
 | 
						|
 | 
						|
    // Add a model to the beginning of the collection.
 | 
						|
    unshift: function(model, options) {
 | 
						|
      return this.add(model, _.extend({at: 0}, options));
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove a model from the beginning of the collection.
 | 
						|
    shift: function(options) {
 | 
						|
      var model = this.at(0);
 | 
						|
      return this.remove(model, options);
 | 
						|
    },
 | 
						|
 | 
						|
    // Slice out a sub-array of models from the collection.
 | 
						|
    slice: function() {
 | 
						|
      return slice.apply(this.models, arguments);
 | 
						|
    },
 | 
						|
 | 
						|
    // Get a model from the set by id.
 | 
						|
    get: function(obj) {
 | 
						|
      if (obj == null) return void 0;
 | 
						|
      var id = this.modelId(this._isModel(obj) ? obj.attributes : obj);
 | 
						|
      return this._byId[obj] || this._byId[id] || this._byId[obj.cid];
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the model at the given index.
 | 
						|
    at: function(index) {
 | 
						|
      if (index < 0) index += this.length;
 | 
						|
      return this.models[index];
 | 
						|
    },
 | 
						|
 | 
						|
    // Return models with matching attributes. Useful for simple cases of
 | 
						|
    // `filter`.
 | 
						|
    where: function(attrs, first) {
 | 
						|
      return this[first ? 'find' : 'filter'](attrs);
 | 
						|
    },
 | 
						|
 | 
						|
    // Return the first model with matching attributes. Useful for simple cases
 | 
						|
    // of `find`.
 | 
						|
    findWhere: function(attrs) {
 | 
						|
      return this.where(attrs, true);
 | 
						|
    },
 | 
						|
 | 
						|
    // Force the collection to re-sort itself. You don't need to call this under
 | 
						|
    // normal circumstances, as the set will maintain sort order as each item
 | 
						|
    // is added.
 | 
						|
    sort: function(options) {
 | 
						|
      var comparator = this.comparator;
 | 
						|
      if (!comparator) throw new Error('Cannot sort a set without a comparator');
 | 
						|
      options || (options = {});
 | 
						|
 | 
						|
      var length = comparator.length;
 | 
						|
      if (_.isFunction(comparator)) comparator = _.bind(comparator, this);
 | 
						|
 | 
						|
      // Run sort based on type of `comparator`.
 | 
						|
      if (length === 1 || _.isString(comparator)) {
 | 
						|
        this.models = this.sortBy(comparator);
 | 
						|
      } else {
 | 
						|
        this.models.sort(comparator);
 | 
						|
      }
 | 
						|
      if (!options.silent) this.trigger('sort', this, options);
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Pluck an attribute from each model in the collection.
 | 
						|
    pluck: function(attr) {
 | 
						|
      return _.invoke(this.models, 'get', attr);
 | 
						|
    },
 | 
						|
 | 
						|
    // Fetch the default set of models for this collection, resetting the
 | 
						|
    // collection when they arrive. If `reset: true` is passed, the response
 | 
						|
    // data will be passed through the `reset` method instead of `set`.
 | 
						|
    fetch: function(options) {
 | 
						|
      options = _.extend({parse: true}, options);
 | 
						|
      var success = options.success;
 | 
						|
      var collection = this;
 | 
						|
      options.success = function(resp) {
 | 
						|
        var method = options.reset ? 'reset' : 'set';
 | 
						|
        collection[method](resp, options);
 | 
						|
        if (success) success.call(options.context, collection, resp, options);
 | 
						|
        collection.trigger('sync', collection, resp, options);
 | 
						|
      };
 | 
						|
      wrapError(this, options);
 | 
						|
      return this.sync('read', this, options);
 | 
						|
    },
 | 
						|
 | 
						|
    // Create a new instance of a model in this collection. Add the model to the
 | 
						|
    // collection immediately, unless `wait: true` is passed, in which case we
 | 
						|
    // wait for the server to agree.
 | 
						|
    create: function(model, options) {
 | 
						|
      options = options ? _.clone(options) : {};
 | 
						|
      var wait = options.wait;
 | 
						|
      model = this._prepareModel(model, options);
 | 
						|
      if (!model) return false;
 | 
						|
      if (!wait) this.add(model, options);
 | 
						|
      var collection = this;
 | 
						|
      var success = options.success;
 | 
						|
      options.success = function(model, resp, callbackOpts) {
 | 
						|
        if (wait) collection.add(model, callbackOpts);
 | 
						|
        if (success) success.call(callbackOpts.context, model, resp, callbackOpts);
 | 
						|
      };
 | 
						|
      model.save(null, options);
 | 
						|
      return model;
 | 
						|
    },
 | 
						|
 | 
						|
    // **parse** converts a response into a list of models to be added to the
 | 
						|
    // collection. The default implementation is just to pass it through.
 | 
						|
    parse: function(resp, options) {
 | 
						|
      return resp;
 | 
						|
    },
 | 
						|
 | 
						|
    // Create a new collection with an identical list of models as this one.
 | 
						|
    clone: function() {
 | 
						|
      return new this.constructor(this.models, {
 | 
						|
        model: this.model,
 | 
						|
        comparator: this.comparator
 | 
						|
      });
 | 
						|
    },
 | 
						|
 | 
						|
    // Define how to uniquely identify models in the collection.
 | 
						|
    modelId: function (attrs) {
 | 
						|
      return attrs[this.model.prototype.idAttribute || 'id'];
 | 
						|
    },
 | 
						|
 | 
						|
    // Private method to reset all internal state. Called when the collection
 | 
						|
    // is first initialized or reset.
 | 
						|
    _reset: function() {
 | 
						|
      this.length = 0;
 | 
						|
      this.models = [];
 | 
						|
      this._byId  = {};
 | 
						|
    },
 | 
						|
 | 
						|
    // Prepare a hash of attributes (or other model) to be added to this
 | 
						|
    // collection.
 | 
						|
    _prepareModel: function(attrs, options) {
 | 
						|
      if (this._isModel(attrs)) {
 | 
						|
        if (!attrs.collection) attrs.collection = this;
 | 
						|
        return attrs;
 | 
						|
      }
 | 
						|
      options = options ? _.clone(options) : {};
 | 
						|
      options.collection = this;
 | 
						|
      var model = new this.model(attrs, options);
 | 
						|
      if (!model.validationError) return model;
 | 
						|
      this.trigger('invalid', this, model.validationError, options);
 | 
						|
      return false;
 | 
						|
    },
 | 
						|
 | 
						|
    // Internal method called by both remove and set.
 | 
						|
    _removeModels: function(models, options) {
 | 
						|
      var removed = [];
 | 
						|
      for (var i = 0; i < models.length; i++) {
 | 
						|
        var model = this.get(models[i]);
 | 
						|
        if (!model) continue;
 | 
						|
 | 
						|
        var index = this.indexOf(model);
 | 
						|
        this.models.splice(index, 1);
 | 
						|
        this.length--;
 | 
						|
 | 
						|
        if (!options.silent) {
 | 
						|
          options.index = index;
 | 
						|
          model.trigger('remove', model, this, options);
 | 
						|
        }
 | 
						|
 | 
						|
        removed.push(model);
 | 
						|
        this._removeReference(model, options);
 | 
						|
      }
 | 
						|
      return removed.length ? removed : false;
 | 
						|
    },
 | 
						|
 | 
						|
    // Method for checking whether an object should be considered a model for
 | 
						|
    // the purposes of adding to the collection.
 | 
						|
    _isModel: function (model) {
 | 
						|
      return model instanceof Model;
 | 
						|
    },
 | 
						|
 | 
						|
    // Internal method to create a model's ties to a collection.
 | 
						|
    _addReference: function(model, options) {
 | 
						|
      this._byId[model.cid] = model;
 | 
						|
      var id = this.modelId(model.attributes);
 | 
						|
      if (id != null) this._byId[id] = model;
 | 
						|
      model.on('all', this._onModelEvent, this);
 | 
						|
    },
 | 
						|
 | 
						|
    // Internal method to sever a model's ties to a collection.
 | 
						|
    _removeReference: function(model, options) {
 | 
						|
      delete this._byId[model.cid];
 | 
						|
      var id = this.modelId(model.attributes);
 | 
						|
      if (id != null) delete this._byId[id];
 | 
						|
      if (this === model.collection) delete model.collection;
 | 
						|
      model.off('all', this._onModelEvent, this);
 | 
						|
    },
 | 
						|
 | 
						|
    // Internal method called every time a model in the set fires an event.
 | 
						|
    // Sets need to update their indexes when models change ids. All other
 | 
						|
    // events simply proxy through. "add" and "remove" events that originate
 | 
						|
    // in other collections are ignored.
 | 
						|
    _onModelEvent: function(event, model, collection, options) {
 | 
						|
      if ((event === 'add' || event === 'remove') && collection !== this) return;
 | 
						|
      if (event === 'destroy') this.remove(model, options);
 | 
						|
      if (event === 'change') {
 | 
						|
        var prevId = this.modelId(model.previousAttributes());
 | 
						|
        var id = this.modelId(model.attributes);
 | 
						|
        if (prevId !== id) {
 | 
						|
          if (prevId != null) delete this._byId[prevId];
 | 
						|
          if (id != null) this._byId[id] = model;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      this.trigger.apply(this, arguments);
 | 
						|
    }
 | 
						|
 | 
						|
  });
 | 
						|
 | 
						|
  // Underscore methods that we want to implement on the Collection.
 | 
						|
  // 90% of the core usefulness of Backbone Collections is actually implemented
 | 
						|
  // right here:
 | 
						|
  var collectionMethods = { forEach: 3, each: 3, map: 3, collect: 3, reduce: 4,
 | 
						|
      foldl: 4, inject: 4, reduceRight: 4, foldr: 4, find: 3, detect: 3, filter: 3,
 | 
						|
      select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 3, includes: 3,
 | 
						|
      contains: 3, invoke: 0, max: 3, min: 3, toArray: 1, size: 1, first: 3,
 | 
						|
      head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3,
 | 
						|
      without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3,
 | 
						|
      isEmpty: 1, chain: 1, sample: 3, partition: 3, groupBy: 3, countBy: 3,
 | 
						|
      sortBy: 3, indexBy: 3};
 | 
						|
 | 
						|
  // Mix in each Underscore method as a proxy to `Collection#models`.
 | 
						|
  addUnderscoreMethods(Collection, collectionMethods, 'models');
 | 
						|
 | 
						|
  // Backbone.View
 | 
						|
  // -------------
 | 
						|
 | 
						|
  // Backbone Views are almost more convention than they are actual code. A View
 | 
						|
  // is simply a JavaScript object that represents a logical chunk of UI in the
 | 
						|
  // DOM. This might be a single item, an entire list, a sidebar or panel, or
 | 
						|
  // even the surrounding frame which wraps your whole app. Defining a chunk of
 | 
						|
  // UI as a **View** allows you to define your DOM events declaratively, without
 | 
						|
  // having to worry about render order ... and makes it easy for the view to
 | 
						|
  // react to specific changes in the state of your models.
 | 
						|
 | 
						|
  // Creating a Backbone.View creates its initial element outside of the DOM,
 | 
						|
  // if an existing element is not provided...
 | 
						|
  var View = Backbone.View = function(options) {
 | 
						|
    this.cid = _.uniqueId('view');
 | 
						|
    _.extend(this, _.pick(options, viewOptions));
 | 
						|
    this._ensureElement();
 | 
						|
    this.initialize.apply(this, arguments);
 | 
						|
  };
 | 
						|
 | 
						|
  // Cached regex to split keys for `delegate`.
 | 
						|
  var delegateEventSplitter = /^(\S+)\s*(.*)$/;
 | 
						|
 | 
						|
  // List of view options to be set as properties.
 | 
						|
  var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
 | 
						|
 | 
						|
  // Set up all inheritable **Backbone.View** properties and methods.
 | 
						|
  _.extend(View.prototype, Events, {
 | 
						|
 | 
						|
    // The default `tagName` of a View's element is `"div"`.
 | 
						|
    tagName: 'div',
 | 
						|
 | 
						|
    // jQuery delegate for element lookup, scoped to DOM elements within the
 | 
						|
    // current view. This should be preferred to global lookups where possible.
 | 
						|
    $: function(selector) {
 | 
						|
      return this.$el.find(selector);
 | 
						|
    },
 | 
						|
 | 
						|
    // Initialize is an empty function by default. Override it with your own
 | 
						|
    // initialization logic.
 | 
						|
    initialize: function(){},
 | 
						|
 | 
						|
    // **render** is the core function that your view should override, in order
 | 
						|
    // to populate its element (`this.el`), with the appropriate HTML. The
 | 
						|
    // convention is for **render** to always return `this`.
 | 
						|
    render: function() {
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove this view by taking the element out of the DOM, and removing any
 | 
						|
    // applicable Backbone.Events listeners.
 | 
						|
    remove: function() {
 | 
						|
      this._removeElement();
 | 
						|
      this.stopListening();
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Remove this view's element from the document and all event listeners
 | 
						|
    // attached to it. Exposed for subclasses using an alternative DOM
 | 
						|
    // manipulation API.
 | 
						|
    _removeElement: function() {
 | 
						|
      this.$el.remove();
 | 
						|
    },
 | 
						|
 | 
						|
    // Change the view's element (`this.el` property) and re-delegate the
 | 
						|
    // view's events on the new element.
 | 
						|
    setElement: function(element) {
 | 
						|
      this.undelegateEvents();
 | 
						|
      this._setElement(element);
 | 
						|
      this.delegateEvents();
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Creates the `this.el` and `this.$el` references for this view using the
 | 
						|
    // given `el`. `el` can be a CSS selector or an HTML string, a jQuery
 | 
						|
    // context or an element. Subclasses can override this to utilize an
 | 
						|
    // alternative DOM manipulation API and are only required to set the
 | 
						|
    // `this.el` property.
 | 
						|
    _setElement: function(el) {
 | 
						|
      this.$el = el instanceof Backbone.$ ? el : Backbone.$(el);
 | 
						|
      this.el = this.$el[0];
 | 
						|
    },
 | 
						|
 | 
						|
    // Set callbacks, where `this.events` is a hash of
 | 
						|
    //
 | 
						|
    // *{"event selector": "callback"}*
 | 
						|
    //
 | 
						|
    //     {
 | 
						|
    //       'mousedown .title':  'edit',
 | 
						|
    //       'click .button':     'save',
 | 
						|
    //       'click .open':       function(e) { ... }
 | 
						|
    //     }
 | 
						|
    //
 | 
						|
    // pairs. Callbacks will be bound to the view, with `this` set properly.
 | 
						|
    // Uses event delegation for efficiency.
 | 
						|
    // Omitting the selector binds the event to `this.el`.
 | 
						|
    delegateEvents: function(events) {
 | 
						|
      events || (events = _.result(this, 'events'));
 | 
						|
      if (!events) return this;
 | 
						|
      this.undelegateEvents();
 | 
						|
      for (var key in events) {
 | 
						|
        var method = events[key];
 | 
						|
        if (!_.isFunction(method)) method = this[method];
 | 
						|
        if (!method) continue;
 | 
						|
        var match = key.match(delegateEventSplitter);
 | 
						|
        this.delegate(match[1], match[2], _.bind(method, this));
 | 
						|
      }
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Add a single event listener to the view's element (or a child element
 | 
						|
    // using `selector`). This only works for delegate-able events: not `focus`,
 | 
						|
    // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer.
 | 
						|
    delegate: function(eventName, selector, listener) {
 | 
						|
      this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener);
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Clears all callbacks previously bound to the view by `delegateEvents`.
 | 
						|
    // You usually don't need to use this, but may wish to if you have multiple
 | 
						|
    // Backbone views attached to the same DOM element.
 | 
						|
    undelegateEvents: function() {
 | 
						|
      if (this.$el) this.$el.off('.delegateEvents' + this.cid);
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // A finer-grained `undelegateEvents` for removing a single delegated event.
 | 
						|
    // `selector` and `listener` are both optional.
 | 
						|
    undelegate: function(eventName, selector, listener) {
 | 
						|
      this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener);
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Produces a DOM element to be assigned to your view. Exposed for
 | 
						|
    // subclasses using an alternative DOM manipulation API.
 | 
						|
    _createElement: function(tagName) {
 | 
						|
      return document.createElement(tagName);
 | 
						|
    },
 | 
						|
 | 
						|
    // Ensure that the View has a DOM element to render into.
 | 
						|
    // If `this.el` is a string, pass it through `$()`, take the first
 | 
						|
    // matching element, and re-assign it to `el`. Otherwise, create
 | 
						|
    // an element from the `id`, `className` and `tagName` properties.
 | 
						|
    _ensureElement: function() {
 | 
						|
      if (!this.el) {
 | 
						|
        var attrs = _.extend({}, _.result(this, 'attributes'));
 | 
						|
        if (this.id) attrs.id = _.result(this, 'id');
 | 
						|
        if (this.className) attrs['class'] = _.result(this, 'className');
 | 
						|
        this.setElement(this._createElement(_.result(this, 'tagName')));
 | 
						|
        this._setAttributes(attrs);
 | 
						|
      } else {
 | 
						|
        this.setElement(_.result(this, 'el'));
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    // Set attributes from a hash on this view's element.  Exposed for
 | 
						|
    // subclasses using an alternative DOM manipulation API.
 | 
						|
    _setAttributes: function(attributes) {
 | 
						|
      this.$el.attr(attributes);
 | 
						|
    }
 | 
						|
 | 
						|
  });
 | 
						|
 | 
						|
  // Backbone.sync
 | 
						|
  // -------------
 | 
						|
 | 
						|
  // Override this function to change the manner in which Backbone persists
 | 
						|
  // models to the server. You will be passed the type of request, and the
 | 
						|
  // model in question. By default, makes a RESTful Ajax request
 | 
						|
  // to the model's `url()`. Some possible customizations could be:
 | 
						|
  //
 | 
						|
  // * Use `setTimeout` to batch rapid-fire updates into a single request.
 | 
						|
  // * Send up the models as XML instead of JSON.
 | 
						|
  // * Persist models via WebSockets instead of Ajax.
 | 
						|
  //
 | 
						|
  // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
 | 
						|
  // as `POST`, with a `_method` parameter containing the true HTTP method,
 | 
						|
  // as well as all requests with the body as `application/x-www-form-urlencoded`
 | 
						|
  // instead of `application/json` with the model in a param named `model`.
 | 
						|
  // Useful when interfacing with server-side languages like **PHP** that make
 | 
						|
  // it difficult to read the body of `PUT` requests.
 | 
						|
  Backbone.sync = function(method, model, options) {
 | 
						|
    var type = methodMap[method];
 | 
						|
 | 
						|
    // Default options, unless specified.
 | 
						|
    _.defaults(options || (options = {}), {
 | 
						|
      emulateHTTP: Backbone.emulateHTTP,
 | 
						|
      emulateJSON: Backbone.emulateJSON
 | 
						|
    });
 | 
						|
 | 
						|
    // Default JSON-request options.
 | 
						|
    var params = {type: type, dataType: 'json'};
 | 
						|
 | 
						|
    // Ensure that we have a URL.
 | 
						|
    if (!options.url) {
 | 
						|
      params.url = _.result(model, 'url') || urlError();
 | 
						|
    }
 | 
						|
 | 
						|
    // Ensure that we have the appropriate request data.
 | 
						|
    if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
 | 
						|
      params.contentType = 'application/json';
 | 
						|
      params.data = JSON.stringify(options.attrs || model.toJSON(options));
 | 
						|
    }
 | 
						|
 | 
						|
    // For older servers, emulate JSON by encoding the request into an HTML-form.
 | 
						|
    if (options.emulateJSON) {
 | 
						|
      params.contentType = 'application/x-www-form-urlencoded';
 | 
						|
      params.data = params.data ? {model: params.data} : {};
 | 
						|
    }
 | 
						|
 | 
						|
    // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
 | 
						|
    // And an `X-HTTP-Method-Override` header.
 | 
						|
    if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
 | 
						|
      params.type = 'POST';
 | 
						|
      if (options.emulateJSON) params.data._method = type;
 | 
						|
      var beforeSend = options.beforeSend;
 | 
						|
      options.beforeSend = function(xhr) {
 | 
						|
        xhr.setRequestHeader('X-HTTP-Method-Override', type);
 | 
						|
        if (beforeSend) return beforeSend.apply(this, arguments);
 | 
						|
      };
 | 
						|
    }
 | 
						|
 | 
						|
    // Don't process data on a non-GET request.
 | 
						|
    if (params.type !== 'GET' && !options.emulateJSON) {
 | 
						|
      params.processData = false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Pass along `textStatus` and `errorThrown` from jQuery.
 | 
						|
    var error = options.error;
 | 
						|
    options.error = function(xhr, textStatus, errorThrown) {
 | 
						|
      options.textStatus = textStatus;
 | 
						|
      options.errorThrown = errorThrown;
 | 
						|
      if (error) error.call(options.context, xhr, textStatus, errorThrown);
 | 
						|
    };
 | 
						|
 | 
						|
    // Make the request, allowing the user to override any Ajax options.
 | 
						|
    var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
 | 
						|
    model.trigger('request', model, xhr, options);
 | 
						|
    return xhr;
 | 
						|
  };
 | 
						|
 | 
						|
  // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
 | 
						|
  var methodMap = {
 | 
						|
    'create': 'POST',
 | 
						|
    'update': 'PUT',
 | 
						|
    'patch':  'PATCH',
 | 
						|
    'delete': 'DELETE',
 | 
						|
    'read':   'GET'
 | 
						|
  };
 | 
						|
 | 
						|
  // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
 | 
						|
  // Override this if you'd like to use a different library.
 | 
						|
  Backbone.ajax = function() {
 | 
						|
    return Backbone.$.ajax.apply(Backbone.$, arguments);
 | 
						|
  };
 | 
						|
 | 
						|
  // Backbone.Router
 | 
						|
  // ---------------
 | 
						|
 | 
						|
  // Routers map faux-URLs to actions, and fire events when routes are
 | 
						|
  // matched. Creating a new one sets its `routes` hash, if not set statically.
 | 
						|
  var Router = Backbone.Router = function(options) {
 | 
						|
    options || (options = {});
 | 
						|
    if (options.routes) this.routes = options.routes;
 | 
						|
    this._bindRoutes();
 | 
						|
    this.initialize.apply(this, arguments);
 | 
						|
  };
 | 
						|
 | 
						|
  // Cached regular expressions for matching named param parts and splatted
 | 
						|
  // parts of route strings.
 | 
						|
  var optionalParam = /\((.*?)\)/g;
 | 
						|
  var namedParam    = /(\(\?)?:\w+/g;
 | 
						|
  var splatParam    = /\*\w+/g;
 | 
						|
  var escapeRegExp  = /[\-{}\[\]+?.,\\\^$|#\s]/g;
 | 
						|
 | 
						|
  // Set up all inheritable **Backbone.Router** properties and methods.
 | 
						|
  _.extend(Router.prototype, Events, {
 | 
						|
 | 
						|
    // Initialize is an empty function by default. Override it with your own
 | 
						|
    // initialization logic.
 | 
						|
    initialize: function(){},
 | 
						|
 | 
						|
    // Manually bind a single named route to a callback. For example:
 | 
						|
    //
 | 
						|
    //     this.route('search/:query/p:num', 'search', function(query, num) {
 | 
						|
    //       ...
 | 
						|
    //     });
 | 
						|
    //
 | 
						|
    route: function(route, name, callback) {
 | 
						|
      if (!_.isRegExp(route)) route = this._routeToRegExp(route);
 | 
						|
      if (_.isFunction(name)) {
 | 
						|
        callback = name;
 | 
						|
        name = '';
 | 
						|
      }
 | 
						|
      if (!callback) callback = this[name];
 | 
						|
      var router = this;
 | 
						|
      Backbone.history.route(route, function(fragment) {
 | 
						|
        var args = router._extractParameters(route, fragment);
 | 
						|
        if (router.execute(callback, args, name) !== false) {
 | 
						|
          router.trigger.apply(router, ['route:' + name].concat(args));
 | 
						|
          router.trigger('route', name, args);
 | 
						|
          Backbone.history.trigger('route', router, name, args);
 | 
						|
        }
 | 
						|
      });
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Execute a route handler with the provided parameters.  This is an
 | 
						|
    // excellent place to do pre-route setup or post-route cleanup.
 | 
						|
    execute: function(callback, args, name) {
 | 
						|
      if (callback) callback.apply(this, args);
 | 
						|
    },
 | 
						|
 | 
						|
    // Simple proxy to `Backbone.history` to save a fragment into the history.
 | 
						|
    navigate: function(fragment, options) {
 | 
						|
      Backbone.history.navigate(fragment, options);
 | 
						|
      return this;
 | 
						|
    },
 | 
						|
 | 
						|
    // Bind all defined routes to `Backbone.history`. We have to reverse the
 | 
						|
    // order of the routes here to support behavior where the most general
 | 
						|
    // routes can be defined at the bottom of the route map.
 | 
						|
    _bindRoutes: function() {
 | 
						|
      if (!this.routes) return;
 | 
						|
      this.routes = _.result(this, 'routes');
 | 
						|
      var route, routes = _.keys(this.routes);
 | 
						|
      while ((route = routes.pop()) != null) {
 | 
						|
        this.route(route, this.routes[route]);
 | 
						|
      }
 | 
						|
    },
 | 
						|
 | 
						|
    // Convert a route string into a regular expression, suitable for matching
 | 
						|
    // against the current location hash.
 | 
						|
    _routeToRegExp: function(route) {
 | 
						|
      route = route.replace(escapeRegExp, '\\$&')
 | 
						|
                   .replace(optionalParam, '(?:$1)?')
 | 
						|
                   .replace(namedParam, function(match, optional) {
 | 
						|
                     return optional ? match : '([^/?]+)';
 | 
						|
                   })
 | 
						|
                   .replace(splatParam, '([^?]*?)');
 | 
						|
      return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$');
 | 
						|
    },
 | 
						|
 | 
						|
    // Given a route, and a URL fragment that it matches, return the array of
 | 
						|
    // extracted decoded parameters. Empty or unmatched parameters will be
 | 
						|
    // treated as `null` to normalize cross-browser behavior.
 | 
						|
    _extractParameters: function(route, fragment) {
 | 
						|
      var params = route.exec(fragment).slice(1);
 | 
						|
      return _.map(params, function(param, i) {
 | 
						|
        // Don't decode the search params.
 | 
						|
        if (i === params.length - 1) return param || null;
 | 
						|
        return param ? decodeURIComponent(param) : null;
 | 
						|
      });
 | 
						|
    }
 | 
						|
 | 
						|
  });
 | 
						|
 | 
						|
  // Backbone.History
 | 
						|
  // ----------------
 | 
						|
 | 
						|
  // Handles cross-browser history management, based on either
 | 
						|
  // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
 | 
						|
  // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
 | 
						|
  // and URL fragments. If the browser supports neither (old IE, natch),
 | 
						|
  // falls back to polling.
 | 
						|
  var History = Backbone.History = function() {
 | 
						|
    this.handlers = [];
 | 
						|
    this.checkUrl = _.bind(this.checkUrl, this);
 | 
						|
 | 
						|
    // Ensure that `History` can be used outside of the browser.
 | 
						|
    if (typeof window !== 'undefined') {
 | 
						|
      this.location = window.location;
 | 
						|
      this.history = window.history;
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  // Cached regex for stripping a leading hash/slash and trailing space.
 | 
						|
  var routeStripper = /^[#\/]|\s+$/g;
 | 
						|
 | 
						|
  // Cached regex for stripping leading and trailing slashes.
 | 
						|
  var rootStripper = /^\/+|\/+$/g;
 | 
						|
 | 
						|
  // Cached regex for stripping urls of hash.
 | 
						|
  var pathStripper = /#.*$/;
 | 
						|
 | 
						|
  // Has the history handling already been started?
 | 
						|
  History.started = false;
 | 
						|
 | 
						|
  // Set up all inheritable **Backbone.History** properties and methods.
 | 
						|
  _.extend(History.prototype, Events, {
 | 
						|
 | 
						|
    // The default interval to poll for hash changes, if necessary, is
 | 
						|
    // twenty times a second.
 | 
						|
    interval: 50,
 | 
						|
 | 
						|
    // Are we at the app root?
 | 
						|
    atRoot: function() {
 | 
						|
      var path = this.location.pathname.replace(/[^\/]$/, '$&/');
 | 
						|
      return path === this.root && !this.getSearch();
 | 
						|
    },
 | 
						|
 | 
						|
    // Does the pathname match the root?
 | 
						|
    matchRoot: function() {
 | 
						|
      var path = this.decodeFragment(this.location.pathname);
 | 
						|
      var root = path.slice(0, this.root.length - 1) + '/';
 | 
						|
      return root === this.root;
 | 
						|
    },
 | 
						|
 | 
						|
    // Unicode characters in `location.pathname` are percent encoded so they're
 | 
						|
    // decoded for comparison. `%25` should not be decoded since it may be part
 | 
						|
    // of an encoded parameter.
 | 
						|
    decodeFragment: function(fragment) {
 | 
						|
      return decodeURI(fragment.replace(/%25/g, '%2525'));
 | 
						|
    },
 | 
						|
 | 
						|
    // In IE6, the hash fragment and search params are incorrect if the
 | 
						|
    // fragment contains `?`.
 | 
						|
    getSearch: function() {
 | 
						|
      var match = this.location.href.replace(/#.*/, '').match(/\?.+/);
 | 
						|
      return match ? match[0] : '';
 | 
						|
    },
 | 
						|
 | 
						|
    // Gets the true hash value. Cannot use location.hash directly due to bug
 | 
						|
    // in Firefox where location.hash will always be decoded.
 | 
						|
    getHash: function(window) {
 | 
						|
      var match = (window || this).location.href.match(/#(.*)$/);
 | 
						|
      return match ? match[1] : '';
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the pathname and search params, without the root.
 | 
						|
    getPath: function() {
 | 
						|
      var path = this.decodeFragment(
 | 
						|
        this.location.pathname + this.getSearch()
 | 
						|
      ).slice(this.root.length - 1);
 | 
						|
      return path.charAt(0) === '/' ? path.slice(1) : path;
 | 
						|
    },
 | 
						|
 | 
						|
    // Get the cross-browser normalized URL fragment from the path or hash.
 | 
						|
    getFragment: function(fragment) {
 | 
						|
      if (fragment == null) {
 | 
						|
        if (this._usePushState || !this._wantsHashChange) {
 | 
						|
          fragment = this.getPath();
 | 
						|
        } else {
 | 
						|
          fragment = this.getHash();
 | 
						|
        }
 | 
						|
      }
 | 
						|
      return fragment.replace(routeStripper, '');
 | 
						|
    },
 | 
						|
 | 
						|
    // Start the hash change handling, returning `true` if the current URL matches
 | 
						|
    // an existing route, and `false` otherwise.
 | 
						|
    start: function(options) {
 | 
						|
      if (History.started) throw new Error('Backbone.history has already been started');
 | 
						|
      History.started = true;
 | 
						|
 | 
						|
      // Figure out the initial configuration. Do we need an iframe?
 | 
						|
      // Is pushState desired ... is it available?
 | 
						|
      this.options          = _.extend({root: '/'}, this.options, options);
 | 
						|
      this.root             = this.options.root;
 | 
						|
      this._wantsHashChange = this.options.hashChange !== false;
 | 
						|
      this._hasHashChange   = 'onhashchange' in window && (document.documentMode === void 0 || document.documentMode > 7);
 | 
						|
      this._useHashChange   = this._wantsHashChange && this._hasHashChange;
 | 
						|
      this._wantsPushState  = !!this.options.pushState;
 | 
						|
      this._hasPushState    = !!(this.history && this.history.pushState);
 | 
						|
      this._usePushState    = this._wantsPushState && this._hasPushState;
 | 
						|
      this.fragment         = this.getFragment();
 | 
						|
 | 
						|
      // Normalize root to always include a leading and trailing slash.
 | 
						|
      this.root = ('/' + this.root + '/').replace(rootStripper, '/');
 | 
						|
 | 
						|
      // Transition from hashChange to pushState or vice versa if both are
 | 
						|
      // requested.
 | 
						|
      if (this._wantsHashChange && this._wantsPushState) {
 | 
						|
 | 
						|
        // If we've started off with a route from a `pushState`-enabled
 | 
						|
        // browser, but we're currently in a browser that doesn't support it...
 | 
						|
        if (!this._hasPushState && !this.atRoot()) {
 | 
						|
          var root = this.root.slice(0, -1) || '/';
 | 
						|
          this.location.replace(root + '#' + this.getPath());
 | 
						|
          // Return immediately as browser will do redirect to new url
 | 
						|
          return true;
 | 
						|
 | 
						|
        // Or if we've started out with a hash-based route, but we're currently
 | 
						|
        // in a browser where it could be `pushState`-based instead...
 | 
						|
        } else if (this._hasPushState && this.atRoot()) {
 | 
						|
          this.navigate(this.getHash(), {replace: true});
 | 
						|
        }
 | 
						|
 | 
						|
      }
 | 
						|
 | 
						|
      // Proxy an iframe to handle location events if the browser doesn't
 | 
						|
      // support the `hashchange` event, HTML5 history, or the user wants
 | 
						|
      // `hashChange` but not `pushState`.
 | 
						|
      if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) {
 | 
						|
        this.iframe = document.createElement('iframe');
 | 
						|
        this.iframe.src = 'javascript:0';
 | 
						|
        this.iframe.style.display = 'none';
 | 
						|
        this.iframe.tabIndex = -1;
 | 
						|
        var body = document.body;
 | 
						|
        // Using `appendChild` will throw on IE < 9 if the document is not ready.
 | 
						|
        var iWindow = body.insertBefore(this.iframe, body.firstChild).contentWindow;
 | 
						|
        iWindow.document.open();
 | 
						|
        iWindow.document.close();
 | 
						|
        iWindow.location.hash = '#' + this.fragment;
 | 
						|
      }
 | 
						|
 | 
						|
      // Add a cross-platform `addEventListener` shim for older browsers.
 | 
						|
      var addEventListener = window.addEventListener || function (eventName, listener) {
 | 
						|
        return attachEvent('on' + eventName, listener);
 | 
						|
      };
 | 
						|
 | 
						|
      // Depending on whether we're using pushState or hashes, and whether
 | 
						|
      // 'onhashchange' is supported, determine how we check the URL state.
 | 
						|
      if (this._usePushState) {
 | 
						|
        addEventListener('popstate', this.checkUrl, false);
 | 
						|
      } else if (this._useHashChange && !this.iframe) {
 | 
						|
        addEventListener('hashchange', this.checkUrl, false);
 | 
						|
      } else if (this._wantsHashChange) {
 | 
						|
        this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
 | 
						|
      }
 | 
						|
 | 
						|
      if (!this.options.silent) return this.loadUrl();
 | 
						|
    },
 | 
						|
 | 
						|
    // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
 | 
						|
    // but possibly useful for unit testing Routers.
 | 
						|
    stop: function() {
 | 
						|
      // Add a cross-platform `removeEventListener` shim for older browsers.
 | 
						|
      var removeEventListener = window.removeEventListener || function (eventName, listener) {
 | 
						|
        return detachEvent('on' + eventName, listener);
 | 
						|
      };
 | 
						|
 | 
						|
      // Remove window listeners.
 | 
						|
      if (this._usePushState) {
 | 
						|
        removeEventListener('popstate', this.checkUrl, false);
 | 
						|
      } else if (this._useHashChange && !this.iframe) {
 | 
						|
        removeEventListener('hashchange', this.checkUrl, false);
 | 
						|
      }
 | 
						|
 | 
						|
      // Clean up the iframe if necessary.
 | 
						|
      if (this.iframe) {
 | 
						|
        document.body.removeChild(this.iframe);
 | 
						|
        this.iframe = null;
 | 
						|
      }
 | 
						|
 | 
						|
      // Some environments will throw when clearing an undefined interval.
 | 
						|
      if (this._checkUrlInterval) clearInterval(this._checkUrlInterval);
 | 
						|
      History.started = false;
 | 
						|
    },
 | 
						|
 | 
						|
    // Add a route to be tested when the fragment changes. Routes added later
 | 
						|
    // may override previous routes.
 | 
						|
    route: function(route, callback) {
 | 
						|
      this.handlers.unshift({route: route, callback: callback});
 | 
						|
    },
 | 
						|
 | 
						|
    // Checks the current URL to see if it has changed, and if it has,
 | 
						|
    // calls `loadUrl`, normalizing across the hidden iframe.
 | 
						|
    checkUrl: function(e) {
 | 
						|
      var current = this.getFragment();
 | 
						|
 | 
						|
      // If the user pressed the back button, the iframe's hash will have
 | 
						|
      // changed and we should use that for comparison.
 | 
						|
      if (current === this.fragment && this.iframe) {
 | 
						|
        current = this.getHash(this.iframe.contentWindow);
 | 
						|
      }
 | 
						|
 | 
						|
      if (current === this.fragment) return false;
 | 
						|
      if (this.iframe) this.navigate(current);
 | 
						|
      this.loadUrl();
 | 
						|
    },
 | 
						|
 | 
						|
    // Attempt to load the current URL fragment. If a route succeeds with a
 | 
						|
    // match, returns `true`. If no defined routes matches the fragment,
 | 
						|
    // returns `false`.
 | 
						|
    loadUrl: function(fragment) {
 | 
						|
      // If the root doesn't match, no routes can match either.
 | 
						|
      if (!this.matchRoot()) return false;
 | 
						|
      fragment = this.fragment = this.getFragment(fragment);
 | 
						|
      return _.some(this.handlers, function(handler) {
 | 
						|
        if (handler.route.test(fragment)) {
 | 
						|
          handler.callback(fragment);
 | 
						|
          return true;
 | 
						|
        }
 | 
						|
      });
 | 
						|
    },
 | 
						|
 | 
						|
    // Save a fragment into the hash history, or replace the URL state if the
 | 
						|
    // 'replace' option is passed. You are responsible for properly URL-encoding
 | 
						|
    // the fragment in advance.
 | 
						|
    //
 | 
						|
    // The options object can contain `trigger: true` if you wish to have the
 | 
						|
    // route callback be fired (not usually desirable), or `replace: true`, if
 | 
						|
    // you wish to modify the current URL without adding an entry to the history.
 | 
						|
    navigate: function(fragment, options) {
 | 
						|
      if (!History.started) return false;
 | 
						|
      if (!options || options === true) options = {trigger: !!options};
 | 
						|
 | 
						|
      // Normalize the fragment.
 | 
						|
      fragment = this.getFragment(fragment || '');
 | 
						|
 | 
						|
      // Don't include a trailing slash on the root.
 | 
						|
      var root = this.root;
 | 
						|
      if (fragment === '' || fragment.charAt(0) === '?') {
 | 
						|
        root = root.slice(0, -1) || '/';
 | 
						|
      }
 | 
						|
      var url = root + fragment;
 | 
						|
 | 
						|
      // Strip the hash and decode for matching.
 | 
						|
      fragment = this.decodeFragment(fragment.replace(pathStripper, ''));
 | 
						|
 | 
						|
      if (this.fragment === fragment) return;
 | 
						|
      this.fragment = fragment;
 | 
						|
 | 
						|
      // If pushState is available, we use it to set the fragment as a real URL.
 | 
						|
      if (this._usePushState) {
 | 
						|
        this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
 | 
						|
 | 
						|
      // If hash changes haven't been explicitly disabled, update the hash
 | 
						|
      // fragment to store history.
 | 
						|
      } else if (this._wantsHashChange) {
 | 
						|
        this._updateHash(this.location, fragment, options.replace);
 | 
						|
        if (this.iframe && (fragment !== this.getHash(this.iframe.contentWindow))) {
 | 
						|
          var iWindow = this.iframe.contentWindow;
 | 
						|
 | 
						|
          // Opening and closing the iframe tricks IE7 and earlier to push a
 | 
						|
          // history entry on hash-tag change.  When replace is true, we don't
 | 
						|
          // want this.
 | 
						|
          if (!options.replace) {
 | 
						|
            iWindow.document.open();
 | 
						|
            iWindow.document.close();
 | 
						|
          }
 | 
						|
 | 
						|
          this._updateHash(iWindow.location, fragment, options.replace);
 | 
						|
        }
 | 
						|
 | 
						|
      // If you've told us that you explicitly don't want fallback hashchange-
 | 
						|
      // based history, then `navigate` becomes a page refresh.
 | 
						|
      } else {
 | 
						|
        return this.location.assign(url);
 | 
						|
      }
 | 
						|
      if (options.trigger) return this.loadUrl(fragment);
 | 
						|
    },
 | 
						|
 | 
						|
    // Update the hash location, either replacing the current entry, or adding
 | 
						|
    // a new one to the browser history.
 | 
						|
    _updateHash: function(location, fragment, replace) {
 | 
						|
      if (replace) {
 | 
						|
        var href = location.href.replace(/(javascript:|#).*$/, '');
 | 
						|
        location.replace(href + '#' + fragment);
 | 
						|
      } else {
 | 
						|
        // Some browsers require that `hash` contains a leading #.
 | 
						|
        location.hash = '#' + fragment;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  });
 | 
						|
 | 
						|
  // Create the default Backbone.history.
 | 
						|
  Backbone.history = new History;
 | 
						|
 | 
						|
  // Helpers
 | 
						|
  // -------
 | 
						|
 | 
						|
  // Helper function to correctly set up the prototype chain for subclasses.
 | 
						|
  // Similar to `goog.inherits`, but uses a hash of prototype properties and
 | 
						|
  // class properties to be extended.
 | 
						|
  var extend = function(protoProps, staticProps) {
 | 
						|
    var parent = this;
 | 
						|
    var child;
 | 
						|
 | 
						|
    // The constructor function for the new subclass is either defined by you
 | 
						|
    // (the "constructor" property in your `extend` definition), or defaulted
 | 
						|
    // by us to simply call the parent constructor.
 | 
						|
    if (protoProps && _.has(protoProps, 'constructor')) {
 | 
						|
      child = protoProps.constructor;
 | 
						|
    } else {
 | 
						|
      child = function(){ return parent.apply(this, arguments); };
 | 
						|
    }
 | 
						|
 | 
						|
    // Add static properties to the constructor function, if supplied.
 | 
						|
    _.extend(child, parent, staticProps);
 | 
						|
 | 
						|
    // Set the prototype chain to inherit from `parent`, without calling
 | 
						|
    // `parent` constructor function.
 | 
						|
    var Surrogate = function(){ this.constructor = child; };
 | 
						|
    Surrogate.prototype = parent.prototype;
 | 
						|
    child.prototype = new Surrogate;
 | 
						|
 | 
						|
    // Add prototype properties (instance properties) to the subclass,
 | 
						|
    // if supplied.
 | 
						|
    if (protoProps) _.extend(child.prototype, protoProps);
 | 
						|
 | 
						|
    // Set a convenience property in case the parent's prototype is needed
 | 
						|
    // later.
 | 
						|
    child.__super__ = parent.prototype;
 | 
						|
 | 
						|
    return child;
 | 
						|
  };
 | 
						|
 | 
						|
  // Set up inheritance for the model, collection, router, view and history.
 | 
						|
  Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
 | 
						|
 | 
						|
  // Throw an error when a URL is needed, and none is supplied.
 | 
						|
  var urlError = function() {
 | 
						|
    throw new Error('A "url" property or function must be specified');
 | 
						|
  };
 | 
						|
 | 
						|
  // Wrap an optional error callback with a fallback error event.
 | 
						|
  var wrapError = function(model, options) {
 | 
						|
    var error = options.error;
 | 
						|
    options.error = function(resp) {
 | 
						|
      if (error) error.call(options.context, model, resp, options);
 | 
						|
      model.trigger('error', model, resp, options);
 | 
						|
    };
 | 
						|
  };
 | 
						|
 | 
						|
  return Backbone;
 | 
						|
 | 
						|
}));
 |