mirror of
https://github.com/MHSanaei/3x-ui.git
synced 2026-05-31 18:24:10 +00:00
Tag shape becomes "[n<id>-]inbound-[<listen>:]<port>-<proto>-<net>" where <proto> is a 2-char alias (vmess→vm, vless→vl, trojan→tr, shadowsocks→ss, mixed→mx, wireguard→wg, hysteria→hy, tunnel→tn; http stays as "http"), and <net> uses "tcpudp" for the TCP+UDP combo instead of the previous "mixed" (which clashed visually with the mixed protocol name). Examples: local VLESS TCP 443 → inbound-443-vl-tcp local Hysteria UDP 443 → inbound-443-hy-udp local Mixed protocol dual → inbound-22912-mx-tcpudp local Tunnel allow=tcp,udp → inbound-51542-tn-tcpudp node 1 VLESS TCP 443 → n1-inbound-443-vl-tcp protocolShortName returns the raw protocol identifier for anything not in the table, so future protocols still get a tag without a code edit. Existing inbound tags are left alone — only newly generated tags adopt the shape.
363 lines
11 KiB
Go
363 lines
11 KiB
Go
package service
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import (
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"encoding/json"
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"fmt"
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"strings"
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"github.com/mhsanaei/3x-ui/v3/database"
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"github.com/mhsanaei/3x-ui/v3/database/model"
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"github.com/mhsanaei/3x-ui/v3/util/common"
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)
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// transportBits is a bitmask of L4 transports an inbound listens on.
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// 0.0.0.0:443/tcp and 0.0.0.0:443/udp are independent sockets in linux,
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// so the conflict check needs more than just the port number.
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type transportBits uint8
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const (
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transportTCP transportBits = 1 << iota
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transportUDP
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)
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// inboundTransports returns the L4 transports the given inbound listens on.
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// always returns at least one bit (falls back to tcp on parse errors), so
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// no parse failure can silently let a real socket collision through.
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//
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// the rules:
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// - hysteria, wireguard: udp regardless of streamSettings
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// - streamSettings.network=kcp or quic: udp (both ride on udp at L4)
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// - shadowsocks: settings.network ("tcp" / "udp" / "tcp,udp"), overrides
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// the streamSettings-derived bit when present
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// - tunnel (xray dokodemo-door): same shape via settings.allowedNetwork
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// (3x-ui's wrapper renames the field)
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// - mixed (socks/http combo): tcp + udp when settings.udp is true
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// - everything else: tcp
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func inboundTransports(protocol model.Protocol, streamSettings, settings string) transportBits {
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// protocols that ignore streamSettings entirely.
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switch protocol {
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case model.Hysteria, model.WireGuard:
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return transportUDP
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}
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var bits transportBits
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// peek at streamSettings.network to spot udp-based transports.
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// parse errors are non-fatal: missing or weird streamSettings just
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// keeps the default tcp bit below.
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network := ""
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if streamSettings != "" {
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var ss map[string]any
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if json.Unmarshal([]byte(streamSettings), &ss) == nil {
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if n, _ := ss["network"].(string); n != "" {
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network = n
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}
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}
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}
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switch network {
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case "kcp", "quic":
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bits |= transportUDP
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default:
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bits |= transportTCP
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}
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// a few protocols carry their L4 choice in settings instead of (or in
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// addition to) streamSettings: SS / Tunnel via a CSV field that wins
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// outright, Mixed via an additive udp boolean.
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if settings != "" {
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var st map[string]any
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if json.Unmarshal([]byte(settings), &st) == nil {
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switch protocol {
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case model.Shadowsocks, model.Tunnel:
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// shadowsocks exposes settings.network, tunnel exposes
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// settings.allowedNetwork (3x-ui's wrapper around xray's
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// dokodemo-door). both carry "tcp" / "udp" / "tcp,udp"
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// and, when present, win outright over the streamSettings-
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// derived default; absent/empty keeps the inferred bit (tcp).
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key := "network"
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if protocol == model.Tunnel {
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key = "allowedNetwork"
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}
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if n, ok := st[key].(string); ok && n != "" {
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bits = 0
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for part := range strings.SplitSeq(n, ",") {
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switch strings.TrimSpace(part) {
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case "tcp":
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bits |= transportTCP
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case "udp":
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bits |= transportUDP
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}
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}
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}
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case model.Mixed:
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// socks/http "mixed" inbound: settings.udp=true means it
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// also relays udp on the same port (socks5 udp associate).
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if udpOn, _ := st["udp"].(bool); udpOn {
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bits |= transportUDP
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}
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}
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}
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}
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// safety net: never return zero, even if every parse failed.
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if bits == 0 {
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bits = transportTCP
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}
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return bits
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}
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// listenOverlaps reports whether two listen addresses can collide on the
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// same port. preserves the rule from the original checkPortExist:
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// any-address (empty / 0.0.0.0 / :: / ::0) overlaps with everything,
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// otherwise only identical specific addresses overlap.
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func listenOverlaps(a, b string) bool {
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if isAnyListen(a) || isAnyListen(b) {
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return true
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}
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return a == b
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}
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func isAnyListen(s string) bool {
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return s == "" || s == "0.0.0.0" || s == "::" || s == "::0"
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}
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// portConflictDetail describes the existing inbound that an add/update
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// would collide with. it carries enough context for the API layer to
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// render a user-actionable error ("port 443 (tcp) already used by
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// inbound 'my-vless' (#7) on *") instead of the historical opaque
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// "Port exists". Transports holds only the bits the two inbounds
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// actually share, not the existing inbound's full transport mask.
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type portConflictDetail struct {
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InboundID int
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Remark string
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Tag string
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Listen string
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Port int
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Transports transportBits
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}
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// String renders the detail as a single-line, user-facing summary.
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func (d *portConflictDetail) String() string {
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name := d.Remark
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if name == "" {
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name = d.Tag
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}
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if name == "" {
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name = fmt.Sprintf("#%d", d.InboundID)
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} else {
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name = fmt.Sprintf("'%s' (#%d)", name, d.InboundID)
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}
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listen := d.Listen
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if isAnyListen(listen) {
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listen = "*"
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}
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return fmt.Sprintf("port %d (%s) already used by inbound %s on %s",
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d.Port, transportTagSuffix(d.Transports), name, listen)
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}
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// checkPortConflict reports the existing inbound (if any) that adding
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// or updating an inbound on (listen, port) would clash with. nil result
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// means no conflict.
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//
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// the check understands that tcp/443 and udp/443 are independent
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// sockets in linux and may coexist on the same address (see
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// inboundTransports for the per-protocol L4 mapping).
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//
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// node scope: inbounds with different NodeID run on different physical
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// machines (local panel xray vs a remote node, or two remote nodes),
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// so their sockets can't collide. only candidates with the same NodeID
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// participate in the listen/transport overlap check.
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//
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// listen overlap: a specific listen address conflicts with any-address
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// on the same port (both directions), otherwise only identical specific
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// addresses overlap.
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func (s *InboundService) checkPortConflict(inbound *model.Inbound, ignoreId int) (*portConflictDetail, error) {
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db := database.GetDB()
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var candidates []*model.Inbound
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q := db.Model(model.Inbound{}).Where("port = ?", inbound.Port)
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if ignoreId > 0 {
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q = q.Where("id != ?", ignoreId)
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}
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if err := q.Find(&candidates).Error; err != nil {
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return nil, err
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}
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newBits := inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings)
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for _, c := range candidates {
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if !sameNode(c.NodeID, inbound.NodeID) {
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continue
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}
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if !listenOverlaps(c.Listen, inbound.Listen) {
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continue
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}
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existingBits := inboundTransports(c.Protocol, c.StreamSettings, c.Settings)
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shared := existingBits & newBits
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if shared == 0 {
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continue
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}
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return &portConflictDetail{
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InboundID: c.Id,
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Remark: c.Remark,
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Tag: c.Tag,
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Listen: c.Listen,
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Port: c.Port,
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Transports: shared,
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}, nil
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}
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return nil, nil
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}
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// sameNode reports whether two NodeID pointers refer to the same xray
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// process. nil/nil means both inbounds run on the local panel; non-nil
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// with equal value means they share the same remote node. any mix
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// (local vs remote, remote-A vs remote-B) is "different node" and
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// can't produce a real socket collision.
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func sameNode(a, b *int) bool {
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if a == nil && b == nil {
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return true
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}
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if a == nil || b == nil {
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return false
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}
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return *a == *b
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}
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// baseInboundTag is the "in-<port>" / "in-<listen>:<port>" core used
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// by composeInboundTag and as a probe shape in setRemoteTrafficLocked
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// for node-side xray imports that pre-date the canonical naming.
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func baseInboundTag(listen string, port int) string {
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if isAnyListen(listen) {
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return fmt.Sprintf("in-%v", port)
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}
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return fmt.Sprintf("in-%v:%v", listen, port)
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}
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func transportTagSuffix(b transportBits) string {
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switch b {
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case transportTCP:
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return "tcp"
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case transportUDP:
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return "udp"
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case transportTCP | transportUDP:
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return "tcpudp"
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}
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return "any"
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}
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// nodeTagPrefix scopes a tag to one remote node so the same listen+port
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// can live on the central panel and on a node without bumping the global
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// UNIQUE(inbounds.tag) constraint. nil → "" (local panel).
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func nodeTagPrefix(nodeID *int) string {
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if nodeID == nil {
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return ""
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}
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return fmt.Sprintf("n%d-", *nodeID)
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}
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// protocolShortName collapses the full protocol identifier into a 2–4
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// char tag-friendly token (shadowsocks → ss, wireguard → wg, …). Falls
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// back to the raw identifier for anything not in the table so future
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// protocols don't need a code change just to get a tag.
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func protocolShortName(p model.Protocol) string {
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switch p {
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case model.VMESS:
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return "vm"
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case model.VLESS:
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return "vl"
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case model.Trojan:
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return "tr"
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case model.Shadowsocks:
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return "ss"
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case model.Mixed:
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return "mx"
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case model.WireGuard:
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return "wg"
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case model.Hysteria:
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return "hy"
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case model.Tunnel:
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return "tn"
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case model.HTTP:
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return "http"
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}
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if p == "" {
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return "any"
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}
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return string(p)
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}
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// composeInboundTag returns the canonical
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// "[n<id>-]inbound-[<listen>:]<port>-<protocol>-<network>" shape used
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// for every newly created inbound. The protocol + network segments
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// disambiguate tcp/443 and udp/443 sharing a listener; the node prefix
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// lets the same port live on local + node.
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func composeInboundTag(listen string, port int, protocol model.Protocol, nodeID *int, bits transportBits) string {
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return nodeTagPrefix(nodeID) + baseInboundTag(listen, port) + "-" + protocolShortName(protocol) + "-" + transportTagSuffix(bits)
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}
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// generateInboundTag returns a free tag in the canonical shape. ignoreId
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// is the inbound's own id on update so it doesn't see itself as taken;
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// pass 0 on add. Numeric suffix fallback is defensive — the port check
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// should have already blocked an exact-collision insert.
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func (s *InboundService) generateInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
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bits := inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings)
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candidate := composeInboundTag(inbound.Listen, inbound.Port, inbound.Protocol, inbound.NodeID, bits)
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exists, err := s.tagExists(candidate, ignoreId)
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if err != nil {
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return "", err
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}
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if !exists {
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return candidate, nil
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}
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for i := 2; i < 100; i++ {
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c := fmt.Sprintf("%s-%d", candidate, i)
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exists, err = s.tagExists(c, ignoreId)
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if err != nil {
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return "", err
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}
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if !exists {
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return c, nil
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}
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}
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return "", common.NewError("could not pick a unique inbound tag for port:", inbound.Port)
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}
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// resolveInboundTag chooses a tag for an Add or Update. when the caller
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// supplied a non-empty Tag (e.g. the central panel pushed its picked
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// tag to a node during a multi-node sync) and that tag is free in the
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// local DB, it's used verbatim so the two panels stay in agreement —
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// otherwise the node would regenerate (often back to bare
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// "inbound-<port>") and the eventual traffic sync-back would try to
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// INSERT a row whose tag already exists, hitting the UNIQUE constraint
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// on inbounds.tag and rolling the node-side row right back out.
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// when Tag is empty (the common UI path) or collides, fall back to the
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// transport-aware generateInboundTag.
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//
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// ignoreId mirrors generateInboundTag: pass 0 on add, the inbound's
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// own id on update so a row doesn't see its own current tag as taken.
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func (s *InboundService) resolveInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
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if inbound.Tag != "" {
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taken, err := s.tagExists(inbound.Tag, ignoreId)
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if err != nil {
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return "", err
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}
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if !taken {
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return inbound.Tag, nil
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}
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}
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return s.generateInboundTag(inbound, ignoreId)
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}
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func (s *InboundService) tagExists(tag string, ignoreId int) (bool, error) {
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db := database.GetDB()
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q := db.Model(model.Inbound{}).Where("tag = ?", tag)
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if ignoreId > 0 {
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q = q.Where("id != ?", ignoreId)
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}
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var count int64
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if err := q.Count(&count).Error; err != nil {
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return false, err
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}
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return count > 0, nil
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}
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