3x-ui/web/controller/websocket.go
MHSanaei 7cd26a0583
Some checks are pending
Release 3X-UI / build (386) (push) Waiting to run
Release 3X-UI / build (amd64) (push) Waiting to run
Release 3X-UI / build (arm64) (push) Waiting to run
Release 3X-UI / build (armv5) (push) Waiting to run
Release 3X-UI / build (armv6) (push) Waiting to run
Release 3X-UI / build (armv7) (push) Waiting to run
Release 3X-UI / build (s390x) (push) Waiting to run
Release 3X-UI / Build for Windows (push) Waiting to run
v3
2026-05-10 02:13:42 +02:00

79 lines
2.4 KiB
Go

package controller
import (
"net"
"net/http"
"net/url"
"strings"
"github.com/mhsanaei/3x-ui/v3/logger"
"github.com/mhsanaei/3x-ui/v3/web/service"
"github.com/mhsanaei/3x-ui/v3/web/session"
"github.com/gin-gonic/gin"
ws "github.com/gorilla/websocket"
)
var upgrader = ws.Upgrader{
ReadBufferSize: 32768,
WriteBufferSize: 32768,
EnableCompression: true,
CheckOrigin: checkSameOrigin,
}
// checkSameOrigin allows requests with no Origin header (same-origin or non-browser
// clients) and otherwise requires the Origin hostname to match the request hostname.
// Comparison is case-insensitive (RFC 7230 §2.7.3) and ignores port differences
// (the panel often sits behind a reverse proxy on a different port).
func checkSameOrigin(r *http.Request) bool {
origin := r.Header.Get("Origin")
if origin == "" {
return true
}
u, err := url.Parse(origin)
if err != nil || u.Hostname() == "" {
return false
}
host, _, err := net.SplitHostPort(r.Host)
if err != nil {
// IPv6 literals without a port arrive as "[::1]"; net.SplitHostPort
// fails in that case while url.Hostname() returns the address without
// brackets. Strip them so same-origin checks pass for bare IPv6 hosts.
host = r.Host
if len(host) >= 2 && host[0] == '[' && host[len(host)-1] == ']' {
host = host[1 : len(host)-1]
}
}
return strings.EqualFold(u.Hostname(), host)
}
// WebSocketController handles the HTTP→WebSocket upgrade for real-time updates.
// All per-connection lifecycle (pumps, hub registration) lives in
// service.WebSocketService — this controller is HTTP-layer only.
type WebSocketController struct {
BaseController
service *service.WebSocketService
}
// NewWebSocketController creates a controller wired to the given service.
func NewWebSocketController(svc *service.WebSocketService) *WebSocketController {
return &WebSocketController{service: svc}
}
// HandleWebSocket authenticates the request, upgrades the HTTP connection, and
// hands ownership of the connection off to the service.
func (w *WebSocketController) HandleWebSocket(c *gin.Context) {
if !session.IsLogin(c) {
logger.Warningf("Unauthorized WebSocket connection attempt from %s", getRemoteIp(c))
c.AbortWithStatus(http.StatusUnauthorized)
return
}
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
logger.Error("Failed to upgrade WebSocket connection:", err)
return
}
w.service.HandleConnection(conn, getRemoteIp(c))
}