3x-ui/web/runtime
MHSanaei b40f869f2a
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fix(node): keep client/inbound edits working when a node is offline (#4923, #4931)
Node-backed client and inbound edits no longer hard-fail when the backing node is offline or disabled. Edits commit to the panel DB immediately and reconcile to the node when it reconnects (eventual consistency); the panel is the single source of truth for desired config.

- Add Node.ConfigDirty/ConfigDirtyAt; mark a node dirty when an edit commits without reaching it (cleared via CAS on ConfigDirtyAt after a full reconcile).
- nodePushPlan() reads node state fresh from the DB, skips the push for offline/disabled nodes (no 10s hang), and treats push failures as non-fatal across every mutation path (client add/update/del + bulk + attach/detach; inbound add/update/del/toggle/resetTraffic).
- ReconcileNode() pushes the panel's desired config to a node on reconnect (refreshing the remote tag cache first) and prunes node-side orphans; runs before the traffic pull in the node sync job.
- While a node is dirty the traffic pull applies only up/down deltas and node-initiated disables, never overwriting desired config from a stale node snapshot.
- Surface a non-blocking 'saved; will sync on reconnect' warning to the UI.

Validated with a two-panel Docker E2E: client delete/update, attach/detach, and inbound add/delete all reconcile correctly offline -> reconnect.
2026-06-05 02:26:57 +02:00
..
local.go Feat/multi inbound clients (#4469) 2026-05-19 12:20:24 +02:00
manager.go feat(nodes): traffic-writer queue, full-mirror sync, WS event fixes 2026-05-10 16:25:23 +02:00
remote.go fix(node): keep client/inbound edits working when a node is offline (#4923, #4931) 2026-06-05 02:26:57 +02:00
remote_test.go fix(inbound): re-derive auto tags on edit and keep node tags consistent 2026-06-01 05:08:29 +02:00
runtime.go Feat/multi inbound clients (#4469) 2026-05-19 12:20:24 +02:00