3x-ui/web/service/port_conflict.go
MHSanaei 7ade9d9a1f
refactor(inbound-tag): node-prefixed + transport-suffixed canonical shape
Tag scheme moves to "[n<nodeID>-]inbound-[<listen>:]<port>-<transport>"
so two long-standing collision classes go away on the create path:
  - tcp/443 and udp/443 on the same listener (independent sockets)
  - same listen+port living on the central panel and on a remote node

Examples:
  local TCP 443    → inbound-443-tcp
  local UDP 443    → inbound-443-udp
  node 1 TCP 443   → n1-inbound-443-tcp

Refactor:
  - composeInboundTag is the single source of truth, called from
    generateInboundTag. Transport segment is now always present
    (used to appear only on collision); n<id>- prefix is added when
    Inbound.NodeID != nil.
  - addInbound / importInbound drop their inline "inbound-<port>"
    fallback; an empty Tag now flows through resolveInboundTag, which
    keeps caller-supplied tags verbatim when free and otherwise
    delegates to generateInboundTag.
  - setRemoteTrafficLocked indexes tagToCentral under both the stored
    tag and the prefix-stripped form, so a node sending its bare tag
    still resolves to a row we may have rewritten at materialization.
    The create branch now picks between snap.Tag and the n<id>-
    prefixed form before falling back to the warn-once skip.
  - Tests updated for the always-on transport suffix, and two new
    cases cover the node-prefix behaviour.

Existing inbounds keep their tags — only newly generated tags adopt
the new shape, so user routing rules pointing at "inbound-443" still
match the row they always did until the row is recreated.
2026-05-27 19:14:22 +02:00

331 lines
11 KiB
Go

package service
import (
"encoding/json"
"fmt"
"strings"
"github.com/mhsanaei/3x-ui/v3/database"
"github.com/mhsanaei/3x-ui/v3/database/model"
"github.com/mhsanaei/3x-ui/v3/util/common"
)
// transportBits is a bitmask of L4 transports an inbound listens on.
// 0.0.0.0:443/tcp and 0.0.0.0:443/udp are independent sockets in linux,
// so the conflict check needs more than just the port number.
type transportBits uint8
const (
transportTCP transportBits = 1 << iota
transportUDP
)
// inboundTransports returns the L4 transports the given inbound listens on.
// always returns at least one bit (falls back to tcp on parse errors), so
// no parse failure can silently let a real socket collision through.
//
// the rules:
// - hysteria, wireguard: udp regardless of streamSettings
// - streamSettings.network=kcp or quic: udp (both ride on udp at L4)
// - shadowsocks: settings.network ("tcp" / "udp" / "tcp,udp"), overrides
// the streamSettings-derived bit when present
// - tunnel (xray dokodemo-door): same shape via settings.allowedNetwork
// (3x-ui's wrapper renames the field)
// - mixed (socks/http combo): tcp + udp when settings.udp is true
// - everything else: tcp
func inboundTransports(protocol model.Protocol, streamSettings, settings string) transportBits {
// protocols that ignore streamSettings entirely.
switch protocol {
case model.Hysteria, model.WireGuard:
return transportUDP
}
var bits transportBits
// peek at streamSettings.network to spot udp-based transports.
// parse errors are non-fatal: missing or weird streamSettings just
// keeps the default tcp bit below.
network := ""
if streamSettings != "" {
var ss map[string]any
if json.Unmarshal([]byte(streamSettings), &ss) == nil {
if n, _ := ss["network"].(string); n != "" {
network = n
}
}
}
switch network {
case "kcp", "quic":
bits |= transportUDP
default:
bits |= transportTCP
}
// a few protocols carry their L4 choice in settings instead of (or in
// addition to) streamSettings: SS / Tunnel via a CSV field that wins
// outright, Mixed via an additive udp boolean.
if settings != "" {
var st map[string]any
if json.Unmarshal([]byte(settings), &st) == nil {
switch protocol {
case model.Shadowsocks, model.Tunnel:
// shadowsocks exposes settings.network, tunnel exposes
// settings.allowedNetwork (3x-ui's wrapper around xray's
// dokodemo-door). both carry "tcp" / "udp" / "tcp,udp"
// and, when present, win outright over the streamSettings-
// derived default; absent/empty keeps the inferred bit (tcp).
key := "network"
if protocol == model.Tunnel {
key = "allowedNetwork"
}
if n, ok := st[key].(string); ok && n != "" {
bits = 0
for part := range strings.SplitSeq(n, ",") {
switch strings.TrimSpace(part) {
case "tcp":
bits |= transportTCP
case "udp":
bits |= transportUDP
}
}
}
case model.Mixed:
// socks/http "mixed" inbound: settings.udp=true means it
// also relays udp on the same port (socks5 udp associate).
if udpOn, _ := st["udp"].(bool); udpOn {
bits |= transportUDP
}
}
}
}
// safety net: never return zero, even if every parse failed.
if bits == 0 {
bits = transportTCP
}
return bits
}
// listenOverlaps reports whether two listen addresses can collide on the
// same port. preserves the rule from the original checkPortExist:
// any-address (empty / 0.0.0.0 / :: / ::0) overlaps with everything,
// otherwise only identical specific addresses overlap.
func listenOverlaps(a, b string) bool {
if isAnyListen(a) || isAnyListen(b) {
return true
}
return a == b
}
func isAnyListen(s string) bool {
return s == "" || s == "0.0.0.0" || s == "::" || s == "::0"
}
// portConflictDetail describes the existing inbound that an add/update
// would collide with. it carries enough context for the API layer to
// render a user-actionable error ("port 443 (tcp) already used by
// inbound 'my-vless' (#7) on *") instead of the historical opaque
// "Port exists". Transports holds only the bits the two inbounds
// actually share, not the existing inbound's full transport mask.
type portConflictDetail struct {
InboundID int
Remark string
Tag string
Listen string
Port int
Transports transportBits
}
// String renders the detail as a single-line, user-facing summary.
func (d *portConflictDetail) String() string {
name := d.Remark
if name == "" {
name = d.Tag
}
if name == "" {
name = fmt.Sprintf("#%d", d.InboundID)
} else {
name = fmt.Sprintf("'%s' (#%d)", name, d.InboundID)
}
listen := d.Listen
if isAnyListen(listen) {
listen = "*"
}
return fmt.Sprintf("port %d (%s) already used by inbound %s on %s",
d.Port, transportTagSuffix(d.Transports), name, listen)
}
// checkPortConflict reports the existing inbound (if any) that adding
// or updating an inbound on (listen, port) would clash with. nil result
// means no conflict.
//
// the check understands that tcp/443 and udp/443 are independent
// sockets in linux and may coexist on the same address (see
// inboundTransports for the per-protocol L4 mapping).
//
// node scope: inbounds with different NodeID run on different physical
// machines (local panel xray vs a remote node, or two remote nodes),
// so their sockets can't collide. only candidates with the same NodeID
// participate in the listen/transport overlap check.
//
// listen overlap: a specific listen address conflicts with any-address
// on the same port (both directions), otherwise only identical specific
// addresses overlap.
func (s *InboundService) checkPortConflict(inbound *model.Inbound, ignoreId int) (*portConflictDetail, error) {
db := database.GetDB()
var candidates []*model.Inbound
q := db.Model(model.Inbound{}).Where("port = ?", inbound.Port)
if ignoreId > 0 {
q = q.Where("id != ?", ignoreId)
}
if err := q.Find(&candidates).Error; err != nil {
return nil, err
}
newBits := inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings)
for _, c := range candidates {
if !sameNode(c.NodeID, inbound.NodeID) {
continue
}
if !listenOverlaps(c.Listen, inbound.Listen) {
continue
}
existingBits := inboundTransports(c.Protocol, c.StreamSettings, c.Settings)
shared := existingBits & newBits
if shared == 0 {
continue
}
return &portConflictDetail{
InboundID: c.Id,
Remark: c.Remark,
Tag: c.Tag,
Listen: c.Listen,
Port: c.Port,
Transports: shared,
}, nil
}
return nil, nil
}
// sameNode reports whether two NodeID pointers refer to the same xray
// process. nil/nil means both inbounds run on the local panel; non-nil
// with equal value means they share the same remote node. any mix
// (local vs remote, remote-A vs remote-B) is "different node" and
// can't produce a real socket collision.
func sameNode(a, b *int) bool {
if a == nil && b == nil {
return true
}
if a == nil || b == nil {
return false
}
return *a == *b
}
// baseInboundTag is the legacy "inbound-<port>" / "inbound-<listen>:<port>"
// shape still emitted by node-side xray imports that pre-date the
// transport-aware naming; kept as a probe shape in setRemoteTrafficLocked.
func baseInboundTag(listen string, port int) string {
if isAnyListen(listen) {
return fmt.Sprintf("inbound-%v", port)
}
return fmt.Sprintf("inbound-%v:%v", listen, port)
}
func transportTagSuffix(b transportBits) string {
switch b {
case transportTCP:
return "tcp"
case transportUDP:
return "udp"
case transportTCP | transportUDP:
return "mixed"
}
return "any"
}
// nodeTagPrefix scopes a tag to one remote node so the same listen+port
// can live on the central panel and on a node without bumping the global
// UNIQUE(inbounds.tag) constraint. nil → "" (local panel).
func nodeTagPrefix(nodeID *int) string {
if nodeID == nil {
return ""
}
return fmt.Sprintf("n%d-", *nodeID)
}
// composeInboundTag returns the canonical
// "[n<id>-]inbound-[<listen>:]<port>-<transport>" shape used for every
// newly created inbound. The transport segment lets tcp/443 and udp/443
// coexist; the node prefix lets the same port live on local + node.
func composeInboundTag(listen string, port int, nodeID *int, bits transportBits) string {
return nodeTagPrefix(nodeID) + baseInboundTag(listen, port) + "-" + transportTagSuffix(bits)
}
// generateInboundTag returns a free tag in the canonical shape. ignoreId
// is the inbound's own id on update so it doesn't see itself as taken;
// pass 0 on add. Numeric suffix fallback is defensive — the port check
// should have already blocked an exact-collision insert.
func (s *InboundService) generateInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
bits := inboundTransports(inbound.Protocol, inbound.StreamSettings, inbound.Settings)
candidate := composeInboundTag(inbound.Listen, inbound.Port, inbound.NodeID, bits)
exists, err := s.tagExists(candidate, ignoreId)
if err != nil {
return "", err
}
if !exists {
return candidate, nil
}
for i := 2; i < 100; i++ {
c := fmt.Sprintf("%s-%d", candidate, i)
exists, err = s.tagExists(c, ignoreId)
if err != nil {
return "", err
}
if !exists {
return c, nil
}
}
return "", common.NewError("could not pick a unique inbound tag for port:", inbound.Port)
}
// resolveInboundTag chooses a tag for an Add or Update. when the caller
// supplied a non-empty Tag (e.g. the central panel pushed its picked
// tag to a node during a multi-node sync) and that tag is free in the
// local DB, it's used verbatim so the two panels stay in agreement —
// otherwise the node would regenerate (often back to bare
// "inbound-<port>") and the eventual traffic sync-back would try to
// INSERT a row whose tag already exists, hitting the UNIQUE constraint
// on inbounds.tag and rolling the node-side row right back out.
// when Tag is empty (the common UI path) or collides, fall back to the
// transport-aware generateInboundTag.
//
// ignoreId mirrors generateInboundTag: pass 0 on add, the inbound's
// own id on update so a row doesn't see its own current tag as taken.
func (s *InboundService) resolveInboundTag(inbound *model.Inbound, ignoreId int) (string, error) {
if inbound.Tag != "" {
taken, err := s.tagExists(inbound.Tag, ignoreId)
if err != nil {
return "", err
}
if !taken {
return inbound.Tag, nil
}
}
return s.generateInboundTag(inbound, ignoreId)
}
func (s *InboundService) tagExists(tag string, ignoreId int) (bool, error) {
db := database.GetDB()
q := db.Model(model.Inbound{}).Where("tag = ?", tag)
if ignoreId > 0 {
q = q.Where("id != ?", ignoreId)
}
var count int64
if err := q.Count(&count).Error; err != nil {
return false, err
}
return count > 0, nil
}