3x-ui/web/job/node_heartbeat_job.go
Claude aa90303d92
fix: update module path and all imports to saeederamy/3x-ui fork
- Update go.mod module path from mhsanaei/3x-ui/v3 to saeederamy/3x-ui/v3
- Update all 73 Go files' import paths accordingly
- Fix README.fa_IR.md install command to point to fork's main branch

The fork was referencing the original repo's module path in go.mod and all
Go source imports, making it dependent on MHSanaei's namespace at build time.

https://claude.ai/code/session_01M6d5atbWjuLTj6UwRHoK5m
2026-05-18 20:18:52 +00:00

82 lines
1.7 KiB
Go

package job
import (
"context"
"sync"
"time"
"github.com/saeederamy/3x-ui/v3/database/model"
"github.com/saeederamy/3x-ui/v3/logger"
"github.com/saeederamy/3x-ui/v3/web/service"
"github.com/saeederamy/3x-ui/v3/web/websocket"
)
const (
nodeHeartbeatConcurrency = 32
nodeHeartbeatRequestTimeout = 4 * time.Second
)
type NodeHeartbeatJob struct {
nodeService service.NodeService
running sync.Mutex
}
func NewNodeHeartbeatJob() *NodeHeartbeatJob {
return &NodeHeartbeatJob{}
}
func (j *NodeHeartbeatJob) Run() {
if !j.running.TryLock() {
return
}
defer j.running.Unlock()
nodes, err := j.nodeService.GetAll()
if err != nil {
logger.Warning("node heartbeat: load nodes failed:", err)
return
}
if len(nodes) == 0 {
return
}
sem := make(chan struct{}, nodeHeartbeatConcurrency)
var wg sync.WaitGroup
for _, n := range nodes {
if !n.Enable {
continue
}
wg.Add(1)
sem <- struct{}{}
go func(n *model.Node) {
defer wg.Done()
defer func() { <-sem }()
j.probeOne(n)
}(n)
}
wg.Wait()
if !websocket.HasClients() {
return
}
updated, err := j.nodeService.GetAll()
if err != nil {
logger.Warning("node heartbeat: load nodes for broadcast failed:", err)
return
}
websocket.BroadcastNodes(updated)
}
func (j *NodeHeartbeatJob) probeOne(n *model.Node) {
ctx, cancel := context.WithTimeout(context.Background(), nodeHeartbeatRequestTimeout)
defer cancel()
patch, err := j.nodeService.Probe(ctx, n)
if err != nil {
patch.Status = "offline"
} else {
patch.Status = "online"
}
if updErr := j.nodeService.UpdateHeartbeat(n.Id, patch); updErr != nil {
logger.Warning("node heartbeat: update node", n.Id, "failed:", updErr)
}
}