3x-ui/web/runtime/manager.go
Claude aa90303d92
fix: update module path and all imports to saeederamy/3x-ui fork
- Update go.mod module path from mhsanaei/3x-ui/v3 to saeederamy/3x-ui/v3
- Update all 73 Go files' import paths accordingly
- Fix README.fa_IR.md install command to point to fork's main branch

The fork was referencing the original repo's module path in go.mod and all
Go source imports, making it dependent on MHSanaei's namespace at build time.

https://claude.ai/code/session_01M6d5atbWjuLTj6UwRHoK5m
2026-05-18 20:18:52 +00:00

106 lines
1.8 KiB
Go

package runtime
import (
"errors"
"sync"
"github.com/saeederamy/3x-ui/v3/database"
"github.com/saeederamy/3x-ui/v3/database/model"
)
type Manager struct {
local Runtime
mu sync.RWMutex
remotes map[int]*Remote
}
func NewManager(localDeps LocalDeps) *Manager {
return &Manager{
local: NewLocal(localDeps),
remotes: make(map[int]*Remote),
}
}
func (m *Manager) RuntimeFor(nodeID *int) (Runtime, error) {
if nodeID == nil {
return m.local, nil
}
m.mu.RLock()
if rt, ok := m.remotes[*nodeID]; ok {
m.mu.RUnlock()
return rt, nil
}
m.mu.RUnlock()
m.mu.Lock()
defer m.mu.Unlock()
if rt, ok := m.remotes[*nodeID]; ok {
return rt, nil
}
n, err := loadNode(*nodeID)
if err != nil {
return nil, err
}
if !n.Enable {
return nil, errors.New("node " + n.Name + " is disabled")
}
rt := NewRemote(n)
m.remotes[*nodeID] = rt
return rt, nil
}
func (m *Manager) Local() Runtime { return m.local }
func (m *Manager) RemoteFor(node *model.Node) (*Remote, error) {
if node == nil {
return nil, errors.New("node is nil")
}
m.mu.RLock()
if rt, ok := m.remotes[node.Id]; ok {
m.mu.RUnlock()
return rt, nil
}
m.mu.RUnlock()
m.mu.Lock()
defer m.mu.Unlock()
if rt, ok := m.remotes[node.Id]; ok {
return rt, nil
}
rt := NewRemote(node)
m.remotes[node.Id] = rt
return rt, nil
}
func (m *Manager) InvalidateNode(nodeID int) {
m.mu.Lock()
defer m.mu.Unlock()
delete(m.remotes, nodeID)
}
func loadNode(id int) (*model.Node, error) {
db := database.GetDB()
n := &model.Node{}
if err := db.Model(model.Node{}).Where("id = ?", id).First(n).Error; err != nil {
return nil, err
}
return n, nil
}
var (
managerMu sync.RWMutex
manager *Manager
)
func SetManager(m *Manager) {
managerMu.Lock()
defer managerMu.Unlock()
manager = m
}
func GetManager() *Manager {
managerMu.RLock()
defer managerMu.RUnlock()
return manager
}