3x-ui/web/service/port_conflict.go
MHSanaei 980511bcad
feat(port-conflict): include offending inbound + L4 in the error, cover quic and tunnel.allowedNetwork
checkPortConflict used to return a bare bool, which the API layer
translated into "Port already exists: 443" with no hint about which
existing inbound owned the port, what listen address it used, or
which L4 transport actually clashed. On a panel with dozens of
inbounds the admin had to scan the list by hand to figure out the
collision.

Return a portConflictDetail{InboundID, Remark, Tag, Listen, Port,
Transports} instead; a String() method formats it as
"port 443 (tcp) already used by inbound 'my-vless' (#7) on *" so the
existing common.NewError wrapping carries the full context up to the
UI without a second round-trip.

Two predicate gaps fixed at the same time:
- streamSettings.network="quic" rides on UDP the same way "kcp" does,
  so it now joins KCP in the UDP branch instead of falling through to
  the TCP default (a QUIC inbound used to silently allow a UDP
  neighbour on the same port).
- Tunnel reads settings.allowedNetwork ("tcp" / "udp" / "tcp,udp"),
  not settings.network — 3x-ui's dokodemo-door wrapper renames the
  field, and treating it as Shadowsocks-shaped left every Tunnel
  inbound looking like plain TCP regardless of what the admin
  configured.

Tests: TCP/UDP coexist + same-transport collision matrix already
covered the happy path; added QUICTreatedAsUDP, TunnelAllowedNetwork,
and DetailMessage to lock in the new behaviour. Dropped the unused
transportBits.conflicts() helper now that the call site composes the
mask itself to populate the detail.
2026-05-27 12:56:15 +02:00

334 lines
11 KiB
Go

package service
import (
"encoding/json"
"fmt"
"strings"
"github.com/mhsanaei/3x-ui/v3/database"
"github.com/mhsanaei/3x-ui/v3/database/model"
"github.com/mhsanaei/3x-ui/v3/util/common"
)
// transportBits is a bitmask of L4 transports an inbound listens on.
// 0.0.0.0:443/tcp and 0.0.0.0:443/udp are independent sockets in linux,
// so the conflict check needs more than just the port number.
type transportBits uint8
const (
transportTCP transportBits = 1 << iota
transportUDP
)
// inboundTransports returns the L4 transports the given inbound listens on.
// always returns at least one bit (falls back to tcp on parse errors), so
// no parse failure can silently let a real socket collision through.
//
// the rules:
// - hysteria, wireguard: udp regardless of streamSettings
// - streamSettings.network=kcp or quic: udp (both ride on udp at L4)
// - shadowsocks: settings.network ("tcp" / "udp" / "tcp,udp"), overrides
// the streamSettings-derived bit when present
// - tunnel (xray dokodemo-door): same shape via settings.allowedNetwork
// (3x-ui's wrapper renames the field)
// - mixed (socks/http combo): tcp + udp when settings.udp is true
// - everything else: tcp
func inboundTransports(protocol model.Protocol, streamSettings, settings string) transportBits {
// protocols that ignore streamSettings entirely.
switch protocol {
case model.Hysteria, model.WireGuard:
return transportUDP
}
var bits transportBits
// peek at streamSettings.network to spot udp-based transports.
// parse errors are non-fatal: missing or weird streamSettings just
// keeps the default tcp bit below.
network := ""
if streamSettings != "" {
var ss map[string]any
if json.Unmarshal([]byte(streamSettings), &ss) == nil {
if n, _ := ss["network"].(string); n != "" {
network = n
}
}
}
switch network {
case "kcp", "quic":
bits |= transportUDP
default:
bits |= transportTCP
}
// a few protocols carry their L4 choice in settings instead of (or in
// addition to) streamSettings: SS / Tunnel via a CSV field that wins
// outright, Mixed via an additive udp boolean.
if settings != "" {
var st map[string]any
if json.Unmarshal([]byte(settings), &st) == nil {
switch protocol {
case model.Shadowsocks, model.Tunnel:
// shadowsocks exposes settings.network, tunnel exposes
// settings.allowedNetwork (3x-ui's wrapper around xray's
// dokodemo-door). both carry "tcp" / "udp" / "tcp,udp"
// and, when present, win outright over the streamSettings-
// derived default; absent/empty keeps the inferred bit (tcp).
key := "network"
if protocol == model.Tunnel {
key = "allowedNetwork"
}
if n, ok := st[key].(string); ok && n != "" {
bits = 0
for part := range strings.SplitSeq(n, ",") {
switch strings.TrimSpace(part) {
case "tcp":
bits |= transportTCP
case "udp":
bits |= transportUDP
}
}
}
case model.Mixed:
// socks/http "mixed" inbound: settings.udp=true means it
// also relays udp on the same port (socks5 udp associate).
if udpOn, _ := st["udp"].(bool); udpOn {
bits |= transportUDP
}
}
}
}
// safety net: never return zero, even if every parse failed.
if bits == 0 {
bits = transportTCP
}
return bits
}
// listenOverlaps reports whether two listen addresses can collide on the
// same port. preserves the rule from the original checkPortExist:
// any-address (empty / 0.0.0.0 / :: / ::0) overlaps with everything,
// otherwise only identical specific addresses overlap.
func listenOverlaps(a, b string) bool {
if isAnyListen(a) || isAnyListen(b) {
return true
}
return a == b
}
func isAnyListen(s string) bool {
return s == "" || s == "0.0.0.0" || s == "::" || s == "::0"
}
// portConflictDetail describes the existing inbound that an add/update
// would collide with. it carries enough context for the API layer to
// render a user-actionable error ("port 443 (tcp) already used by
// inbound 'my-vless' (#7) on *") instead of the historical opaque
// "Port exists". Transports holds only the bits the two inbounds
// actually share, not the existing inbound's full transport mask.
type portConflictDetail struct {
InboundID int
Remark string
Tag string
Listen string
Port int
Transports transportBits
}
// String renders the detail as a single-line, user-facing summary.
func (d *portConflictDetail) String() string {
name := d.Remark
if name == "" {
name = d.Tag
}
if name == "" {
name = fmt.Sprintf("#%d", d.InboundID)
} else {
name = fmt.Sprintf("'%s' (#%d)", name, d.InboundID)
}
listen := d.Listen
if isAnyListen(listen) {
listen = "*"
}
return fmt.Sprintf("port %d (%s) already used by inbound %s on %s",
d.Port, transportTagSuffix(d.Transports), name, listen)
}
// checkPortConflict reports the existing inbound (if any) that adding
// or updating an inbound on (listen, port) would clash with. nil result
// means no conflict.
//
// unlike the old port-only check, this one understands that tcp/443 and
// udp/443 are independent sockets in linux and may coexist on the same
// address.
//
// node scope: inbounds with different NodeID run on different physical
// machines (local panel xray vs a remote node, or two remote nodes),
// so their sockets can't collide. only candidates with the same NodeID
// participate in the listen/transport overlap check.
//
// the listen-overlap rule (specific addr conflicts with any-addr on the
// same port, both directions) is preserved from the previous check.
func (s *InboundService) checkPortConflict(inbound *model.Inbound, ignoreId int) (*portConflictDetail, error) {
db := database.GetDB()
var candidates []*model.Inbound
q := db.Model(model.Inbound{}).Where("port = ?", inbound.Port)
if ignoreId > 0 {
q = q.Where("id != ?", ignoreId)
}
if err := q.Find(&candidates).Error; err != nil {
return nil, err
}
newBits := inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings)
for _, c := range candidates {
if !sameNode(c.NodeID, inbound.NodeID) {
continue
}
if !listenOverlaps(c.Listen, inbound.Listen) {
continue
}
existingBits := inboundTransports(c.Protocol, c.StreamSettings, c.Settings)
shared := existingBits & newBits
if shared == 0 {
continue
}
return &portConflictDetail{
InboundID: c.Id,
Remark: c.Remark,
Tag: c.Tag,
Listen: c.Listen,
Port: c.Port,
Transports: shared,
}, nil
}
return nil, nil
}
// sameNode reports whether two NodeID pointers refer to the same xray
// process. nil/nil means both inbounds run on the local panel; non-nil
// with equal value means they share the same remote node. any mix
// (local vs remote, remote-A vs remote-B) is "different node" and
// can't produce a real socket collision.
func sameNode(a, b *int) bool {
if a == nil && b == nil {
return true
}
if a == nil || b == nil {
return false
}
return *a == *b
}
// baseInboundTag is the historical "inbound-<port>" / "inbound-<listen>:<port>"
// shape. kept exactly so existing routing rules that reference these tags
// keep working after the upgrade.
func baseInboundTag(listen string, port int) string {
if isAnyListen(listen) {
return fmt.Sprintf("inbound-%v", port)
}
return fmt.Sprintf("inbound-%v:%v", listen, port)
}
// transportTagSuffix turns a transport mask into a short, stable string
// for tag disambiguation. only used when the base "inbound-<port>" is
// already taken on a coexisting transport (e.g. tcp inbound already lives
// on 443 and we're now adding a udp one).
func transportTagSuffix(b transportBits) string {
switch b {
case transportTCP:
return "tcp"
case transportUDP:
return "udp"
case transportTCP | transportUDP:
return "mixed"
}
return "any"
}
// generateInboundTag picks a tag for the inbound that doesn't collide with
// any existing row. for the common single-inbound-per-port case the tag
// stays exactly as before ("inbound-443"), so user routing rules don't
// silently change shape on upgrade. only when a same-port neighbour
// already owns the base tag (now possible because tcp/443 and udp/443 can
// coexist after the transport-aware port check) does this append a
// transport suffix like "inbound-443-udp".
//
// ignoreId is the inbound's own id during update so it doesn't see itself
// as a collision; pass 0 on add.
func (s *InboundService) generateInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
base := baseInboundTag(inbound.Listen, inbound.Port)
exists, err := s.tagExists(base, ignoreId)
if err != nil {
return "", err
}
if !exists {
return base, nil
}
suffix := transportTagSuffix(inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings))
candidate := base + "-" + suffix
exists, err = s.tagExists(candidate, ignoreId)
if err != nil {
return "", err
}
if !exists {
return candidate, nil
}
// the transport-aware port check should have already blocked this
// path, but guard anyway so a unique-constraint failure doesn't reach
// the user as an opaque sqlite error.
for i := 2; i < 100; i++ {
c := fmt.Sprintf("%s-%d", candidate, i)
exists, err = s.tagExists(c, ignoreId)
if err != nil {
return "", err
}
if !exists {
return c, nil
}
}
return "", common.NewError("could not pick a unique inbound tag for port:", inbound.Port)
}
// resolveInboundTag chooses a tag for an Add or Update. when the caller
// supplied a non-empty Tag (e.g. the central panel pushed its picked
// tag to a node during a multi-node sync) and that tag is free in the
// local DB, it's used verbatim so the two panels stay in agreement —
// otherwise the node would regenerate (often back to bare
// "inbound-<port>") and the eventual traffic sync-back would try to
// INSERT a row whose tag already exists, hitting the UNIQUE constraint
// on inbounds.tag and rolling the node-side row right back out.
// when Tag is empty (the common UI path) or collides, fall back to the
// transport-aware generateInboundTag.
//
// ignoreId mirrors generateInboundTag: pass 0 on add, the inbound's
// own id on update so a row doesn't see its own current tag as taken.
func (s *InboundService) resolveInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
if inbound.Tag != "" {
taken, err := s.tagExists(inbound.Tag, ignoreId)
if err != nil {
return "", err
}
if !taken {
return inbound.Tag, nil
}
}
return s.generateInboundTag(inbound, ignoreId)
}
func (s *InboundService) tagExists(tag string, ignoreId int) (bool, error) {
db := database.GetDB()
q := db.Model(model.Inbound{}).Where("tag = ?", tag)
if ignoreId > 0 {
q = q.Where("id != ?", ignoreId)
}
var count int64
if err := q.Count(&count).Error; err != nil {
return false, err
}
return count > 0, nil
}